Player Matchup

Bellona
Bellona
Bronze III
JoeyPastrami
Bellona
Bronze III
Level 149
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 25L
1,495 MMR
Solo
Nemesis
Nemesis
Bronze III
LIGH
Nemesis
Bronze III
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Sol
Sol
Gold IV
LeTrollFace212
Sol
Gold IV
Level 132
God Stats
6W - 7L
1,431 SR
Queue Stats
240W - 245L
1,329 MMR
Solo
Sobek
Sobek
Silver I
blitzedd
Sobek
Silver I
Level 107
God Stats
9W - 12L
1,490 SR
Queue Stats
81W - 81L
1,503 MMR
Solo
Apollo
Apollo
Gold V
merlinsbong
Apollo
Gold V
Level 103
God Stats
5W - 7L
1,379 SR
Queue Stats
124W - 143L
1,339 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,460 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,628 SR
1,433 MMR
Fafnir
Fafnir
Gold III
DaddyJukes
Fafnir
Gold III
Level 144
God Stats
0W - 1L
1,929 SR
Queue Stats
72W - 74L
1,467 MMR
Solo
Tyr
Tyr
Gold IV
DemonLightx
Tyr
Gold IV
Level 154
God Stats
21W - 28L
1,464 SR
Queue Stats
459W - 485L
1,421 MMR
Solo
Artemis
Artemis
Gold III
ManyTad
Artemis
Gold III
Level 157
God Stats
3W - 5L
1,701 SR
Queue Stats
164W - 176L
1,476 MMR
Solo
Pele
Pele
Bronze IV
forriaksy18
Pele
Bronze IV
Level 121
God Stats
0W - 1L
1,566 SR
Queue Stats
19W - 43L
1,320 MMR
Solo
Chronos
Chronos
Bronze III
joňťak
Chronos
Bronze III
Level 103
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoeyPastrami
Bellona
16
1 / 0 / 2
9,609
601
6,337
13,642
10,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
LIGH
Nemesis
14
7 / 1 / 2
9,056
566
6,934
8,743
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 5
9,059
566
8,656
8,375
3,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
blitzedd
Sobek
12
0 / 0 / 13
8,886
555
5,896
13,301
12,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
5 / 4 / 3
10,244
640
10,670
13,200
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayFreyaGilgameshYemojaAthena

VS

Bans
KumbhakarnaAh PuchTsukuyomiYmirMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaddyJukes
Fafnir
12
1 / 3 / 2
8,112
507
4,168
12,074
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 0
8,050
503
7,430
14,641
9,720
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ManyTad
Artemis
14
4 / 4 / 1
8,344
522
10,440
10,799
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
7,160
448
3,827
11,025
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
joňťak
Chronos
11
0 / 4 / 1
6,754
422
4,344
9,667
3,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
6
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DaddyJukes
Fafnir
1
3
2
0.67
L
0
4
0
0
W
Bellona
JoeyPastrami
Bellona
1
0
2
2
W
Nemesis
LIGH
Nemesis
7
1
2
8
W
5
2
5
3.75
L
Artemis
ManyTad
Artemis
4
4
1
1.13
W
Sobek
blitzedd
Sobek
0
0
13
6.5
L
1
3
2
0.67
L
Chronos
joňťak
Chronos
0
4
1
0.13
W
Apollo
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,493
Damage
30,209
57,261
Taken
58,206
35,105
Mitigated
28,843
22,578
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DaddyJukes
Fafnir
4,168
852
0
1,722
12,074
9,182
0
2,934
9,140
19,174
0
L
7,430
1,050
0
5,243
14,641
9,720
0
826
13,815
0
58,373
W
Bellona
JoeyPastrami
Bellona
6,337
2,455
0
7,505
13,642
10,913
1,756
741
12,901
0
70,856
W
Nemesis
LIGH
Nemesis
6,934
3,656
0
2,988
8,743
4,315
253
2,136
6,607
0
40,435
W
8,656
3,210
0
4,874
8,375
3,877
477
1,980
6,395
63,574
0
L
Artemis
ManyTad
Artemis
10,440
5,411
0
3,521
10,799
3,669
144
1,926
8,873
0
51,614
W
Sobek
blitzedd
Sobek
5,896
832
0
3,505
13,301
12,036
130
2,590
10,711
19,560
0
L
3,827
522
0
4,476
11,025
3,249
0
4,597
6,428
0
38,989
L
Chronos
joňťak
Chronos
4,344
557
0
796
9,667
3,023
956
4,269
5,398
38,426
0
W
Apollo
10,670
5,757
0
3,706
13,200
3,964
430
1,065
12,135
0
77,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
38,420
486
Minions Killed
378
0
Camps Cleared
0
1,617,077
Distance Traveled
1,487,352
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,112
507
37
2
0
291,175
5
L
Tyr
8,050
503
118
7
0
315,220
4
W
Bellona
9,609
601
154
10
0
340,198
9
W
Nemesis
9,056
566
62
4
0
339,607
0
W
Sol
9,059
566
99
6
0
304,387
6
L
Artemis
8,344
522
87
5
0
262,610
4
W
Sobek
8,886
555
22
1
0
326,556
2
L
Pele
7,160
448
58
4
0
305,767
6
L
Chronos
6,754
422
78
5
0
312,580
0
W
Apollo
10,244
640
149
9
0
306,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role