Player Matchup

Ares
Ares
Chi-Bully773
Ares
Level 28
God Stats
47W - 66L
1,365 SR
Queue Stats
91W - 140L
1,253 Elo+
Solo
Xing Tian
Xing Tian
DaRealKing1112
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,121 Elo+
Solo
Bakasura
Bakasura
ElYopeBot16
Bakasura
Level 28
God Stats
15W - 16L
1,683 SR
Queue Stats
84W - 127L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
JuncleDoc
Sun Wukong
Level 27
God Stats
3W - 10L
1,130 SR
Queue Stats
70W - 112L
1,219 Elo+
Solo
Olorun
Olorun
XSteaMXGenTX
Olorun
Level 20
God Stats
58W - 67L
1,496 SR
Queue Stats
93W - 124L
1,324 Elo+
Solo
Team Averages
Level 22
1,435 SR
1,236 Elo+

VS

Team Averages
Level 13
1,371 SR
1,321 Elo+
Artemis
Artemis
Dark Hellfire0G
Artemis
Level 29
God Stats
1W - 3L
1,087 SR
Queue Stats
89W - 119L
1,299 Elo+
Solo
Loki
Loki
GlitchingChaos
Loki
Level 16
God Stats
4W - 7L
1,267 SR
Queue Stats
5W - 8L
1,200 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsMagicKun
Tsukuyomi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,389 Elo+
Party 1
Izanami
Izanami
SwiftNyck
Izanami
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 7L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
jtdidthat
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
7,636
509
5,066
10,718
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
DaRealKing1112
Xing Tian
1
0 / 0 / 0
4,486
299
0
0
0
Bakasura
ElYopeBot16
Bakasura
14
4 / 7 / 3
8,589
573
6,382
14,673
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
JuncleDoc
Sun Wukong
12
2 / 7 / 1
7,439
496
10,090
13,888
10,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
13
3 / 3 / 0
7,706
514
3,790
7,277
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,698
513
3,021
9,564
3,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 4 / 2
8,141
543
3,145
7,475
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
ItsMagicKun
Tsukuyomi
16
14 / 2 / 2
10,564
704
12,050
11,154
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
SwiftNyck
Izanami
14
4 / 1 / 2
8,459
564
8,791
12,980
4,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
jtdidthat
Guan Yu
12
2 / 2 / 9
8,415
561
4,955
8,523
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
14
Kills
21
21
Deaths
15
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Xing Tian
DaRealKing1112
Xing Tian
0
0
0
0
W
0
6
4
0.33
L
Bakasura
ElYopeBot16
Bakasura
4
7
3
0.79
W
1
4
2
0.5
W
Tsukuyomi
ItsMagicKun
Tsukuyomi
14
2
2
7.5
L
Sun Wukong
JuncleDoc
Sun Wukong
2
7
1
0.36
W
Izanami
SwiftNyck
Izanami
4
1
2
5
L
Olorun
3
3
0
1
W
Guan Yu
jtdidthat
Guan Yu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
31,962
46,556
Taken
49,696
29,708
Mitigated
23,042
6,738
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,066
264
0
1,754
10,718
11,474
0
0
10,718
24,187
0
L
Xing Tian
DaRealKing1112
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
3,021
1,655
0
1,277
9,564
3,087
1,932
3,759
5,757
0
44,920
L
Bakasura
ElYopeBot16
Bakasura
6,382
4,465
0
2,347
14,673
5,084
0
0
14,673
0
59,374
W
3,145
563
0
556
7,475
2,473
565
2,624
4,711
0
36,211
W
Tsukuyomi
ItsMagicKun
Tsukuyomi
12,050
3,162
0
3,696
11,154
3,978
0
1,282
9,832
0
66,501
L
Sun Wukong
JuncleDoc
Sun Wukong
10,090
3,678
0
742
13,888
10,002
305
0
13,888
0
39,201
W
Izanami
SwiftNyck
Izanami
8,791
6,473
0
5,437
12,980
4,258
266
153
12,787
0
54,214
L
Olorun
3,790
963
0
1,895
7,277
3,148
1,012
0
7,277
36,532
4,314
W
Guan Yu
jtdidthat
Guan Yu
4,955
828
586
1,682
8,523
9,246
1,275
1,103
7,380
0
24,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
43,277
277
Minions Killed
363
0
Camps Cleared
0
994,041
Distance Traveled
1,395,056
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,636
509
23
2
0
219,784
1
L
Xing Tian
4,486
299
0
0
0
11,612
0
W
Artemis
7,698
513
69
5
0
234,632
0
L
Bakasura
8,589
573
109
7
0
286,574
2
W
Loki
8,141
543
69
5
0
329,965
1
W
Tsukuyomi
10,564
704
94
6
0
321,100
0
L
Sun Wukong
7,439
496
58
4
0
247,159
0
W
Izanami
8,459
564
91
6
0
244,464
0
L
Olorun
7,706
514
87
6
0
228,912
0
W
Guan Yu
8,415
561
40
3
0
264,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role