Player Matchup

Ra
Ra
 
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Piros1948
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Party 1
Tsukuyomi
Tsukuyomi
calvo1x
Tsukuyomi
Level 29
God Stats
5W - 6L
1,714 SR
Queue Stats
234W - 238L
1,466 Elo+
Solo
Tiamat
Tiamat
xXUn1kOXx
Tiamat
Level 13
God Stats
4W - 4L
1,481 SR
Queue Stats
51W - 47L
1,375 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,390 Elo+

VS

Team Averages
Level 33
1,478 SR
1,429 Elo+
Neith
Neith
AdlerMikel
Neith
Level 7
God Stats
2W - 2L
1,539 SR
Queue Stats
7W - 5L
1,795 Elo+
Party 3
Apollo
Apollo
Polvooron
Apollo
Level 28
God Stats
26W - 20L
1,585 SR
Queue Stats
120W - 141L
1,434 Elo+
Party 2
Sol
Sol
STARENt2
Sol
Level 26
God Stats
8W - 12L
1,467 SR
Queue Stats
121W - 131L
1,396 Elo+
Party 2
Ganesha
Ganesha
Wladii_One
Ganesha
Level 84
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 5L
1,220 Elo+
Party 3
Sun Wukong
Sun Wukong
Y404r
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 4 / 0
6,781
452
2,470
5,977
2,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
 
Izanami
7
0 / 2 / 0
5,509
367
1,983
4,432
975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
6,042
403
2,694
9,204
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
calvo1x
Tsukuyomi
14
1 / 3 / 0
7,850
523
5,159
9,859
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
xXUn1kOXx
Tiamat
12
1 / 5 / 0
6,995
466
10,047
11,535
7,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 0 / 3
7,770
518
4,759
4,611
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Polvooron
Apollo
15
6 / 2 / 5
8,777
585
9,280
9,283
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 2
8,829
589
7,588
8,280
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Wladii_One
Ganesha
12
0 / 0 / 6
6,561
437
2,196
7,927
5,523
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Y404r
Sun Wukong
14
3 / 1 / 2
8,296
553
5,114
8,857
5,888
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
18
18
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
0
0.5
L
Izanami
 
Izanami
0
2
0
0
W
Neith
5
0
3
6.5
L
0
4
1
0.13
W
Apollo
Polvooron
Apollo
6
2
5
4.25
W
4
1
2
5
W
Ganesha
Wladii_One
Ganesha
0
0
6
3
W
Sun Wukong
Y404r
Sun Wukong
3
1
2
4
L
Tsukuyomi
calvo1x
Tsukuyomi
1
3
0
0.33
L
Tiamat
xXUn1kOXx
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
28,937
41,007
Taken
38,958
18,715
Mitigated
18,964
7,230
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,470
604
49
1,155
5,977
2,040
0
3,438
2,123
24,473
0
L
Izanami
 
Izanami
1,983
820
0
0
4,432
975
0
558
3,874
0
23,884
W
Neith
4,759
2,317
0
1,821
4,611
1,379
3,135
814
3,797
0
41,859
L
2,694
526
616
1,453
9,204
4,032
0
2,643
6,447
16,096
0
W
Apollo
Polvooron
Apollo
9,280
4,481
0
3,013
9,283
3,766
0
3,312
5,971
0
58,183
W
7,588
1,091
0
5,836
8,280
2,408
662
5,110
3,170
51,415
0
W
Ganesha
Wladii_One
Ganesha
2,196
71
569
1,386
7,927
5,523
1,279
955
6,972
16,572
0
W
Sun Wukong
Y404r
Sun Wukong
5,114
1,180
0
1,208
8,857
5,888
997
5,020
3,837
0
43,251
L
Tsukuyomi
calvo1x
Tsukuyomi
5,159
900
0
483
9,859
3,991
0
641
9,194
0
67,283
L
Tiamat
xXUn1kOXx
Tiamat
10,047
455
0
3,474
11,535
7,677
468
1,889
9,585
44,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
40,233
343
Minions Killed
392
0
Camps Cleared
0
1,148,162
Distance Traveled
1,393,548
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,781
452
63
4
0
201,823
0
L
Izanami
5,509
367
55
4
0
148,179
2
W
Neith
7,770
518
115
8
0
240,983
4
L
Hel
6,042
403
24
2
0
241,490
1
W
Apollo
8,777
585
99
7
0
297,947
0
W
Sol
8,829
589
100
7
0
283,284
0
W
Ganesha
6,561
437
2
0
0
264,037
1
W
Sun Wukong
8,296
553
76
5
0
307,297
3
L
Tsukuyomi
7,850
523
119
8
0
308,605
0
L
Tiamat
6,995
466
82
5
0
248,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role