Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Cptn Hindsiight
Ah Puch
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
312W - 339L
1,367 Elo+
Solo
Cerberus
Cerberus
GenDrago
Cerberus
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 66L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Sikskiller
Gilgamesh
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,405 Elo+
Party 2
Bacchus
Bacchus
geuzman
Bacchus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,463 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,426 Elo+

VS

Team Averages
Level 81
1,491 SR
1,453 Elo+
Hachiman
Hachiman
AdryK11
Hachiman
Level 66
God Stats
0W - 3L
1,411 SR
Queue Stats
30W - 40L
1,436 Elo+
Solo
Bacchus
Bacchus
Lara86
Bacchus
Level 89
God Stats
5W - 8L
1,544 SR
Queue Stats
335W - 359L
1,442 Elo+
Party 1
Medusa
Medusa
McChubby528
Medusa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 205L
1,508 Elo+
Solo
Olorun
Olorun
NkdNinja
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,454 Elo+
Solo
Loki
Loki
VirusDave138
Loki
Level 102
God Stats
9W - 14L
1,501 SR
Queue Stats
415W - 432L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 2 / 19
11,581
827
14,410
8,225
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 15
12,406
886
19,542
8,893
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
GenDrago
Cerberus
17
5 / 3 / 21
10,819
773
8,929
16,520
18,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Sikskiller
Gilgamesh
16
5 / 4 / 15
10,128
723
8,169
11,339
10,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
geuzman
Bacchus
16
5 / 3 / 23
10,619
759
9,838
14,758
18,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdryK11
Hachiman
17
2 / 6 / 7
9,473
677
8,441
10,325
3,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Lara86
Bacchus
15
1 / 7 / 7
9,266
662
7,667
16,297
22,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
1 / 7 / 2
8,728
623
8,654
15,175
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
NkdNinja
Olorun
13
0 / 7 / 4
8,032
574
4,792
11,160
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
9 / 6 / 2
10,813
772
9,370
13,376
4,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
35
33
Kills
13
13
Deaths
33
93
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
19
7.25
L
Hachiman
AdryK11
Hachiman
2
6
7
0.92
W
13
1
15
20.5
W
Cerberus
GenDrago
Cerberus
5
3
21
5.17
L
Bacchus
Lara86
Bacchus
1
7
7
0.64
L
Medusa
1
7
2
0.29
L
Olorun
NkdNinja
Olorun
0
7
4
0.29
W
Gilgamesh
Sikskiller
Gilgamesh
5
4
15
3.13
L
9
6
2
1.67
W
Bacchus
geuzman
Bacchus
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,888
Damage
38,924
59,735
Taken
66,333
55,706
Mitigated
40,590
25,698
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,410
1,651
3,201
2,289
8,225
3,865
1,478
1,145
7,040
43,370
0
L
Hachiman
AdryK11
Hachiman
8,441
5,853
0
927
10,325
3,664
0
8,874
1,451
0
20,420
W
19,542
242
1,876
2,783
8,893
4,239
1,087
1,332
7,521
40,069
0
W
Cerberus
GenDrago
Cerberus
8,929
190
1,456
3,441
16,520
18,579
588
2,433
13,927
15,769
0
L
Bacchus
Lara86
Bacchus
7,667
590
546
2,123
16,297
22,575
0
10,675
5,622
13,668
0
L
Medusa
8,654
5,289
356
4,191
15,175
5,628
0
12,462
2,713
0
22,463
L
Olorun
NkdNinja
Olorun
4,792
2,156
492
1,948
11,160
3,978
0
9,766
1,394
9,858
0
W
Gilgamesh
Sikskiller
Gilgamesh
8,169
1,559
1,162
1,297
11,339
10,262
1,676
3,542
7,757
0
12,583
L
9,370
1,459
1,272
3,805
13,376
4,745
0
10,942
2,434
0
26,783
W
Bacchus
geuzman
Bacchus
9,838
520
4,019
4,174
14,758
18,761
362
3,423
11,031
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
46,312
154
Minions Killed
147
0
Camps Cleared
0
1,365,978
Distance Traveled
1,199,761
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,581
827
65
5
0
255,358
1
L
Hachiman
9,473
677
43
3
0
214,674
0
W
Ah Puch
12,406
886
38
3
0
273,877
0
W
Cerberus
10,819
773
25
2
0
269,933
1
L
Bacchus
9,266
662
8
1
0
239,638
0
L
Medusa
8,728
623
41
3
0
232,114
4
L
Olorun
8,032
574
29
2
0
237,846
0
W
Gilgamesh
10,128
723
8
1
0
273,249
0
L
Loki
10,813
772
26
2
0
275,489
0
W
Bacchus
10,619
759
18
1
0
293,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role