Player Matchup

Anhur
Anhur
Martex_84
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 150L
1,504 Elo+
Solo
Pele
Pele
Rec2212
Pele
Level 28
God Stats
16W - 16L
1,521 SR
Queue Stats
41W - 48L
1,374 Elo+
Solo
Medusa
Medusa
cadillac423
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,491 Elo+
Solo
Neith
Neith
cinnabunuwu
Neith
Level 29
God Stats
278W - 306L
1,392 SR
Queue Stats
484W - 556L
1,344 Elo+
Solo
Cthulhu
Cthulhu
thiccsy
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,381 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,419 Elo+

VS

Team Averages
Level 14
1,535 SR
1,406 Elo+
Horus
Horus
PatientLizard05
Horus
Level 23
God Stats
25W - 20L
1,482 SR
Queue Stats
38W - 38L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpicyyyTM
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,433 Elo+
Solo
Olorun
Olorun
Toonuttylol
Olorun
Level 17
God Stats
22W - 14L
1,585 SR
Queue Stats
57W - 55L
1,453 Elo+
Solo
Rama
Rama
Weezz
Rama
Level 6
God Stats
4W - 1L
1,609 SR
Queue Stats
8W - 7L
1,427 Elo+
Solo
Ra
Ra
itache_Uchiha198
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Martex_84
Anhur
18
4 / 9 / 9
12,167
1,014
14,943
22,034
8,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Rec2212
Pele
18
2 / 9 / 6
11,238
937
10,821
21,513
9,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
17
4 / 12 / 6
11,615
968
13,706
18,514
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 6
12,631
1,053
16,800
13,782
5,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
thiccsy
Cthulhu
18
1 / 4 / 5
10,889
907
8,935
12,677
13,239
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

40

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 14
13,542
1,129
16,474
14,885
7,258
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SpicyyyTM
Tsukuyomi
20
6 / 5 / 21
12,658
1,055
23,559
15,429
6,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
11 / 0 / 18
13,949
1,162
13,718
11,508
5,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Weezz
Rama
20
6 / 1 / 13
12,947
1,079
11,517
9,444
3,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 7 / 16
11,759
980
14,151
19,104
8,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
117
16
Kills
35
35
Deaths
16
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
Martex_84
Anhur
4
9
9
0.94
W
9
3
14
5.33
L
Pele
Rec2212
Pele
2
9
6
0.56
W
Tsukuyomi
SpicyyyTM
Tsukuyomi
6
5
21
3.3
W
Olorun
11
0
18
20
W
Rama
Weezz
Rama
6
1
13
12.5
L
Medusa
4
12
6
0.58
L
5
1
6
8
W
3
7
16
1.57
L
Cthulhu
thiccsy
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,205
Damage
79,419
88,520
Taken
70,370
43,011
Mitigated
31,156
8,067
Healing
21,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Martex_84
Anhur
14,943
6,408
435
2,685
22,034
8,542
0
5,434
16,600
0
41,590
W
16,474
9,593
2,094
4,648
14,885
7,258
0
2,012
12,873
0
35,419
L
Pele
Rec2212
Pele
10,821
1,549
0
1,934
21,513
9,034
0
7,958
13,555
0
34,755
W
Tsukuyomi
SpicyyyTM
Tsukuyomi
23,559
8,832
79
547
15,429
6,039
0
1,080
14,349
0
29,373
W
Olorun
13,718
7,842
2,805
5,237
11,508
5,735
0
1,161
10,347
32,894
0
W
Rama
Weezz
Rama
11,517
10,432
0
0
9,444
3,951
0
2,157
7,287
0
55,780
L
Medusa
13,706
5,521
0
582
18,514
7,063
0
3,758
14,756
0
21,446
L
16,800
5,986
0
1,988
13,782
5,133
0
5,296
8,486
0
53,662
W
14,151
794
1,992
3,820
19,104
8,173
0
2,525
16,579
30,737
0
L
Cthulhu
thiccsy
Cthulhu
8,935
1,199
33
410
12,677
13,239
0
5,423
7,254
29,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,540
Gold Earned
64,855
247
Minions Killed
251
5
Camps Cleared
6
1,011,478
Distance Traveled
1,209,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,167
1,014
45
4
2
203,869
0
W
Horus
13,542
1,129
32
3
2
248,846
0
L
Pele
11,238
937
41
3
1
229,247
0
W
Tsukuyomi
12,658
1,055
14
1
1
232,977
0
W
Olorun
13,949
1,162
53
4
2
262,612
0
W
Rama
12,947
1,079
119
10
1
247,550
0
L
Medusa
11,615
968
18
2
2
159,339
0
L
Neith
12,631
1,053
83
7
0
231,616
0
W
Ra
11,759
980
33
3
0
217,066
2
L
Cthulhu
10,889
907
60
5
0
187,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role