Player Matchup

Nemesis
Nemesis
SpreadBoat675
Nemesis
Level 88
God Stats
2W - 3L
1,244 SR
Queue Stats
80W - 85L
1,371 Elo+
Party 1
Tiamat
Tiamat
ultimate630
Tiamat
Level 20
God Stats
16W - 29L
1,419 SR
Queue Stats
68W - 98L
1,288 Elo+
Party 1
Apollo
Apollo
wil2331
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,308 Elo+
Solo
Team Averages
Level 42
1,387 SR
1,322 Elo+

VS

Team Averages
Level 20
1,517 SR
1,423 Elo+
Discordia
Discordia
DingleJuices
Discordia
Level 28
God Stats
27W - 48L
1,386 SR
Queue Stats
122W - 178L
1,376 Elo+
Solo
Izanami
Izanami
Margorie37
Izanami
Level 7
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Thor
Thor
demonon
Thor
Level 25
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 2 / 8
11,280
752
7,668
12,813
5,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
9 / 0 / 11
12,141
809
14,584
11,307
9,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
wil2331
Apollo
14
8 / 7 / 10
11,525
768
10,823
13,307
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DingleJuices
Discordia
13
1 / 4 / 4
9,506
634
12,911
10,510
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Margorie37
Izanami
13
3 / 7 / 2
9,876
658
5,579
13,265
4,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
demonon
Thor
13
5 / 11 / 2
10,978
732
7,233
15,052
6,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
9
9
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
DingleJuices
Discordia
1
4
4
0.75
L
Izanami
Margorie37
Izanami
3
7
2
0.57
W
Nemesis
5
2
8
4.5
L
Thor
demonon
Thor
5
11
2
0.55
W
Tiamat
9
0
11
14.5
W
Apollo
wil2331
Apollo
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
25,723
37,427
Taken
38,827
20,465
Mitigated
14,723
11,695
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DingleJuices
Discordia
12,911
481
0
0
10,510
3,448
0
2,217
8,067
56,692
0
L
Izanami
Margorie37
Izanami
5,579
2,765
0
456
13,265
4,472
472
5,069
7,842
0
25,653
W
Nemesis
7,668
2,597
303
5,579
12,813
5,312
489
3,774
9,039
0
49,152
L
Thor
demonon
Thor
7,233
1,258
398
914
15,052
6,803
170
6,332
8,334
0
19,572
W
Tiamat
14,584
753
126
3,416
11,307
9,442
436
4,448
6,859
48,714
0
W
Apollo
wil2331
Apollo
10,823
6,839
0
2,271
13,307
5,711
1,884
4,689
8,618
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
30,360
174
Minions Killed
152
0
Camps Cleared
0
841,527
Distance Traveled
742,791
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,506
634
80
5
0
275,075
2
L
Izanami
9,876
658
55
4
0
240,198
2
W
Nemesis
11,280
752
66
4
0
343,060
4
L
Thor
10,978
732
17
1
0
227,518
1
W
Tiamat
12,141
809
64
4
0
284,840
0
W
Apollo
11,525
768
44
3
0
213,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role