Player Matchup

Anhur
Anhur
KzOKocky
Anhur
Level 25
God Stats
3W - 4L
1,536 SR
Queue Stats
8W - 7L
1,363 Elo+
Party 1
Anubis
Anubis
Yaukiere
Anubis
Level 29
God Stats
5W - 2L
1,765 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Terra
Terra
ggwptiktok
Terra
Level 27
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 14L
1,302 Elo+
Party 1
Team Averages
Level 27
1,669 SR
1,388 Elo+

VS

Team Averages
Level 13
1,306 SR
1,259 Elo+
Agni
Agni
Devotedxx
Agni
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 4L
1,017 Elo+
Solo
Chiron
Chiron
cancelthat1
Chiron
Level 9
God Stats
0W - 3L
1,120 SR
Queue Stats
34W - 43L
1,322 Elo+
Solo
Cthulhu
Cthulhu
chinocul
Cthulhu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KzOKocky
Anhur
13
9 / 3 / 8
9,561
797
9,724
7,497
2,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Yaukiere
Anubis
14
9 / 1 / 7
9,746
812
13,699
11,201
5,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
12
1 / 1 / 17
9,036
753
6,505
11,224
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 6 / 2
6,814
568
4,829
7,304
3,087
Breastplate

Breastplate

+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
5 / 6 / 0
8,502
709
12,220
11,440
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
chinocul
Cthulhu
9
0 / 8 / 2
6,849
571
6,042
17,116
10,185
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
5
5
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
0
6
2
0.17
W
Anhur
KzOKocky
Anhur
9
3
8
4.33
W
Anubis
Yaukiere
Anubis
9
1
7
12.5
L
Chiron
5
6
0
0.83
L
Cthulhu
chinocul
Cthulhu
0
8
2
0.13
W
Terra
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
23,091
29,922
Taken
35,860
18,364
Mitigated
16,350
9,175
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,829
138
0
150
7,304
3,087
72
3,769
3,535
12,978
0
W
Anhur
KzOKocky
Anhur
9,724
6,535
0
720
7,497
2,586
1,735
2,293
5,067
0
31,963
W
Anubis
Yaukiere
Anubis
13,699
520
644
5,431
11,201
5,189
625
3,690
7,318
33,060
0
L
Chiron
12,220
4,269
641
2,425
11,440
3,078
875
6,939
4,456
0
37,311
L
Cthulhu
chinocul
Cthulhu
6,042
838
0
276
17,116
10,185
46
9,451
7,665
18,285
0
W
Terra
6,505
1,095
517
1,863
11,224
10,589
104
4,138
6,666
14,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
22,165
114
Minions Killed
116
0
Camps Cleared
0
668,588
Distance Traveled
581,192
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,814
568
31
3
0
177,853
2
W
Anhur
9,561
797
51
4
0
213,179
2
W
Anubis
9,746
812
50
4
0
217,970
0
L
Chiron
8,502
709
50
4
0
200,558
3
L
Cthulhu
6,849
571
35
3
0
202,781
2
W
Terra
9,036
753
13
1
0
237,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role