Player Matchup

Geb
Geb
AquaButUseful
Geb
Level 103
God Stats
22W - 19L
1,567 SR
Queue Stats
782W - 790L
1,510 Elo+
Solo
Nemesis
Nemesis
Lilwolfgirl666
Nemesis
Level 80
God Stats
4W - 5L
1,575 SR
Queue Stats
268W - 275L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sigasrygart
Morgan Le Fay
Level 67
God Stats
8W - 2L
1,653 SR
Queue Stats
41W - 42L
1,489 Elo+
Solo
Neith
Neith
ilusttriouss
Neith
Level 85
God Stats
3W - 6L
1,304 SR
Queue Stats
106W - 112L
1,531 Elo+
Party 1
Ares
Ares
urgranlovesme
Ares
Level 156
God Stats
1W - 3L
1,481 SR
Queue Stats
92W - 92L
1,538 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,518 Elo+

VS

Team Averages
Level 111
1,370 SR
1,491 Elo+
Hou Yi
Hou Yi
DragonTai
Hou Yi
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
479W - 419L
1,491 Elo+
Solo
Pele
Pele
Nivek0707
Pele
Level 158
God Stats
5W - 10L
1,620 SR
Queue Stats
826W - 864L
1,491 Elo+
Solo
Agni
Agni
Síegfríed
Agni
Level 131
God Stats
1W - 9L
959 SR
Queue Stats
261W - 289L
1,521 Elo+
Solo
Ymir
Ymir
TheRichxM
Ymir
Level 69
God Stats
1W - 4L
1,444 SR
Queue Stats
257W - 290L
1,452 Elo+
Solo
Medusa
Medusa
Unimarobj
Medusa
Level 120
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,821
519
6,991
10,938
8,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
5 / 3 / 5
9,692
570
8,413
13,072
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Sigasrygart
Morgan Le Fay
15
5 / 4 / 5
9,610
565
11,178
11,758
5,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 2
8,054
474
2,414
7,059
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 3
8,698
512
7,169
13,455
10,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DragonTai
Hou Yi
13
4 / 4 / 1
8,592
505
8,112
11,911
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
16
5 / 5 / 3
9,834
578
8,411
16,026
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 5
8,083
475
9,813
6,594
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 1 / 3
8,334
490
5,294
12,755
11,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Unimarobj
Medusa
13
2 / 2 / 1
7,985
470
3,424
8,616
2,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
15
Kills
12
12
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Hou Yi
DragonTai
Hou Yi
4
4
1
1.13
W
5
3
5
2.5
L
Pele
5
5
3
1.3
W
Morgan Le Fay
Sigasrygart
Morgan Le Fay
5
4
5
1.88
L
0
3
5
0.83
L
Ymir
1
1
3
2.5
L
Medusa
Unimarobj
Medusa
2
2
1
1.25
W
1
1
2
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
35,054
56,282
Taken
55,902
34,721
Mitigated
28,090
11,859
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,991
898
0
1,646
10,938
8,091
0
3,091
7,480
35,121
0
L
Hou Yi
DragonTai
Hou Yi
8,112
3,831
0
4,222
11,911
4,862
203
8,160
3,751
0
41,728
W
8,413
3,880
0
2,947
13,072
8,222
0
2,801
10,111
0
70,988
L
Pele
8,411
1,237
0
4,876
16,026
6,499
0
6,138
9,888
0
77,355
W
Morgan Le Fay
Sigasrygart
Morgan Le Fay
11,178
721
0
2,213
11,758
5,311
792
4,195
7,197
47,153
0
L
9,813
610
0
1,278
6,594
2,055
0
3,592
3,002
48,282
0
L
Ymir
5,294
193
0
2,205
12,755
11,941
377
6,536
6,219
21,799
0
L
Medusa
Unimarobj
Medusa
3,424
1,214
0
1,978
8,616
2,733
921
1,084
7,532
0
44,700
W
2,414
1,280
0
3,263
7,059
2,308
0
1,408
5,601
0
58,203
W
7,169
493
0
1,790
13,455
10,789
524
3,466
9,780
42,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
42,828
404
Minions Killed
423
0
Camps Cleared
0
1,586,986
Distance Traveled
1,558,834
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,821
519
59
3
0
313,762
1
L
Hou Yi
8,592
505
72
4
0
293,781
1
W
Nemesis
9,692
570
105
6
0
357,407
11
L
Pele
9,834
578
128
8
0
321,597
0
W
Morgan Le Fay
9,610
565
81
5
0
311,535
5
L
Agni
8,083
475
106
6
0
338,764
11
L
Ymir
8,334
490
30
2
0
330,343
3
L
Medusa
7,985
470
87
5
0
274,349
6
W
Neith
8,054
474
81
5
0
308,879
5
W
Ares
8,698
512
78
5
0
295,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role