Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
OnGorillaJuice
Merlin
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 14L
1,356 Elo+
Party 2
Cerberus
Cerberus
Pr3dAtor504
Cerberus
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
5W - 2L
1,713 Elo+
Party 3
Nemesis
Nemesis
TheOneGinger
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,221 Elo+
Party 3
Gilgamesh
Gilgamesh
WolfieTDestroy
Gilgamesh
Level 99
God Stats
6W - 0L
1,733 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 3
Team Averages
Level 76
1,512 SR
1,485 Elo+

VS

Team Averages
Level 121
1,692 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
Balamare
Cu Chulainn
Level 129
God Stats
1W - 2L
1,583 SR
Queue Stats
104W - 95L
1,516 Elo+
Party 1
Vulcan
Vulcan
RelinquishedQQ
Vulcan
Level 41
God Stats
0W - 1L
1,903 SR
Queue Stats
52W - 37L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
Rozsomaaak
Kuzenbo
Level 160
God Stats
1W - 2L
1,504 SR
Queue Stats
91W - 66L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
TR1T0NN20
Heimdallr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 82L
1,202 Elo+
Solo
Raijin
Raijin
Uzumatyi
Raijin
Level 148
God Stats
0W - 1L
1,968 SR
Queue Stats
63W - 49L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 5 / 12
14,246
712
21,794
20,465
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 1 / 15
13,801
690
25,489
13,017
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Pr3dAtor504
Cerberus
20
4 / 0 / 14
14,307
715
13,158
21,257
26,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
TheOneGinger
Nemesis
20
11 / 4 / 7
17,026
851
19,554
17,473
7,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
WolfieTDestroy
Gilgamesh
20
6 / 4 / 9
16,427
821
19,541
27,588
23,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Balamare
Cu Chulainn
20
3 / 2 / 7
13,265
663
20,200
28,936
47,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 11 / 5
10,726
536
15,341
17,970
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Rozsomaaak
Kuzenbo
19
3 / 6 / 5
12,769
638
15,988
29,303
55,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
TR1T0NN20
Heimdallr
20
6 / 4 / 2
15,013
751
15,919
16,945
9,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Uzumatyi
Raijin
20
2 / 7 / 8
13,249
662
9,933
20,424
8,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
29
Kills
14
14
Deaths
30
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
5
12
2.4
L
Cu Chulainn
Balamare
Cu Chulainn
3
2
7
3.25
W
2
1
15
9.5
W
Cerberus
Pr3dAtor504
Cerberus
4
0
14
11
L
0
11
5
0.23
L
Kuzenbo
Rozsomaaak
Kuzenbo
3
6
5
0.92
L
Heimdallr
TR1T0NN20
Heimdallr
6
4
2
1.75
W
Nemesis
TheOneGinger
Nemesis
11
4
7
3.63
L
Raijin
Uzumatyi
Raijin
2
7
8
0.86
W
Gilgamesh
WolfieTDestroy
Gilgamesh
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,536
Damage
77,381
99,800
Taken
113,578
71,520
Mitigated
128,836
20,586
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,794
11,274
0
6,407
20,465
8,384
1,373
9,522
10,284
0
61,102
L
Cu Chulainn
Balamare
Cu Chulainn
20,200
3,315
0
2,568
28,936
47,574
0
13,152
15,784
0
54,401
W
25,489
1,093
0
152
13,017
5,845
1,239
5,368
7,163
76,521
0
W
Cerberus
Pr3dAtor504
Cerberus
13,158
1,156
0
3,613
21,257
26,276
230
10,703
9,806
41,022
0
L
15,341
2,382
0
449
17,970
8,008
0
4,586
13,384
34,756
0
L
Kuzenbo
Rozsomaaak
Kuzenbo
15,988
3,680
680
3,666
29,303
55,279
0
12,625
16,678
36,438
0
L
Heimdallr
TR1T0NN20
Heimdallr
15,919
5,494
0
1,437
16,945
9,087
1,225
3,668
13,277
4,938
59,041
W
Nemesis
TheOneGinger
Nemesis
19,554
8,201
0
2,281
17,473
7,510
2,814
5,189
11,905
0
75,087
L
Raijin
Uzumatyi
Raijin
9,933
642
0
1,207
20,424
8,888
546
5,861
14,563
54,219
0
W
Gilgamesh
WolfieTDestroy
Gilgamesh
19,541
4,070
0
8,133
27,588
23,505
966
11,729
14,158
1,889
60,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,807
Gold Earned
65,022
557
Minions Killed
386
11
Camps Cleared
4
2,142,728
Distance Traveled
1,771,180
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,246
712
105
5
3
348,540
4
L
Cu Chulainn
13,265
663
73
4
0
406,669
0
W
Merlin
13,801
690
122
6
0
394,421
2
W
Cerberus
14,307
715
85
4
0
461,569
0
L
Vulcan
10,726
536
60
3
0
329,812
0
L
Kuzenbo
12,769
638
26
1
0
369,371
4
L
Heimdallr
15,013
751
122
6
2
358,371
1
W
Nemesis
17,026
851
156
8
5
467,277
1
L
Raijin
13,249
662
105
5
2
306,957
1
W
Gilgamesh
16,427
821
89
4
3
470,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role