Player Matchup

Apollo
Apollo
MarlonArdila
Apollo
Level 6
God Stats
1W - 5L
1,475 SR
Queue Stats
4W - 15L
974 Elo+
Solo
Eset
Eset
SioxDC
Eset
Level 87
God Stats
3W - 8L
1,033 SR
Queue Stats
160W - 218L
1,366 Elo+
Solo
Ymir
Ymir
its_GuNn3r_868
Ymir
Level 23
God Stats
58W - 34L
1,623 SR
Queue Stats
65W - 44L
1,502 Elo+
Solo
Team Averages
Level 39
1,377 SR
1,281 Elo+

VS

Team Averages
Level 36
1,594 SR
1,484 Elo+
Cthulhu
Cthulhu
Eltacuachon2
Cthulhu
Level 33
God Stats
4W - 2L
1,582 SR
Queue Stats
126W - 130L
1,384 Elo+
Solo
Arachne
Arachne
FlyingMaGiic
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 219L
1,464 Elo+
Party 1
He Bo
He Bo
HandOutLs
He Bo
Level 8
God Stats
22W - 13L
1,700 SR
Queue Stats
148W - 126L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 3 / 2
8,652
481
914
2,469
545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
SioxDC
Eset
18
9 / 6 / 3
12,541
697
15,001
13,036
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 7
12,112
673
4,360
24,748
30,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eltacuachon2
Cthulhu
17
5 / 4 / 7
12,497
694
11,523
17,272
6,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
FlyingMaGiic
Arachne
16
4 / 5 / 5
12,449
692
8,735
16,697
5,712
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
HandOutLs
He Bo
17
5 / 3 / 8
12,664
704
15,487
10,960
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
14
14
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eltacuachon2
Cthulhu
5
4
7
2.13
W
Arachne
FlyingMaGiic
Arachne
4
5
5
1.3
W
He Bo
HandOutLs
He Bo
5
3
8
3
L
Apollo
0
3
2
0.33
L
Eset
SioxDC
Eset
9
6
3
1.75
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
35,745
40,253
Taken
44,929
35,804
Mitigated
16,287
4,213
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eltacuachon2
Cthulhu
11,523
608
426
1,665
17,272
6,969
855
8,313
8,775
41,963
0
W
Arachne
FlyingMaGiic
Arachne
8,735
6,744
0
3,520
16,697
5,712
1,262
6,235
9,220
0
47,274
W
He Bo
HandOutLs
He Bo
15,487
673
497
3,943
10,960
3,606
1,844
4,147
6,613
57,827
0
L
Apollo
914
305
0
0
2,469
545
0
1,075
1,314
0
3,507
L
Eset
SioxDC
Eset
15,001
489
658
1,248
13,036
5,073
476
8,069
4,778
58,970
0
L
4,360
72
0
2,307
24,748
30,186
112
17,002
7,151
21,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
37,610
151
Minions Killed
204
0
Camps Cleared
0
623,060
Distance Traveled
919,013
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,497
694
61
3
0
285,513
0
W
Arachne
12,449
692
54
3
0
350,678
3
W
He Bo
12,664
704
89
5
0
282,822
0
L
Apollo
8,652
481
5
0
0
43,877
1
L
Eset
12,541
697
120
7
0
287,544
4
L
Ymir
12,112
673
26
1
0
291,639
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role