Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DoubleButter
Cerberus
Level 99
God Stats
7W - 5L
1,555 SR
Queue Stats
267W - 249L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
La Flame Jesse
Cu Chulainn
Level 79
God Stats
64W - 54L
1,668 SR
Queue Stats
573W - 463L
1,514 Elo+
Solo
Chiron
Chiron
Rougeplatypus77
Chiron
Level 141
God Stats
3W - 5L
1,513 SR
Queue Stats
199W - 192L
1,473 Elo+
Solo
Tiamat
Tiamat
XxTRAYNORAIDANX
Tiamat
Level 129
God Stats
1W - 3L
1,506 SR
Queue Stats
51W - 71L
1,460 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,497 Elo+

VS

Team Averages
Level 126
1,500 SR
1,541 Elo+
The Morrigan
The Morrigan
Dragonbolt22
The Morrigan
Level 148
God Stats
28W - 25L
1,487 SR
Queue Stats
301W - 303L
1,413 Elo+
Solo
Janus
Janus
HoboLord4
Janus
Level 124
God Stats
8W - 12L
1,388 SR
Queue Stats
145W - 139L
1,619 Elo+
Solo
Apollo
Apollo
Josniff
Apollo
Level 84
God Stats
25W - 25L
1,579 SR
Queue Stats
520W - 518L
1,535 Elo+
Solo
Yemoja
Yemoja
KinglyCriminal
Yemoja
Level 158
God Stats
15W - 6L
1,566 SR
Queue Stats
507W - 473L
1,576 Elo+
Solo
Hachiman
Hachiman
RazuLG2014
Hachiman
Level 115
God Stats
8W - 10L
1,478 SR
Queue Stats
374W - 353L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 6 / 2
9,636
507
7,397
13,830
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
DoubleButter
Cerberus
13
2 / 2 / 6
9,853
519
8,755
19,711
16,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
La Flame Jesse
Cu Chulainn
17
5 / 4 / 4
10,750
566
13,113
15,394
12,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 4 / 7
10,979
578
17,698
18,822
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 5
8,290
436
7,157
11,778
6,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dragonbolt22
The Morrigan
16
6 / 3 / 5
11,020
580
11,185
11,791
6,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Janus
HoboLord4
Janus
16
8 / 5 / 4
10,498
553
13,277
16,596
7,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Josniff
Apollo
14
0 / 5 / 8
8,736
460
11,152
13,086
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 8
7,479
394
8,844
10,686
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
RazuLG2014
Hachiman
16
5 / 5 / 5
9,998
526
10,852
17,284
5,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
18
Kills
19
19
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
2
0.83
L
Cerberus
DoubleButter
Cerberus
2
2
6
2.5
W
The Morrigan
Dragonbolt22
The Morrigan
6
3
5
2.83
W
Janus
HoboLord4
Janus
8
5
4
2
W
Apollo
Josniff
Apollo
0
5
8
0.8
W
0
0
8
4
L
Cu Chulainn
La Flame Jesse
Cu Chulainn
5
4
4
1.75
W
Hachiman
RazuLG2014
Hachiman
5
5
5
1.5
L
7
4
7
2.63
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,120
Damage
55,310
79,535
Taken
69,443
48,930
Mitigated
33,814
25,204
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,397
2,474
0
180
13,830
5,473
0
3,180
10,535
0
64,076
L
Cerberus
DoubleButter
Cerberus
8,755
1,018
0
6,154
19,711
16,395
75
7,585
11,443
33,838
0
W
The Morrigan
Dragonbolt22
The Morrigan
11,185
2,298
104
2,131
11,791
6,838
410
2,344
9,447
46,956
1,981
W
Janus
HoboLord4
Janus
13,277
1,165
158
3,632
16,596
7,225
0
5,453
11,143
71,322
0
W
Apollo
Josniff
Apollo
11,152
6,086
0
1,110
13,086
4,262
0
3,433
9,653
0
53,634
W
8,844
2,214
1,137
2,140
10,686
9,760
0
3,931
6,755
19,459
0
L
Cu Chulainn
La Flame Jesse
Cu Chulainn
13,113
1,570
0
3,255
15,394
12,994
286
5,799
9,334
11,659
59,729
W
Hachiman
RazuLG2014
Hachiman
10,852
5,208
0
7,287
17,284
5,729
1,042
3,628
13,656
0
67,706
L
17,698
8,770
490
10,680
18,822
7,178
86
6,949
11,212
0
82,136
L
7,157
1,047
162
4,283
11,778
6,890
0
6,182
5,241
46,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
47,731
517
Minions Killed
411
0
Camps Cleared
0
1,683,289
Distance Traveled
1,609,140
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,636
507
95
5
0
365,945
5
L
Cerberus
9,853
519
73
4
0
341,893
7
W
The Morrigan
11,020
580
82
4
0
306,468
5
W
Janus
10,498
553
114
6
0
345,145
4
W
Apollo
8,736
460
87
5
0
361,777
2
W
Yemoja
7,479
394
23
1
0
278,816
0
L
Cu Chulainn
10,750
566
138
7
0
368,183
2
W
Hachiman
9,998
526
105
6
0
316,934
5
L
Chiron
10,979
578
127
7
0
333,550
0
L
Tiamat
8,290
436
84
4
0
273,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role