Player Matchup

Chang'e
Chang'e
Agarpowwer
Chang'e
Level 8
God Stats
9W - 1L
1,834 SR
Queue Stats
28W - 17L
1,549 Elo+
Party 1
Bellona
Bellona
Darknal_Xu
Bellona
Level 22
God Stats
7W - 6L
1,700 SR
Queue Stats
56W - 69L
1,420 Elo+
Solo
Agni
Agni
Never_Die_451
Agni
Level 16
God Stats
1W - 5L
1,187 SR
Queue Stats
17W - 16L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
SortUOut
Nu Wa
Level 5
God Stats
10W - 4L
1,402 SR
Queue Stats
12W - 7L
1,455 Elo+
Solo
Freya
Freya
StarlitDove
Freya
Level 17
God Stats
25W - 5L
1,916 SR
Queue Stats
160W - 84L
1,528 Elo+
Solo
Team Averages
Level 14
1,608 SR
1,488 Elo+

VS

Team Averages
Level 11
1,546 SR
1,386 Elo+
Hera
Hera
DeCrescendoVin
Hera
Level 6
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Sol
Sol
King_inferno971
Sol
Level 6
God Stats
3W - 9L
1,332 SR
Queue Stats
6W - 13L
1,381 Elo+
Party 2
Ao Kuang
Ao Kuang
StonedSour
Ao Kuang
Level 25
God Stats
2W - 1L
1,773 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo
Anubis
Anubis
Xenostriker_971
Anubis
Level 3
God Stats
1W - 3L
1,706 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 2
Fenrir
Fenrir
YourConfused20
Fenrir
Level 16
God Stats
3W - 3L
1,634 SR
Queue Stats
17W - 13L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agarpowwer
Chang'e
17
4 / 6 / 15
10,407
1,156
11,716
13,073
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Darknal_Xu
Bellona
17
11 / 2 / 10
10,895
1,211
14,206
11,015
8,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 0 / 12
9,978
1,109
5,873
1,863
602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
SortUOut
Nu Wa
17
3 / 3 / 15
9,935
1,104
9,683
6,958
1,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
16 / 2 / 14
12,166
1,352
16,909
12,705
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 4
8,575
953
7,111
15,846
6,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 7
9,694
1,077
8,526
14,724
5,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
StonedSour
Ao Kuang
12
0 / 0 / 0
5,690
632
0
510
164
16
1 / 12 / 6
9,228
1,025
7,290
18,357
6,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 7 / 1
10,974
1,219
10,126
13,893
5,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
37
Kills
13
13
Deaths
38
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Agarpowwer
Chang'e
4
6
15
1.92
W
Bellona
Darknal_Xu
Bellona
11
2
10
8
L
0
11
4
0.18
L
3
8
7
0.81
W
3
0
12
9
W
Nu Wa
SortUOut
Nu Wa
3
3
15
3.5
W
16
2
14
11.5
L
Ao Kuang
StonedSour
Ao Kuang
0
0
0
0
L
1
12
6
0.33
L
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,387
Damage
33,053
45,614
Taken
63,330
21,528
Mitigated
24,526
9,807
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Agarpowwer
Chang'e
11,716
1,350
1,853
3,790
13,073
5,150
0
5,720
7,353
34,541
0
W
Bellona
Darknal_Xu
Bellona
14,206
4,662
0
230
11,015
8,281
0
6,496
4,519
0
22,136
L
7,111
1,521
0
523
15,846
6,653
0
9,729
5,957
21,510
0
L
8,526
3,492
0
1,560
14,724
5,381
0
9,891
4,665
24,207
0
W
5,873
494
0
110
1,863
602
0
891
972
21,575
0
W
Nu Wa
SortUOut
Nu Wa
9,683
3,233
0
273
6,958
1,973
0
4,703
2,255
28,469
0
W
16,909
5,934
0
3,551
12,705
5,522
0
5,049
7,341
32,285
0
L
Ao Kuang
StonedSour
Ao Kuang
0
0
0
0
510
164
0
510
0
0
0
L
7,290
683
0
3,918
18,357
6,829
0
14,436
3,683
24,306
0
L
10,126
1,914
35
396
13,893
5,499
0
8,881
4,844
0
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
44,161
179
Minions Killed
100
8
Camps Cleared
0
814,434
Distance Traveled
520,044
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,407
1,156
53
6
0
144,011
0
W
Bellona
10,895
1,211
15
2
2
179,225
1
L
Hera
8,575
953
38
4
0
108,355
0
L
Sol
9,694
1,077
16
2
0
146,723
0
W
Agni
9,978
1,109
51
6
3
169,664
1
W
Nu Wa
9,935
1,104
41
5
2
149,201
0
W
Freya
12,166
1,352
19
2
1
172,333
0
L
Ao Kuang
5,690
632
0
0
0
0
0
L
Anubis
9,228
1,025
29
3
0
99,813
0
L
Fenrir
10,974
1,219
17
2
0
165,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role