Player Matchup

Arachne
Arachne
Calvinjq
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Killing4live
Ah Muzen Cab
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,635 Elo+
Party 2
Cerberus
Cerberus
Lauchstrauch
Cerberus
Level 7
God Stats
2W - 0L
1,532 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 2
Scylla
Scylla
QGmaxou
Scylla
Level 8
God Stats
3W - 1L
1,697 SR
Queue Stats
7W - 3L
1,782 Elo+
Solo
Amaterasu
Amaterasu
ShinyDavid
Amaterasu
Level 11
God Stats
7W - 3L
1,698 SR
Queue Stats
13W - 6L
1,641 Elo+
Party 2
Team Averages
Level 22
1,585 SR
1,687 Elo+

VS

Team Averages
Level 10
1,598 SR
1,481 Elo+
Athena
Athena
AigisSystem
Athena
Level 13
God Stats
13W - 13L
1,664 SR
Queue Stats
38W - 51L
1,312 Elo+
Party 1
Loki
Loki
Edgrenovich
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,571 Elo+
Solo
Sol
Sol
Lilypaddo
Sol
Level 15
God Stats
11W - 10L
1,705 SR
Queue Stats
25W - 30L
1,387 Elo+
Party 1
Merlin
Merlin
chonker1
Merlin
Level 3
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Bellona
Bellona
jackinne
Bellona
Level 16
God Stats
2W - 4L
1,414 SR
Queue Stats
22W - 27L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Calvinjq
Arachne
13
3 / 0 / 4
8,423
495
7,238
13,163
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Killing4live
Ah Muzen Cab
14
4 / 1 / 3
8,297
488
11,154
9,929
3,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Lauchstrauch
Cerberus
11
2 / 2 / 5
7,794
458
2,077
7,566
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
QGmaxou
Scylla
13
4 / 4 / 2
8,453
497
6,224
6,866
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
ShinyDavid
Amaterasu
15
7 / 3 / 2
9,264
545
12,117
13,801
9,958
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 3 / 2
6,897
406
1,327
12,163
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 6 / 1
7,573
445
3,664
8,642
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,989
411
7,604
9,966
2,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
chonker1
Merlin
14
5 / 2 / 1
9,003
530
10,318
8,561
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
jackinne
Bellona
11
1 / 4 / 2
7,509
442
5,941
13,247
7,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
9
10
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
2
0.33
W
Arachne
Calvinjq
Arachne
3
0
4
5
L
2
6
1
0.42
W
Ah Muzen Cab
Killing4live
Ah Muzen Cab
4
1
3
5.5
W
Cerberus
Lauchstrauch
Cerberus
2
2
5
2.25
L
1
5
0
0.2
W
Scylla
QGmaxou
Scylla
4
4
2
1.25
W
Amaterasu
ShinyDavid
Amaterasu
7
3
2
2.67
L
Merlin
chonker1
Merlin
5
2
1
2.75
L
Bellona
jackinne
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
28,854
51,325
Taken
52,579
25,470
Mitigated
23,391
14,159
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,327
293
0
2,611
12,163
7,838
0
2,793
9,288
11,785
0
W
Arachne
Calvinjq
Arachne
7,238
5,373
0
3,611
13,163
4,362
0
3,430
9,733
0
52,072
L
3,664
1,190
0
1,366
8,642
2,639
0
136
8,506
0
26,536
W
Ah Muzen Cab
Killing4live
Ah Muzen Cab
11,154
3,877
0
4,704
9,929
3,079
274
5,724
4,205
0
61,598
W
Cerberus
Lauchstrauch
Cerberus
2,077
52
0
1,249
7,566
6,207
0
4,862
2,704
15,599
0
L
7,604
2,450
0
2,229
9,966
2,624
0
2,013
7,935
39,721
0
W
Scylla
QGmaxou
Scylla
6,224
772
0
352
6,866
1,864
580
2,971
3,895
31,842
0
W
Amaterasu
ShinyDavid
Amaterasu
12,117
3,131
0
4,243
13,801
9,958
718
2,380
11,421
0
50,094
L
Merlin
chonker1
Merlin
10,318
1,022
88
1,978
8,561
3,110
624
1,392
7,043
53,173
0
L
Bellona
jackinne
Bellona
5,941
2,791
100
5,694
13,247
7,180
0
1,601
11,506
0
32,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
37,971
390
Minions Killed
328
0
Camps Cleared
0
1,520,815
Distance Traveled
1,582,730
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,897
406
19
1
0
310,425
0
W
Arachne
8,423
495
85
5
0
324,800
0
L
Loki
7,573
445
48
3
0
317,827
0
W
Ah Muzen Cab
8,297
488
117
7
0
324,094
2
W
Cerberus
7,794
458
24
1
0
298,530
4
L
Sol
6,989
411
90
5
0
292,128
3
W
Scylla
8,453
497
64
4
0
285,734
3
W
Amaterasu
9,264
545
100
6
0
287,657
3
L
Merlin
9,003
530
104
6
0
318,802
6
L
Bellona
7,509
442
67
4
0
343,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role