Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
DoctorC00chy
Sylvanus
Diamond III
Level 148
God Stats
6W - 2L
1,735 SR
Queue Stats
756W - 775L
2,182 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Frahma
Gilgamesh
Diamond II
Level 65
God Stats
1W - 2L
1,506 SR
Queue Stats
82W - 71L
2,361 MMR
Solo
Awilix
Awilix
Diamond IV
crossov3rs
Awilix
Diamond IV
Level 149
God Stats
1W - 0L
1,506 SR
Queue Stats
22W - 27L
2,087 MMR
Solo
Agni
Agni
Diamond III
无敌铁头功
Agni
Diamond III
Level 160
God Stats
209W - 159L
1,654 SR
Queue Stats
578W - 548L
2,196 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,580 SR
2,065 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,668 SR
2,085 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
MiggsOP
Cu Chulainn
Masters
Level 143
God Stats
18W - 16L
1,698 SR
Queue Stats
186W - 160L
2,578 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Oxiclean321
Xing Tian
Diamond III
Level 140
God Stats
0W - 1L
1,672 SR
Queue Stats
214W - 201L
2,128 MMR
Solo
He Bo
He Bo
Diamond III
StormGami
He Bo
Diamond III
Level 160
God Stats
3W - 3L
1,606 SR
Queue Stats
275W - 270L
2,269 MMR
Solo
Sol
Sol
Platinum II
memimi
Sol
Platinum II
Level 128
God Stats
1W - 1L
1,862 SR
Queue Stats
43W - 33L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 3
5,969
597
3,158
5,118
1,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DoctorC00chy
Sylvanus
9
3 / 0 / 3
5,543
554
3,357
4,463
2,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Frahma
Gilgamesh
11
5 / 0 / 0
6,567
657
7,522
7,482
5,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
crossov3rs
Awilix
10
4 / 1 / 4
6,211
621
5,204
5,289
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 5
6,073
607
4,311
4,805
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayTiamatAthenaOdinSet

VS

Bans
ChironTsukuyomiSobekYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 1
5,141
514
3,193
7,280
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
MiggsOP
Cu Chulainn
8
0 / 4 / 0
4,918
492
3,162
8,232
4,100
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Oxiclean321
Xing Tian
8
0 / 1 / 1
5,033
503
1,617
7,774
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
StormGami
He Bo
10
4 / 3 / 1
5,891
589
6,328
6,167
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
memimi
Sol
9
0 / 2 / 0
5,241
524
1,748
4,843
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Sylvanus
DoctorC00chy
Sylvanus
3
0
3
4.5
W
Gilgamesh
Frahma
Gilgamesh
5
0
0
5
L
Cu Chulainn
MiggsOP
Cu Chulainn
0
4
0
0
L
Xing Tian
Oxiclean321
Xing Tian
0
1
1
0.5
L
He Bo
StormGami
He Bo
4
3
1
1.5
W
Awilix
crossov3rs
Awilix
4
1
4
6
L
Sol
memimi
Sol
0
2
0
0
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
16,048
27,157
Taken
34,296
12,605
Mitigated
12,682
10,714
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,158
1,634
0
2,645
5,118
1,414
742
1,343
3,775
0
42,512
L
Fenrir
 
Fenrir
3,193
747
0
2,742
7,280
2,069
0
1,440
5,840
0
23,137
W
Sylvanus
DoctorC00chy
Sylvanus
3,357
1,185
694
2,866
4,463
2,870
0
2,569
1,894
15,193
0
W
Gilgamesh
Frahma
Gilgamesh
7,522
2,641
0
3,080
7,482
5,014
364
108
7,042
0
35,698
L
Cu Chulainn
MiggsOP
Cu Chulainn
3,162
754
0
2,653
8,232
4,100
0
208
8,024
451
24,832
L
Xing Tian
Oxiclean321
Xing Tian
1,617
342
0
1,618
7,774
3,118
0
2,596
5,178
13,996
0
L
He Bo
StormGami
He Bo
6,328
312
0
2,508
6,167
2,064
0
3,124
3,043
28,773
0
W
Awilix
crossov3rs
Awilix
5,204
2,241
0
634
5,289
1,773
0
3,248
2,041
0
29,473
L
Sol
memimi
Sol
1,748
759
0
1,815
4,843
1,331
0
416
4,427
31,810
5,575
W
4,311
413
0
795
4,805
1,534
0
2,314
2,491
39,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
26,224
335
Minions Killed
283
0
Camps Cleared
0
1,013,586
Distance Traveled
951,881
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,969
597
93
9
0
177,874
6
L
Fenrir
5,141
514
51
5
0
189,022
3
W
Sylvanus
5,543
554
22
2
0
190,935
1
W
Gilgamesh
6,567
657
79
8
0
213,314
4
L
Cu Chulainn
4,918
492
59
6
0
197,196
0
L
Xing Tian
5,033
503
30
3
0
202,930
3
L
He Bo
5,891
589
62
6
0
177,086
5
W
Awilix
6,211
621
59
6
0
220,425
1
L
Sol
5,241
524
81
8
0
185,647
2
W
Agni
6,073
607
82
8
0
211,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role