Player Matchup

Medusa
Medusa
AdopteUneGameuse
Medusa
Level 13
God Stats
3W - 4L
1,343 SR
Queue Stats
4W - 9L
1,219 Elo+
Solo
Thor
Thor
Kolligula
Thor
Level 23
God Stats
2W - 4L
1,529 SR
Queue Stats
52W - 59L
1,339 Elo+
Solo
Bakasura
Bakasura
ST_Zaco
Bakasura
Level 18
God Stats
5W - 10L
1,304 SR
Queue Stats
70W - 109L
1,123 Elo+
Party 2
Nox
Nox
Shimadax974
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 118L
1,230 Elo+
Party 2
Zeus
Zeus
marten55
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,282 Elo+

VS

Team Averages
Level 11
1,440 SR
1,364 Elo+
Neith
Neith
Enoshima21
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
LastPotato111
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
iMisbelief
Bastet
Level 17
God Stats
5W - 7L
1,274 SR
Queue Stats
27W - 47L
1,219 Elo+
Party 3
Ymir
Ymir
krikenkrak
Ymir
Level 14
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 2L
1,401 Elo+
Solo
Nemesis
Nemesis
politebunny
Nemesis
Level 16
God Stats
15W - 24L
1,389 SR
Queue Stats
24W - 42L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,502
536
2,782
5,165
1,336
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
11
5 / 4 / 3
7,532
538
7,811
10,350
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ST_Zaco
Bakasura
12
2 / 4 / 1
7,072
505
3,213
9,999
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 1
5,402
386
2,880
7,359
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
12
3 / 7 / 1
7,424
530
4,612
7,775
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
11 / 3 / 2
7,603
543
6,971
7,428
2,393
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 3 / 10
7,992
571
3,417
6,677
5,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
iMisbelief
Bastet
12
6 / 4 / 3
7,690
549
6,711
8,343
2,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 4
7,670
548
3,960
6,946
5,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
politebunny
Nemesis
11
4 / 3 / 2
7,281
520
5,988
9,503
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
14
Kills
26
26
Deaths
14
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Neith
11
3
2
4
L
Thor
5
4
3
1.63
W
3
3
10
2.67
L
Bakasura
ST_Zaco
Bakasura
2
4
1
0.63
L
0
8
1
0.06
W
Bastet
iMisbelief
Bastet
6
4
3
1.88
W
2
1
4
4
L
Zeus
3
7
1
0.5
W
Nemesis
politebunny
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
27,047
40,648
Taken
38,897
19,180
Mitigated
18,737
4,060
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,782
1,017
0
513
5,165
1,336
635
1,122
4,043
0
21,039
W
Neith
6,971
2,914
0
1,096
7,428
2,393
483
1,066
6,352
0
27,175
L
Thor
7,811
2,773
0
1,025
10,350
6,619
0
516
9,834
0
28,259
W
3,417
1,182
287
0
6,677
5,719
625
1,869
4,587
18,801
0
L
Bakasura
ST_Zaco
Bakasura
3,213
2,085
0
2,114
9,999
4,840
511
1,348
8,651
0
41,392
L
2,880
841
0
308
7,359
4,335
44
2,025
5,334
10,554
0
W
Bastet
iMisbelief
Bastet
6,711
2,927
0
0
8,343
2,623
570
1,548
6,655
0
27,247
W
3,960
303
0
4
6,946
5,130
941
2,052
4,894
30,881
0
L
Zeus
4,612
1,038
0
100
7,775
2,050
0
2,431
5,344
29,548
0
W
Nemesis
politebunny
Nemesis
5,988
3,157
0
3,060
9,503
2,872
0
1,112
8,351
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
38,236
254
Minions Killed
244
0
Camps Cleared
0
1,204,143
Distance Traveled
1,296,087
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,502
536
46
3
0
250,179
0
W
Neith
7,603
543
46
3
0
252,809
3
L
Thor
7,532
538
48
3
0
267,089
0
W
Yemoja
7,992
571
23
2
0
232,360
2
L
Bakasura
7,072
505
79
6
0
282,014
0
L
Nox
5,402
386
14
1
0
190,417
2
W
Bastet
7,690
549
48
3
0
301,017
0
W
Ymir
7,670
548
68
5
0
233,905
1
L
Zeus
7,424
530
67
5
0
214,444
2
W
Nemesis
7,281
520
59
4
0
275,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role