Player Matchup

Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
FaZe_Aldo69
Merlin
Level 89
God Stats
3W - 3L
1,376 SR
Queue Stats
287W - 336L
1,447 Elo+
Party 2
Arachne
Arachne
KidAssassin1227
Arachne
Level 25
God Stats
9W - 16L
1,360 SR
Queue Stats
10W - 23L
1,170 Elo+
Party 4
Bellona
Bellona
LA_DESP11
Bellona
Level 40
God Stats
4W - 2L
1,719 SR
Queue Stats
59W - 61L
1,330 Elo+
Solo
Ymir
Ymir
lu555is184
Ymir
Level 18
God Stats
11W - 5L
1,679 SR
Queue Stats
106W - 101L
1,403 Elo+
Party 2
Team Averages
Level 51
1,527 SR
1,370 Elo+

VS

Team Averages
Level 59
1,408 SR
1,285 Elo+
Bellona
Bellona
Cloraseptic_
Bellona
Level 42
God Stats
12W - 11L
1,283 SR
Queue Stats
370W - 460L
1,328 Elo+
Party 3
Ymir
Ymir
CoCoColtrane_
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,197 Elo+
Solo
Anhur
Anhur
Dockmastr
Anhur
Level 58
God Stats
12W - 16L
1,476 SR
Queue Stats
294W - 367L
1,289 Elo+
Party 3
Ne Zha
Ne Zha
Say10sNut
Ne Zha
Level 126
God Stats
1W - 6L
1,222 SR
Queue Stats
278W - 318L
1,342 Elo+
Party 1
Olorun
Olorun
ToBy-v22
Olorun
Level 29
God Stats
8W - 10L
1,558 SR
Queue Stats
246W - 296L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
5 / 0 / 0
6,734
673
4,844
4,326
1,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
3 / 1 / 3
6,482
648
2,966
3,533
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 4
5,924
592
3,278
5,264
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
LA_DESP11
Bellona
11
2 / 1 / 3
6,169
617
3,665
7,268
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 5
5,848
585
1,904
5,044
2,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cloraseptic_
Bellona
10
2 / 2 / 0
5,655
566
4,494
5,920
3,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 0
4,457
446
1,265
4,231
1,397
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Dockmastr
Anhur
8
0 / 3 / 0
4,660
466
2,386
5,285
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Say10sNut
Ne Zha
10
1 / 2 / 1
5,716
572
2,353
7,294
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
ToBy-v22
Olorun
10
0 / 3 / 1
5,236
524
1,333
6,147
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
0
5
L
Bellona
Cloraseptic_
Bellona
2
2
0
1
L
0
2
0
0
L
Anhur
Dockmastr
Anhur
0
3
0
0
W
Merlin
3
1
3
4.5
W
2
1
4
4
W
Bellona
LA_DESP11
Bellona
2
1
3
3.5
L
Ne Zha
Say10sNut
Ne Zha
1
2
1
0.75
L
Olorun
ToBy-v22
Olorun
0
3
1
0.17
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
11,831
25,435
Taken
28,877
11,175
Mitigated
10,581
8,795
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,844
2,191
444
3,466
4,326
1,316
763
41
4,285
0
38,877
L
Bellona
Cloraseptic_
Bellona
4,494
1,056
0
2,122
5,920
3,905
46
0
5,920
0
23,488
L
1,265
369
122
568
4,231
1,397
0
861
3,370
11,235
0
L
Anhur
Dockmastr
Anhur
2,386
1,361
0
1,107
5,285
1,210
42
1,185
4,100
0
21,220
W
Merlin
2,966
127
0
250
3,533
1,019
1,508
324
3,209
37,547
0
W
3,278
2,006
0
1,592
5,264
2,053
0
870
4,394
0
27,772
W
Bellona
LA_DESP11
Bellona
3,665
735
0
2,303
7,268
4,649
0
87
7,181
0
25,492
L
Ne Zha
Say10sNut
Ne Zha
2,353
170
0
1,626
7,294
2,173
342
627
6,667
0
29,578
L
Olorun
ToBy-v22
Olorun
1,333
788
0
2,379
6,147
1,896
886
2,249
3,898
26,406
0
W
1,904
624
0
740
5,044
2,138
88
1,276
3,768
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
25,724
266
Minions Killed
238
0
Camps Cleared
0
1,034,022
Distance Traveled
917,969
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,734
673
73
7
0
185,613
0
L
Bellona
5,655
566
61
6
0
206,625
0
L
Ymir
4,457
446
28
3
0
155,449
3
L
Anhur
4,660
466
34
3
0
167,082
2
W
Merlin
6,482
648
64
6
0
180,344
0
W
Arachne
5,924
592
60
6
0
245,153
0
W
Bellona
6,169
617
52
5
0
201,940
0
L
Ne Zha
5,716
572
67
7
0
196,727
1
L
Olorun
5,236
524
48
5
0
192,086
0
W
Ymir
5,848
585
17
2
0
220,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role