Player Matchup

Da Ji
Da Ji
DargonGR
Da Ji
Level 28
God Stats
16W - 6L
1,674 SR
Queue Stats
145W - 96L
1,522 Elo+
Party 2
Anubis
Anubis
TostadaDeP1to
Anubis
Level 18
God Stats
33W - 11L
1,777 SR
Queue Stats
100W - 50L
1,637 Elo+
Party 2
Chernobog
Chernobog
cocosconchile
Chernobog
Level 26
God Stats
4W - 1L
1,709 SR
Queue Stats
105W - 59L
1,587 Elo+
Party 2
Team Averages
Level 24
1,720 SR
1,582 Elo+

VS

Team Averages
Level 61
1,498 SR
1,473 Elo+
Khepri
Khepri
Bigcheesymess
Khepri
Level 76
God Stats
33W - 30L
1,533 SR
Queue Stats
34W - 30L
1,522 Elo+
Party 1
Hercules
Hercules
Ltrainer
Hercules
Level 78
God Stats
5W - 17L
1,459 SR
Queue Stats
126W - 152L
1,466 Elo+
Solo
Hun Batz
Hun Batz
UsedCoatHanger
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DargonGR
Da Ji
12
7 / 1 / 16
8,268
919
11,791
5,205
1,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 13
8,057
895
8,037
4,183
2,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
cocosconchile
Chernobog
12
10 / 1 / 10
8,646
961
13,752
6,693
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,230
692
2,947
12,854
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Ltrainer
Hercules
9
1 / 8 / 1
6,552
728
3,690
15,186
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
8
0 / 8 / 2
5,577
620
926
9,828
2,029
Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
23
Kills
2
2
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Da Ji
DargonGR
Da Ji
7
1
16
15
L
Hercules
Ltrainer
Hercules
1
8
1
0.19
W
6
0
13
12.5
L
Hun Batz
0
8
2
0.13
W
Chernobog
cocosconchile
Chernobog
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
7,563
16,081
Taken
37,868
6,855
Mitigated
17,523
2,186
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,947
0
282
898
12,854
6,075
0
3,615
9,239
11,002
0
W
Da Ji
DargonGR
Da Ji
11,791
3,901
0
858
5,205
1,919
1,297
714
4,491
0
22,075
L
Hercules
Ltrainer
Hercules
3,690
1,301
0
1,933
15,186
9,419
0
1,623
13,563
0
13,804
W
8,037
636
0
1,078
4,183
2,365
908
1,072
3,111
30,580
0
L
Hun Batz
926
132
0
0
9,828
2,029
0
2,799
7,029
0
8,278
W
Chernobog
cocosconchile
Chernobog
13,752
10,418
0
250
6,693
2,571
432
1,161
5,532
0
35,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
18,359
107
Minions Killed
50
0
Camps Cleared
0
480,182
Distance Traveled
374,146
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,230
692
9
1
0
128,112
1
W
Da Ji
8,268
919
29
3
0
156,312
1
L
Hercules
6,552
728
22
2
0
139,166
0
W
Anubis
8,057
895
34
4
0
152,344
2
L
Hun Batz
5,577
620
19
2
0
106,868
1
W
Chernobog
8,646
961
44
5
0
171,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role