Player Matchup

Anubis
Anubis
Viking_Vapes
Anubis
Level 26
God Stats
7W - 3L
1,382 SR
Queue Stats
38W - 32L
1,465 Elo+
Party 1
Agni
Agni
bettycrocktard
Agni
Level 8
God Stats
26W - 22L
1,381 SR
Queue Stats
28W - 26L
1,270 Elo+
Solo
Danzaburou
Danzaburou
cibian8323
Danzaburou
Level 100
God Stats
46W - 58L
1,434 SR
Queue Stats
431W - 701L
1,288 Elo+
Party 1
Team Averages
Level 45
1,399 SR
1,341 Elo+

VS

Team Averages
Level 12
1,385 SR
1,272 Elo+
Ra
Ra
Joyo95
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
WaterBeastPR
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,096 Elo+
Solo
Ymir
Ymir
invertedbot
Ymir
Level 28
God Stats
3W - 4L
1,154 SR
Queue Stats
30W - 29L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 2 / 10
9,715
747
13,845
9,025
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 1 / 6
9,940
765
12,973
7,111
2,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
cibian8323
Danzaburou
14
4 / 1 / 8
9,995
769
7,143
7,673
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 8 / 0
7,257
558
4,677
12,841
4,593
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
7
0 / 6 / 2
6,924
533
1,863
7,514
2,156
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 1
8,250
635
5,474
18,901
12,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
1
8
0
0.13
W
Anubis
5
2
10
5
L
Olorun
0
6
2
0.17
W
9
1
6
12
W
Danzaburou
cibian8323
Danzaburou
4
1
8
8
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
12,014
23,809
Taken
39,256
11,245
Mitigated
18,804
9,304
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,677
335
216
1,007
12,841
4,593
0
8,529
4,312
16,645
0
W
Anubis
13,845
362
0
3,170
9,025
4,368
658
5,375
3,650
36,240
0
L
Olorun
1,863
555
161
1,018
7,514
2,156
0
4,278
3,236
6,457
0
W
12,973
1,296
87
2,916
7,111
2,686
851
3,733
3,378
34,190
0
W
Danzaburou
cibian8323
Danzaburou
7,143
2,957
95
3,036
7,673
4,191
375
2,906
4,767
0
41,063
L
5,474
1,297
148
2,972
18,901
12,055
0
14,011
4,890
21,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
22,431
134
Minions Killed
58
0
Camps Cleared
0
657,895
Distance Traveled
493,121
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,257
558
24
2
0
183,537
1
W
Anubis
9,715
747
39
3
0
213,294
1
L
Olorun
6,924
533
14
1
0
121,356
0
W
Agni
9,940
765
38
3
0
208,067
3
W
Danzaburou
9,995
769
57
4
0
236,534
0
L
Ymir
8,250
635
20
2
0
188,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role