Player Matchup

Erlang Shen
Erlang Shen
ALTAIR_1994
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,168 Elo+
Party 3
Fenrir
Fenrir
JeTeRegardeSurYT
Fenrir
Level 10
God Stats
8W - 7L
1,293 SR
Queue Stats
12W - 11L
1,332 Elo+
Solo
Ymir
Ymir
PrasopesCZ
Ymir
Level 7
God Stats
2W - 2L
1,204 SR
Queue Stats
33W - 32L
1,403 Elo+
Solo
Aphrodite
Aphrodite
ShushuK6
Aphrodite
Level 29
God Stats
1W - 2L
1,415 SR
Queue Stats
24W - 22L
1,425 Elo+
Solo
Kukulkan
Kukulkan
giustix_94
Kukulkan
Level 11
God Stats
6W - 6L
1,587 SR
Queue Stats
7W - 10L
1,436 Elo+
Party 3
Team Averages
Level 13
1,400 SR
1,353 Elo+

VS

Team Averages
Level 29
1,563 SR
1,360 Elo+
Thor
Thor
Acharnion
Thor
Level 28
God Stats
8W - 9L
1,495 SR
Queue Stats
156W - 164L
1,390 Elo+
Solo
Merlin
Merlin
Brajii2007
Merlin
Level 29
God Stats
9W - 12L
1,485 SR
Queue Stats
76W - 102L
1,362 Elo+
Party 2
Izanami
Izanami
Chocolate Kis
Izanami
Level 33
God Stats
17W - 17L
1,452 SR
Queue Stats
125W - 158L
1,325 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jar Jar 9090
Morgan Le Fay
Level 29
God Stats
13W - 17L
1,508 SR
Queue Stats
84W - 99L
1,393 Elo+
Party 2
Achilles
Achilles
xII MJ IIx
Achilles
Level 25
God Stats
7W - 9L
1,872 SR
Queue Stats
87W - 111L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALTAIR_1994
Erlang Shen
13
0 / 11 / 3
8,431
383
4,550
20,679
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 0
9,219
419
4,482
14,106
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 4
9,476
431
6,774
14,594
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
ShushuK6
Aphrodite
13
3 / 6 / 4
10,988
499
4,797
18,918
11,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
giustix_94
Kukulkan
18
4 / 5 / 2
11,094
504
19,963
10,958
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 2 / 9
12,494
568
12,955
16,612
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Brajii2007
Merlin
18
9 / 2 / 6
11,684
531
16,806
9,861
4,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
6 / 4 / 4
11,196
509
10,304
15,375
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Jar Jar 9090
Morgan Le Fay
16
4 / 3 / 7
10,278
467
8,313
9,039
4,635
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
xII MJ IIx
Achilles
15
2 / 1 / 12
10,601
482
5,651
13,380
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
28
29
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALTAIR_1994
Erlang Shen
0
11
3
0.14
W
Thor
7
2
9
5.75
W
Merlin
Brajii2007
Merlin
9
2
6
6
W
Izanami
6
4
4
2
W
Morgan Le Fay
Jar Jar 9090
Morgan Le Fay
4
3
7
2.5
L
2
5
0
0.4
L
3
2
4
2.5
L
Aphrodite
ShushuK6
Aphrodite
3
6
4
0.83
L
Kukulkan
giustix_94
Kukulkan
4
5
2
1
W
Achilles
xII MJ IIx
Achilles
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,566
Damage
54,029
79,255
Taken
64,267
43,822
Mitigated
36,739
18,921
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALTAIR_1994
Erlang Shen
4,550
1,600
0
1,168
20,679
10,160
1,322
4,523
16,156
0
34,578
W
Thor
12,955
2,644
0
5,647
16,612
9,114
0
6,269
10,343
0
110,533
W
Merlin
Brajii2007
Merlin
16,806
542
0
150
9,861
4,165
414
5,294
4,567
78,973
0
W
Izanami
10,304
6,590
0
4,440
15,375
6,123
2,546
9,197
6,178
0
64,921
W
Morgan Le Fay
Jar Jar 9090
Morgan Le Fay
8,313
1,480
0
1,594
9,039
4,635
1,382
5,563
3,476
40,985
0
L
4,482
1,027
0
2,857
14,106
5,131
0
1,861
12,245
0
58,560
L
6,774
765
0
2,625
14,594
13,007
146
6,652
7,942
32,485
0
L
Aphrodite
ShushuK6
Aphrodite
4,797
912
4,557
6,944
18,918
11,544
576
8,241
10,677
25,992
0
L
Kukulkan
giustix_94
Kukulkan
19,963
1,056
0
770
10,958
3,980
516
3,842
7,116
93,429
0
W
Achilles
xII MJ IIx
Achilles
5,651
2,312
515
2,702
13,380
12,702
882
5,281
8,099
0
40,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
56,253
407
Minions Killed
521
0
Camps Cleared
0
1,914,932
Distance Traveled
2,036,681
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,431
383
54
2
0
419,546
0
W
Thor
12,494
568
151
7
0
452,895
0
W
Merlin
11,684
531
122
6
0
446,181
0
W
Izanami
11,196
509
117
5
0
393,926
3
W
Morgan Le Fay
10,278
467
51
2
0
359,337
0
L
Fenrir
9,219
419
85
4
0
398,850
4
L
Ymir
9,476
431
60
3
0
299,363
1
L
Aphrodite
10,988
499
42
2
0
382,090
0
L
Kukulkan
11,094
504
166
8
0
415,083
2
W
Achilles
10,601
482
80
4
0
384,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role