Player Matchup

Nemesis
Nemesis
GuxpoGio
Nemesis
Level 6
God Stats
8W - 6L
1,487 SR
Queue Stats
8W - 6L
1,477 Elo+
Party 1
Cupid
Cupid
MiToGamerPR
Cupid
Level 29
God Stats
8W - 9L
1,538 SR
Queue Stats
18W - 13L
1,458 Elo+
Solo
Horus
Horus
PatientLizard05
Horus
Level 23
God Stats
25W - 20L
1,460 SR
Queue Stats
38W - 38L
1,381 Elo+
Solo
Ymir
Ymir
ccataclysmic
Ymir
Level 15
God Stats
4W - 1L
1,852 SR
Queue Stats
47W - 29L
1,477 Elo+
Party 1
Ra
Ra
heyslime
Ra
Level 4
God Stats
4W - 1L
1,742 SR
Queue Stats
12W - 16L
1,429 Elo+
Party 1
Team Averages
Level 15
1,616 SR
1,444 Elo+

VS

Team Averages
Level 13
1,529 SR
1,309 Elo+
Hercules
Hercules
Almanar13
Hercules
Level 8
God Stats
3W - 3L
1,895 SR
Queue Stats
32W - 31L
1,559 Elo+
Solo
Neith
Neith
NihonNeko80
Neith
Level 29
God Stats
15W - 25L
1,395 SR
Queue Stats
38W - 51L
1,414 Elo+
Solo
Fenrir
Fenrir
O0k4MIkun
Fenrir
Level 12
God Stats
5W - 14L
1,355 SR
Queue Stats
10W - 18L
1,337 Elo+
Solo
Vulcan
Vulcan
TrAeDaEdAgOaT
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,118 Elo+
Party 2
Ra
Ra
TrEeToP100
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuxpoGio
Nemesis
20
11 / 1 / 15
14,514
1,037
19,973
14,671
10,497
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 3 / 14
14,123
1,009
29,047
13,279
5,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 18
15,033
1,074
22,348
12,189
5,925
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 1 / 26
13,240
946
11,444
14,680
16,881
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
2 / 2 / 24
13,496
964
8,804
8,354
8,576
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Almanar13
Hercules
18
1 / 2 / 2
11,500
821
9,014
18,354
20,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
0 / 2 / 4
11,958
854
15,327
17,239
7,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
O0k4MIkun
Fenrir
18
5 / 14 / 3
12,777
913
10,965
26,623
11,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 2
12,434
888
10,120
18,731
7,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 12 / 4
11,582
827
10,767
17,982
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
23
39
Kills
8
8
Deaths
39
97
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Almanar13
Hercules
1
2
2
1
W
Nemesis
GuxpoGio
Nemesis
11
1
15
18.5
W
12
3
14
6.33
L
0
2
4
1
L
Fenrir
O0k4MIkun
Fenrir
5
14
3
0.46
W
12
1
18
21
L
2
9
2
0.33
L
0
12
4
0.17
W
2
1
26
15
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,616
Damage
56,193
63,173
Taken
98,929
47,295
Mitigated
53,470
12,671
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Almanar13
Hercules
9,014
955
0
7,097
18,354
20,823
0
5,504
12,770
0
15,951
W
Nemesis
GuxpoGio
Nemesis
19,973
8,914
0
2,812
14,671
10,497
0
5,620
9,051
0
43,007
W
29,047
15,632
586
651
13,279
5,416
0
2,920
10,359
0
49,600
L
15,327
5,528
0
2,951
17,239
7,207
0
4,838
12,281
0
61,901
L
Fenrir
O0k4MIkun
Fenrir
10,965
2,495
0
256
26,623
11,902
0
2,338
24,285
0
18,647
W
22,348
11,497
2,543
4,577
12,189
5,925
0
4,954
7,235
0
53,254
L
10,120
5,952
0
435
18,731
7,322
0
3,930
14,721
32,360
0
L
10,767
1,259
528
0
17,982
6,216
0
3,638
14,184
28,065
0
W
11,444
2,881
0
0
14,680
16,881
0
5,453
9,227
22,079
0
W
8,804
1,313
1,017
485
8,354
8,576
0
1,940
6,414
22,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,406
Gold Earned
60,251
254
Minions Killed
230
9
Camps Cleared
4
1,346,608
Distance Traveled
1,244,312
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,500
821
14
1
1
275,727
3
W
Nemesis
14,514
1,037
71
5
3
300,775
0
W
Cupid
14,123
1,009
51
4
2
257,804
0
L
Neith
11,958
854
105
8
0
213,857
0
L
Fenrir
12,777
913
19
1
1
261,495
0
W
Horus
15,033
1,074
77
6
4
286,329
0
L
Vulcan
12,434
888
54
4
0
241,432
0
L
Ra
11,582
827
38
3
2
251,801
1
W
Ymir
13,240
946
24
2
0
223,815
0
W
Ra
13,496
964
31
2
0
277,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role