Player Matchup

Ah Puch
Ah Puch
BrianMay78
Ah Puch
Level 29
God Stats
31W - 32L
1,449 SR
Queue Stats
685W - 785L
1,396 Elo+
Solo
Horus
Horus
Slayer 7775608
Horus
Level 28
God Stats
7W - 2L
1,796 SR
Queue Stats
51W - 41L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
congert
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Vamana
Vamana
giveintoyourlove
Vamana
Level 22
God Stats
29W - 26L
1,456 SR
Queue Stats
92W - 86L
1,489 Elo+
Solo
Artemis
Artemis
mario045
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,471 Elo+

VS

Team Averages
Level 25
1,620 SR
1,472 Elo+
Danzaburou
Danzaburou
BUD32289
Danzaburou
Level 29
God Stats
96W - 122L
1,448 SR
Queue Stats
337W - 413L
1,397 Elo+
Solo
Pele
Pele
BoostedAnimal34
Pele
Level 25
God Stats
34W - 20L
1,636 SR
Queue Stats
44W - 29L
1,572 Elo+
Solo
Ganesha
Ganesha
Unborn Squirt
Ganesha
Level 29
God Stats
33W - 18L
1,589 SR
Queue Stats
170W - 173L
1,529 Elo+
Party 1
Anubis
Anubis
edshmoney559
Anubis
Level 28
God Stats
12W - 7L
1,927 SR
Queue Stats
76W - 76L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
xxxXELREYXxxx
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrianMay78
Ah Puch
16
0 / 2 / 10
9,364
936
10,232
12,771
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 8
11,470
1,147
15,768
22,061
22,834
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
congert
Ao Kuang
15
3 / 9 / 8
9,944
994
9,052
15,315
3,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 9
11,267
1,127
13,648
18,536
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
mario045
Artemis
14
0 / 4 / 1
7,982
798
714
5,052
1,046
Team 1 Tickets

89

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUD32289
Danzaburou
16
3 / 2 / 8
10,248
1,025
8,680
9,185
3,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 5 / 10
11,489
1,149
15,312
11,582
4,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
17
0 / 3 / 18
9,589
959
7,231
10,947
13,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
17
10 / 5 / 9
11,900
1,190
24,427
12,664
6,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
17
2 / 1 / 18
10,108
1,011
9,269
12,048
15,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
16
Kills
22
22
Deaths
16
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BUD32289
Danzaburou
3
2
8
3.5
W
7
5
10
2.4
L
Ah Puch
BrianMay78
Ah Puch
0
2
10
2.5
L
7
3
8
3.67
W
Ganesha
0
3
18
3
L
Ao Kuang
congert
Ao Kuang
3
9
8
0.78
W
Anubis
10
5
9
2.9
L
6
4
9
2.63
L
Artemis
mario045
Artemis
0
4
1
0.13
W
Kuzenbo
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
64,919
73,735
Taken
56,426
42,389
Mitigated
44,080
11,924
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BUD32289
Danzaburou
8,680
3,828
0
293
9,185
3,426
0
4,253
4,712
0
31,780
W
15,312
4,219
0
3,524
11,582
4,905
0
2,841
8,696
0
42,775
L
Ah Puch
BrianMay78
Ah Puch
10,232
758
168
1,356
12,771
3,869
0
6,533
6,238
19,337
0
L
15,768
6,442
1,588
4,099
22,061
22,834
0
14,202
7,859
0
26,401
W
Ganesha
7,231
1,174
394
426
10,947
13,342
0
3,295
7,428
17,007
0
L
Ao Kuang
congert
Ao Kuang
9,052
2,653
0
2,086
15,315
3,327
0
8,538
6,777
19,856
0
W
Anubis
24,427
1,879
1,046
3,171
12,664
6,880
0
2,583
9,637
41,687
0
L
13,648
6,883
0
2,627
18,536
11,313
0
8,827
9,709
0
31,157
L
Artemis
mario045
Artemis
714
134
0
0
5,052
1,046
0
2,827
2,225
0
1,132
W
Kuzenbo
9,269
2,241
0
0
12,048
15,527
0
6,312
5,577
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,027
Gold Earned
53,334
104
Minions Killed
203
4
Camps Cleared
11
792,975
Distance Traveled
848,009
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,248
1,025
68
7
2
142,602
0
W
Pele
11,489
1,149
54
5
8
181,356
0
L
Ah Puch
9,364
936
19
2
1
175,382
1
L
Horus
11,470
1,147
27
3
0
186,465
0
W
Ganesha
9,589
959
1
0
0
188,239
1
L
Ao Kuang
9,944
994
27
3
2
151,809
0
W
Anubis
11,900
1,190
62
6
1
135,746
1
L
Vamana
11,267
1,127
28
3
1
171,352
2
L
Artemis
7,982
798
3
0
0
107,967
0
W
Kuzenbo
10,108
1,011
18
2
0
200,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role