Player Matchup

Nemesis
Nemesis
JayLanallday
Nemesis
Level 29
God Stats
4W - 10L
1,418 SR
Queue Stats
362W - 417L
1,353 Elo+
Solo
Neith
Neith
StylishRhino542
Neith
Level 22
God Stats
2W - 1L
1,278 SR
Queue Stats
154W - 177L
1,284 Elo+
Party 1
Anubis
Anubis
THELORD200753
Anubis
Level 24
God Stats
30W - 24L
1,785 SR
Queue Stats
74W - 94L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
brainfreze
Guan Yu
Level 29
God Stats
3W - 2L
1,301 SR
Queue Stats
73W - 70L
1,290 Elo+
Solo
Ares
Ares
edhonda1
Ares
Level 28
God Stats
31W - 43L
1,462 SR
Queue Stats
66W - 93L
1,326 Elo+
Solo
Team Averages
Level 26
1,449 SR
1,298 Elo+

VS

Team Averages
Level 15
1,469 SR
1,367 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
D-dogg07
Tsukuyomi
Level 25
God Stats
26W - 26L
1,434 SR
Queue Stats
111W - 117L
1,400 Elo+
Solo
Ra
Ra
Stand22User_E
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Skadi
Skadi
fassstlife
Skadi
Level 19
God Stats
22W - 26L
1,410 SR
Queue Stats
37W - 48L
1,299 Elo+
Solo
Ao Kuang
Ao Kuang
juanmrued
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JayLanallday
Nemesis
15
4 / 1 / 3
8,717
581
4,945
6,697
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 8
7,264
484
8,651
8,640
2,929
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 5
8,032
535
4,449
9,216
4,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
brainfreze
Guan Yu
14
11 / 2 / 2
9,343
623
10,066
9,488
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
7 / 3 / 4
7,371
491
5,832
12,226
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 7 / 5
7,461
497
8,690
12,726
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
D-dogg07
Tsukuyomi
13
9 / 5 / 2
8,842
589
11,357
10,999
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 7 / 1
5,657
377
1,682
7,727
2,466
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
12
1 / 6 / 1
6,840
456
4,114
8,841
2,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
juanmrued
Ao Kuang
9
0 / 5 / 0
5,674
378
2,581
8,175
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
28
Kills
12
12
Deaths
30
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
5
0.64
L
Tsukuyomi
D-dogg07
Tsukuyomi
9
5
2
2
W
Nemesis
JayLanallday
Nemesis
4
1
3
5.5
L
0
7
1
0.07
W
3
3
8
2.33
W
3
3
5
1.83
W
Guan Yu
brainfreze
Guan Yu
11
2
2
6
W
Ares
7
3
4
3
L
Skadi
1
6
1
0.25
L
Ao Kuang
juanmrued
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
28,424
46,267
Taken
48,468
29,798
Mitigated
11,918
11,897
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,690
1,228
0
1,876
12,726
4,003
0
2,137
10,273
30,230
0
L
Tsukuyomi
D-dogg07
Tsukuyomi
11,357
2,938
0
189
10,999
2,046
0
2,951
7,665
0
35,735
W
Nemesis
JayLanallday
Nemesis
4,945
1,933
0
2,641
6,697
2,860
584
845
5,840
0
67,752
L
1,682
414
91
1,430
7,727
2,466
0
2,842
4,885
18,049
0
W
8,651
3,438
0
1,077
8,640
2,929
2,359
3,503
5,137
0
42,391
W
4,449
202
0
4,039
9,216
4,648
260
1,746
7,452
47,637
0
W
Guan Yu
brainfreze
Guan Yu
10,066
1,391
204
2,370
9,488
9,057
0
2,911
6,577
0
32,895
W
Ares
5,832
189
216
1,350
12,226
10,304
582
4,220
8,006
20,219
0
L
Skadi
4,114
2,230
0
565
8,841
2,082
986
1,741
6,813
0
36,106
L
Ao Kuang
juanmrued
Ao Kuang
2,581
368
0
1,791
8,175
1,321
0
0
7,770
13,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
34,474
389
Minions Killed
234
0
Camps Cleared
0
1,369,847
Distance Traveled
1,189,916
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,461
497
47
3
0
266,132
2
L
Tsukuyomi
8,842
589
57
4
0
281,336
2
W
Nemesis
8,717
581
133
9
0
325,396
0
L
Ra
5,657
377
34
2
0
156,414
0
W
Neith
7,264
484
69
5
0
242,829
1
W
Anubis
8,032
535
87
6
0
258,851
1
W
Guan Yu
9,343
623
74
5
0
288,652
0
W
Ares
7,371
491
26
2
0
254,119
3
L
Skadi
6,840
456
70
5
0
234,745
5
L
Ao Kuang
5,674
378
26
2
0
251,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role