Player Matchup

Mulan
Mulan
EKKHA
Mulan
Level 122
God Stats
8W - 5L
1,646 SR
Queue Stats
113W - 100L
1,503 Elo+
Solo
Nemesis
Nemesis
Heppokomaru
Nemesis
Level 145
God Stats
3W - 0L
1,882 SR
Queue Stats
63W - 47L
1,663 Elo+
Solo
Scylla
Scylla
Magity
Scylla
Level 159
God Stats
5W - 5L
1,688 SR
Queue Stats
234W - 214L
1,648 Elo+
Solo
Fenrir
Fenrir
Røsii
Fenrir
Level 122
God Stats
11W - 13L
1,657 SR
Queue Stats
245W - 207L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
teddyfluff
Ah Muzen Cab
Level 160
God Stats
3W - 6L
1,682 SR
Queue Stats
174W - 155L
1,586 Elo+
Party 2
Team Averages
Level 142
1,711 SR
1,602 Elo+

VS

Team Averages
Level 97
1,459 SR
1,558 Elo+
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
SpritesGrandma
Pele
Level 123
God Stats
6W - 4L
1,616 SR
Queue Stats
380W - 345L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
UrWifesNewbf96
Zhong Kui
Level 67
God Stats
1W - 4L
1,379 SR
Queue Stats
718W - 669L
1,581 Elo+
Party 1
Achilles
Achilles
toadin
Achilles
Level 62
God Stats
0W - 2L
1,301 SR
Queue Stats
146W - 144L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EKKHA
Mulan
20
5 / 2 / 11
13,546
645
18,439
25,976
16,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Heppokomaru
Nemesis
19
8 / 3 / 11
12,598
600
11,738
18,556
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Magity
Scylla
18
8 / 1 / 10
11,999
571
20,618
14,909
6,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Røsii
Fenrir
18
4 / 1 / 15
12,084
575
8,977
18,374
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
teddyfluff
Ah Muzen Cab
20
7 / 5 / 1
13,520
644
14,181
21,114
8,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 8 / 3
10,588
504
12,289
17,214
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
12
0 / 9 / 2
7,649
364
5,938
17,714
12,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 5 / 2
12,895
614
20,120
18,743
12,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
UrWifesNewbf96
Zhong Kui
16
2 / 6 / 1
10,204
486
15,082
19,920
13,991
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
toadin
Achilles
16
1 / 4 / 2
10,193
485
10,634
20,007
22,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
32
Kills
12
12
Deaths
32
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
8
3
0.31
L
Sylvanus
 
Sylvanus
0
9
2
0.11
W
Mulan
EKKHA
Mulan
5
2
11
5.25
W
Nemesis
Heppokomaru
Nemesis
8
3
11
4.5
W
Scylla
Magity
Scylla
8
1
10
13
W
Fenrir
Røsii
Fenrir
4
1
15
11.5
L
8
5
2
1.8
L
Zhong Kui
UrWifesNewbf96
Zhong Kui
2
6
1
0.42
W
Ah Muzen Cab
teddyfluff
Ah Muzen Cab
7
5
1
1.5
L
Achilles
toadin
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,953
Damage
64,063
98,929
Taken
93,598
57,533
Mitigated
67,899
40,914
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,289
5,360
217
3,408
17,214
6,326
142
102
16,969
0
80,469
L
Sylvanus
 
Sylvanus
5,938
778
1,164
2,700
17,714
12,466
0
4,763
12,951
22,446
5,393
W
Mulan
EKKHA
Mulan
18,439
2,491
0
15,518
25,976
16,764
428
6,315
18,281
10,870
92,253
W
Nemesis
Heppokomaru
Nemesis
11,738
6,485
0
2,673
18,556
9,134
0
4,264
14,151
0
99,599
W
Scylla
Magity
Scylla
20,618
3,427
0
5,170
14,909
6,099
176
4,810
9,872
95,440
0
W
Fenrir
Røsii
Fenrir
8,977
2,698
0
6,055
18,374
17,078
0
5,218
13,156
0
25,338
L
20,120
4,814
0
1,619
18,743
12,583
0
4,637
14,106
0
104,064
L
Zhong Kui
UrWifesNewbf96
Zhong Kui
15,082
1,950
0
4,034
19,920
13,991
36
9,801
10,028
70,917
0
W
Ah Muzen Cab
teddyfluff
Ah Muzen Cab
14,181
7,609
0
11,498
21,114
8,458
2,958
520
20,594
0
130,705
L
Achilles
toadin
Achilles
10,634
1,633
0
5,279
20,007
22,533
0
3,823
15,517
763
60,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
51,529
728
Minions Killed
638
0
Camps Cleared
0
2,155,161
Distance Traveled
1,873,167
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,588
504
154
7
0
331,685
5
L
Sylvanus
7,649
364
49
2
0
327,448
4
W
Mulan
13,546
645
199
9
0
419,912
6
W
Nemesis
12,598
600
139
7
0
463,961
3
W
Scylla
11,999
571
147
7
0
418,455
10
W
Fenrir
12,084
575
31
1
0
467,084
8
L
Pele
12,895
614
155
7
0
431,184
3
L
Zhong Kui
10,204
486
146
7
0
361,261
6
W
Ah Muzen Cab
13,520
644
212
10
0
385,749
1
L
Achilles
10,193
485
134
6
0
421,589
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role