Player Matchup

Ymir
Ymir
EttBMlak
Ymir
Level 29
God Stats
8W - 1L
1,878 SR
Queue Stats
90W - 89L
1,410 Elo+
Party 2
Poseidon
Poseidon
Frabinz
Poseidon
Level 28
God Stats
2W - 2L
1,477 SR
Queue Stats
82W - 85L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
MeLe_KiLLeR
Cthulhu
Level 18
God Stats
13W - 4L
1,704 SR
Queue Stats
32W - 28L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Zsids
Zhong Kui
Level 16
God Stats
3W - 1L
1,808 SR
Queue Stats
18W - 22L
1,413 Elo+
Party 2
Skadi
Skadi
ragezZ1
Skadi
Level 10
God Stats
3W - 2L
1,703 SR
Queue Stats
31W - 41L
1,343 Elo+
Party 2
Team Averages
Level 20
1,714 SR
1,413 Elo+

VS

Team Averages
Level 25
1,421 SR
1,487 Elo+
Pele
Pele
ByllyTheKidZ
Pele
Level 24
God Stats
1W - 2L
1,244 SR
Queue Stats
142W - 139L
1,419 Elo+
Solo
Hel
Hel
Eliannvs
Hel
Level 11
God Stats
2W - 3L
1,473 SR
Queue Stats
22W - 18L
1,432 Elo+
Party 1
Vulcan
Vulcan
GodBin7
Vulcan
Level 6
God Stats
0W - 1L
1,386 SR
Queue Stats
6W - 3L
1,595 Elo+
Solo
Ymir
Ymir
Yin326
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,577 Elo+
Party 1
Chaac
Chaac
zorogamer4
Chaac
Level 69
God Stats
23W - 30L
1,501 SR
Queue Stats
271W - 412L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 1 / 15
11,436
497
9,056
15,847
17,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Frabinz
Poseidon
17
10 / 7 / 8
11,484
499
18,614
11,907
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
MeLe_KiLLeR
Cthulhu
17
4 / 3 / 9
10,786
469
11,118
17,171
18,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Zsids
Zhong Kui
19
10 / 3 / 10
12,345
537
22,991
26,944
18,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
ragezZ1
Skadi
17
7 / 2 / 4
11,263
490
11,430
8,295
2,796
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 3
13,087
569
20,413
22,664
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 11 / 6
9,707
422
9,258
19,435
11,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
GodBin7
Vulcan
13
2 / 6 / 1
9,104
396
7,482
11,511
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Yin326
Ymir
11
1 / 5 / 4
9,224
401
2,640
15,971
15,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
15
1 / 9 / 3
9,801
426
14,795
22,590
16,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
37
Kills
15
16
Deaths
37
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
L
3
11
6
0.55
W
Ymir
6
1
15
13.5
W
Poseidon
Frabinz
Poseidon
10
7
8
2
L
Vulcan
GodBin7
Vulcan
2
6
1
0.42
W
Cthulhu
MeLe_KiLLeR
Cthulhu
4
3
9
2.83
L
Ymir
Yin326
Ymir
1
5
4
0.6
W
Zhong Kui
Zsids
Zhong Kui
10
3
10
5
W
Skadi
ragezZ1
Skadi
7
2
4
4.5
L
Chaac
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,209
Damage
54,588
80,164
Taken
92,171
60,920
Mitigated
58,774
28,264
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,413
5,307
0
7,000
22,664
8,288
9
13,797
8,659
0
112,464
L
9,258
2,124
1,183
3,746
19,435
11,761
783
14,770
4,094
36,665
0
W
Ymir
9,056
3,215
210
2,154
15,847
17,494
393
4,826
11,021
47,042
0
W
Poseidon
Frabinz
Poseidon
18,614
2,228
0
1,710
11,907
3,858
893
5,329
6,578
47,918
0
L
Vulcan
GodBin7
Vulcan
7,482
2,933
0
453
11,511
7,071
0
6,575
4,862
53,314
0
W
Cthulhu
MeLe_KiLLeR
Cthulhu
11,118
1,146
23
4,620
17,171
18,141
914
1,751
15,420
51,425
0
L
Ymir
Yin326
Ymir
2,640
743
0
752
15,971
15,530
0
7,278
8,573
9,771
0
W
Zhong Kui
Zsids
Zhong Kui
22,991
4,233
715
15,975
26,944
18,631
2,695
3,452
23,492
90,204
0
W
Skadi
ragezZ1
Skadi
11,430
5,671
0
2,857
8,295
2,796
1,374
4,022
4,273
0
50,543
L
Chaac
14,795
3,038
0
4,714
22,590
16,124
386
18,224
4,204
0
57,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,314
Gold Earned
50,923
421
Minions Killed
413
0
Camps Cleared
0
1,977,726
Distance Traveled
1,839,011
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,087
569
166
7
0
444,863
0
L
Hel
9,707
422
64
3
0
319,035
0
W
Ymir
11,436
497
66
3
0
427,605
0
W
Poseidon
11,484
499
78
3
0
372,239
3
L
Vulcan
9,104
396
81
4
0
355,844
0
W
Cthulhu
10,786
469
77
3
0
407,071
1
L
Ymir
9,224
401
13
1
0
350,189
1
W
Zhong Kui
12,345
537
119
5
0
415,249
1
W
Skadi
11,263
490
81
4
0
355,562
5
L
Chaac
9,801
426
89
4
0
369,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role