Player Matchup

Yemoja
Yemoja
Astro XCIX
Yemoja
Level 145
God Stats
5W - 6L
1,284 SR
Queue Stats
504W - 480L
1,569 Elo+
Solo
Sol
Sol
Charp Cheddar
Sol
Level 111
God Stats
14W - 6L
1,835 SR
Queue Stats
131W - 100L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chef Grinta
Ah Muzen Cab
Level 116
God Stats
3W - 2L
1,698 SR
Queue Stats
301W - 218L
1,608 Elo+
Party 1
Odin
Odin
Felspring
Odin
Level 69
God Stats
2W - 3L
1,455 SR
Queue Stats
115W - 90L
1,544 Elo+
Solo
Ne Zha
Ne Zha
IIGingerPopII
Ne Zha
Level 121
God Stats
5W - 4L
1,532 SR
Queue Stats
226W - 205L
1,470 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,565 Elo+

VS

Team Averages
Level 131
1,604 SR
1,629 Elo+
Yemoja
Yemoja
LSG NiKKi 8
Yemoja
Level 146
God Stats
14W - 12L
1,670 SR
Queue Stats
971W - 1,021L
1,651 Elo+
Party 2
Thanatos
Thanatos
Sacagaweaism
Thanatos
Level 160
God Stats
3W - 3L
1,637 SR
Queue Stats
254W - 157L
1,699 Elo+
Party 2
Hera
Hera
Thismfwon
Hera
Level 86
God Stats
14W - 5L
1,687 SR
Queue Stats
290W - 290L
1,586 Elo+
Party 2
Chiron
Chiron
XxNEMATOADxX
Chiron
Level 105
God Stats
9W - 8L
1,693 SR
Queue Stats
312W - 277L
1,621 Elo+
Solo
Chronos
Chronos
Āśțā
Chronos
Level 156
God Stats
5W - 13L
1,335 SR
Queue Stats
647W - 670L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Astro XCIX
Yemoja
12
0 / 2 / 11
8,393
525
3,003
8,293
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 5
8,733
546
7,642
10,742
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Chef Grinta
Ah Muzen Cab
16
2 / 1 / 3
9,339
584
9,264
10,158
3,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Odin
14
2 / 1 / 6
8,875
555
7,653
11,287
6,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 3 / 5
9,088
568
9,598
12,856
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 5
7,980
499
3,975
12,338
8,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Sacagaweaism
Thanatos
13
2 / 5 / 3
8,189
512
4,064
12,464
5,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
13
3 / 4 / 3
8,481
530
8,891
7,910
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
1 / 4 / 3
8,078
505
7,961
10,982
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Āśțā
Chronos
16
2 / 1 / 0
10,686
668
6,996
11,512
3,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
8
8
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Astro XCIX
Yemoja
0
2
11
2.75
W
7
1
5
9.5
W
Ah Muzen Cab
Chef Grinta
Ah Muzen Cab
2
1
3
3.5
W
Odin
2
1
6
5
W
7
3
5
3.17
L
Yemoja
0
4
5
0.63
L
Thanatos
Sacagaweaism
Thanatos
2
5
3
0.7
L
Hera
3
4
3
1.13
L
Chiron
1
4
3
0.63
L
Chronos
Āśțā
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
31,887
53,336
Taken
55,206
25,949
Mitigated
23,831
17,454
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Astro XCIX
Yemoja
3,003
484
1,931
1,095
8,293
6,709
0
4,508
3,785
19,704
0
W
7,642
2,346
0
4,633
10,742
4,347
0
4,978
5,764
52,170
6,561
W
Ah Muzen Cab
Chef Grinta
Ah Muzen Cab
9,264
5,924
0
5,138
10,158
3,574
0
1,500
8,658
0
81,895
W
Odin
7,653
1,248
0
3,043
11,287
6,501
174
4,770
6,517
0
46,933
W
9,598
4,500
0
1,614
12,856
4,818
67
4,367
8,489
0
58,759
L
Yemoja
3,975
516
493
1,614
12,338
8,295
0
3,106
9,232
20,096
0
L
Thanatos
Sacagaweaism
Thanatos
4,064
526
0
8,506
12,464
5,425
0
2,766
9,698
0
42,062
L
Hera
8,891
1,948
0
1,922
7,910
3,140
35
2,713
5,197
47,794
0
L
Chiron
7,961
1,948
248
3,777
10,982
2,992
0
1,521
9,389
0
53,574
L
Chronos
Āśțā
Chronos
6,996
2,688
0
4,394
11,512
3,979
1,030
0
11,512
70,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,428
Gold Earned
43,414
444
Minions Killed
473
0
Camps Cleared
0
1,574,502
Distance Traveled
1,453,313
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,393
525
38
2
0
288,235
3
W
Sol
8,733
546
91
6
0
305,854
2
W
Ah Muzen Cab
9,339
584
133
8
0
313,785
5
W
Odin
8,875
555
110
7
0
325,735
3
W
Ne Zha
9,088
568
72
5
0
340,893
4
L
Yemoja
7,980
499
36
2
0
271,673
6
L
Thanatos
8,189
512
81
5
0
313,851
4
L
Hera
8,481
530
88
6
0
309,996
6
L
Chiron
8,078
505
121
8
0
289,191
2
L
Chronos
10,686
668
147
9
0
268,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role