Player Matchup

Heimdallr
Heimdallr
CRAZYMEXGTZ
Heimdallr
Level 14
God Stats
17W - 20L
1,536 SR
Queue Stats
64W - 78L
1,389 Elo+
Party 2
Thanatos
Thanatos
JayRock1028
Thanatos
Level 28
God Stats
24W - 35L
1,364 SR
Queue Stats
167W - 187L
1,416 Elo+
Solo
Bacchus
Bacchus
Mudbone Suprise
Bacchus
Level 28
God Stats
4W - 7L
1,079 SR
Queue Stats
87W - 86L
1,433 Elo+
Solo
Arachne
Arachne
Ray Rice5149
Arachne
Level 8
God Stats
10W - 1L
1,764 SR
Queue Stats
11W - 4L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
stormy_mainstay4
Baron Samedi
Level 25
God Stats
12W - 7L
1,614 SR
Queue Stats
120W - 111L
1,372 Elo+
Party 2
Team Averages
Level 21
1,471 SR
1,408 Elo+

VS

Team Averages
Level 22
1,569 SR
1,337 Elo+
Sol
Sol
JayCeeBaby
Sol
Level 43
God Stats
9W - 10L
1,549 SR
Queue Stats
43W - 50L
1,394 Elo+
Party 1
Thor
Thor
Mikelarri
Thor
Level 16
God Stats
5W - 2L
1,880 SR
Queue Stats
66W - 73L
1,443 Elo+
Party 1
Fenrir
Fenrir
Parcivalix
Fenrir
Level 5
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 5L
1,187 Elo+
Solo
Hercules
Hercules
XDSword
Hercules
Level 22
God Stats
10W - 9L
1,718 SR
Queue Stats
148W - 191L
1,319 Elo+
Party 1
Fafnir
Fafnir
crehs
Fafnir
Level 26
God Stats
20W - 13L
1,506 SR
Queue Stats
175W - 216L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRAZYMEXGTZ
Heimdallr
8
2 / 3 / 2
5,411
601
4,163
5,445
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
JayRock1028
Thanatos
8
0 / 1 / 0
5,052
561
174
5,897
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 6
5,624
625
1,824
6,124
3,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Ray Rice5149
Arachne
12
7 / 1 / 0
6,753
750
5,991
4,326
1,627
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
stormy_mainstay4
Baron Samedi
10
5 / 0 / 2
6,092
677
4,969
2,765
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,623
514
1,889
4,299
1,144
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
7
1 / 2 / 0
4,580
509
1,151
4,395
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Parcivalix
Fenrir
5
0 / 3 / 1
3,993
444
506
4,532
1,320
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
XDSword
Hercules
7
1 / 4 / 0
4,452
495
1,810
6,593
4,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
crehs
Fafnir
8
2 / 4 / 1
5,423
603
1,864
7,932
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
5
5
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CRAZYMEXGTZ
Heimdallr
2
3
2
1
L
1
2
0
0.5
W
Thanatos
JayRock1028
Thanatos
0
1
0
0
L
Thor
1
2
0
0.5
W
1
0
6
4
L
Fenrir
Parcivalix
Fenrir
0
3
1
0.17
W
Arachne
Ray Rice5149
Arachne
7
1
0
7
L
Hercules
XDSword
Hercules
1
4
0
0.25
L
Fafnir
crehs
Fafnir
2
4
1
0.63
W
Baron Samedi
stormy_mainstay4
Baron Samedi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
7,220
24,557
Taken
27,751
9,395
Mitigated
12,776
8,208
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CRAZYMEXGTZ
Heimdallr
4,163
2,750
0
906
5,445
1,700
663
2,285
3,160
0
23,697
L
1,889
656
0
1,325
4,299
1,144
0
2,036
2,011
17,868
0
W
Thanatos
JayRock1028
Thanatos
174
86
0
3,383
5,897
1,544
0
0
5,897
0
27,788
L
Thor
1,151
322
0
779
4,395
1,540
0
955
3,408
0
19,468
W
1,824
394
0
840
6,124
3,508
516
502
5,622
13,425
0
L
Fenrir
Parcivalix
Fenrir
506
163
0
535
4,532
1,320
0
618
3,842
0
11,182
W
Arachne
Ray Rice5149
Arachne
5,991
5,037
0
1,704
4,326
1,627
1,554
707
3,619
0
32,102
L
Hercules
XDSword
Hercules
1,810
345
0
474
6,593
4,314
0
678
5,884
2,347
5,773
L
Fafnir
crehs
Fafnir
1,864
549
0
460
7,932
4,458
0
2,079
5,813
13,133
0
W
Baron Samedi
stormy_mainstay4
Baron Samedi
4,969
676
0
1,375
2,765
1,016
62
901
1,864
25,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
23,071
260
Minions Killed
135
0
Camps Cleared
0
891,371
Distance Traveled
800,715
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,411
601
44
5
0
158,381
0
L
Sol
4,623
514
40
4
0
159,360
0
W
Thanatos
5,052
561
62
7
0
205,551
0
L
Thor
4,580
509
47
5
0
132,493
0
W
Bacchus
5,624
625
26
3
0
165,919
2
L
Fenrir
3,993
444
23
3
0
150,582
0
W
Arachne
6,753
750
77
9
0
177,967
2
L
Hercules
4,452
495
7
1
0
148,631
4
L
Fafnir
5,423
603
18
2
0
209,649
0
W
Baron Samedi
6,092
677
51
6
0
183,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role