Player Matchup

Bacchus
Bacchus
Gold V
BloodyCutie713
Bacchus
Gold V
Level 158
God Stats
28W - 19L
1,507 SR
Queue Stats
215W - 208L
1,427 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
CatsOnTrees
Cu Chulainn
Bronze III
Level 127
God Stats
0W - 1L
1,590 SR
Queue Stats
8W - 9L
1,454 MMR
Solo
Danzaburou
Danzaburou
Gold II
Opbigfuge
Danzaburou
Gold II
Level 51
God Stats
2W - 8L
1,627 SR
Queue Stats
153W - 148L
1,496 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
tornadoteddy95
Morgan Le Fay
Gold III
Level 126
God Stats
6W - 6L
1,659 SR
Queue Stats
159W - 158L
1,503 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
zZeuss42
Ao Kuang
Gold IV
Level 156
God Stats
16W - 12L
1,650 SR
Queue Stats
422W - 423L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,607 SR
1,462 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,639 SR
1,467 MMR
Arachne
Arachne
Gold IV
GewoonGijs
Arachne
Gold IV
Level 76
God Stats
6W - 3L
1,657 SR
Queue Stats
36W - 36L
1,454 MMR
Party 1
Chang'e
Chang'e
Platinum V
HxHNarutoAot
Chang'e
Platinum V
Level 60
God Stats
2W - 0L
1,844 SR
Queue Stats
80W - 78L
1,578 MMR
Party 3
Chernobog
Chernobog
Gold IV
JeffreyV23
Chernobog
Gold IV
Level 85
God Stats
2W - 2L
1,546 SR
Queue Stats
28W - 24L
1,507 MMR
Party 1
Bellona
Bellona
Gold IV
sploouuchh
Bellona
Gold IV
Level 149
God Stats
43W - 38L
1,506 SR
Queue Stats
1,092W - 1,112L
1,405 MMR
Solo
Yemoja
Yemoja
Gold IV
zLoveHinata
Yemoja
Gold IV
Level 103
God Stats
1W - 2L
1,640 SR
Queue Stats
202W - 206L
1,391 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,363
415
9,412
21,757
20,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
CatsOnTrees
Cu Chulainn
16
2 / 8 / 2
10,883
435
11,080
23,880
21,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Opbigfuge
Danzaburou
18
3 / 6 / 3
12,091
484
11,799
17,202
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
tornadoteddy95
Morgan Le Fay
17
2 / 7 / 2
10,865
435
12,733
19,476
9,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
zZeuss42
Ao Kuang
20
9 / 7 / 2
13,423
537
19,246
23,408
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiSetThanatosAthenaGilgamesh

VS

Bans
TsukuyomiGebArtemisNemesisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GewoonGijs
Arachne
20
9 / 3 / 6
15,747
630
14,402
22,895
11,826
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
HxHNarutoAot
Chang'e
20
12 / 2 / 11
15,136
605
23,710
18,228
7,772
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JeffreyV23
Chernobog
20
4 / 7 / 16
14,515
581
12,754
19,425
7,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
sploouuchh
Bellona
20
6 / 4 / 10
15,517
621
21,607
25,699
34,946
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
18
3 / 2 / 14
13,993
560
7,578
21,622
34,353
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
18
Kills
34
34
Deaths
18
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Cu Chulainn
CatsOnTrees
Cu Chulainn
2
8
2
0.38
W
Arachne
GewoonGijs
Arachne
9
3
6
4
W
Chang'e
HxHNarutoAot
Chang'e
12
2
11
8.75
W
Chernobog
JeffreyV23
Chernobog
4
7
16
1.71
L
Danzaburou
Opbigfuge
Danzaburou
3
6
3
0.75
W
Bellona
sploouuchh
Bellona
6
4
10
2.75
L
Morgan Le Fay
tornadoteddy95
Morgan Le Fay
2
7
2
0.43
W
Yemoja
3
2
14
5
L
Ao Kuang
zZeuss42
Ao Kuang
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,270
Damage
80,051
105,723
Taken
107,869
71,492
Mitigated
96,292
25,613
Healing
47,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,412
173
78
1,783
21,757
20,478
0
10,696
11,061
28,058
0
L
Cu Chulainn
CatsOnTrees
Cu Chulainn
11,080
1,487
0
2,976
23,880
21,519
0
7,214
16,666
8,804
53,177
W
Arachne
GewoonGijs
Arachne
14,402
8,939
0
9,914
22,895
11,826
0
10,680
11,794
0
147,382
W
Chang'e
HxHNarutoAot
Chang'e
23,710
1,786
7,704
7,290
18,228
7,772
3,469
8,127
9,674
111,996
0
W
Chernobog
JeffreyV23
Chernobog
12,754
9,019
0
4,830
19,425
7,395
2,547
8,082
10,746
0
113,396
L
Danzaburou
Opbigfuge
Danzaburou
11,799
3,632
0
4,638
17,202
8,385
349
6,382
10,820
0
94,914
W
Bellona
sploouuchh
Bellona
21,607
6,126
0
8,952
25,699
34,946
1,482
6,850
17,501
22,580
100,535
L
Morgan Le Fay
tornadoteddy95
Morgan Le Fay
12,733
729
101
5,635
19,476
9,749
0
6,967
12,509
79,320
0
W
Yemoja
7,578
1,610
4,845
3,822
21,622
34,353
883
7,846
12,818
40,190
0
L
Ao Kuang
zZeuss42
Ao Kuang
19,246
5,584
0
10,402
23,408
11,361
0
4,829
18,579
90,148
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,625
Gold Earned
74,908
572
Minions Killed
764
0
Camps Cleared
0
2,178,737
Distance Traveled
2,441,294
42
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,363
415
52
2
0
447,644
9
L
Cu Chulainn
10,883
435
113
5
0
426,560
11
W
Arachne
15,747
630
176
7
0
577,785
3
W
Chang'e
15,136
605
162
6
0
495,449
5
W
Chernobog
14,515
581
171
7
0
461,576
8
L
Danzaburou
12,091
484
130
5
0
424,231
9
W
Bellona
15,517
621
204
8
0
466,693
6
L
Morgan Le Fay
10,865
435
133
5
0
416,654
7
W
Yemoja
13,993
560
51
2
0
439,791
2
L
Ao Kuang
13,423
537
144
6
0
463,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role