Player Matchup

Gilgamesh
Gilgamesh
Burlicias
Gilgamesh
Level 26
God Stats
10W - 12L
1,499 SR
Queue Stats
35W - 37L
1,418 Elo+
Solo
Terra
Terra
Haring72
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Discordia
Discordia
PokeAdri325
Discordia
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSadDruid
Morgan Le Fay
Level 7
God Stats
2W - 3L
1,466 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 1
Nemesis
Nemesis
adamharibo
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,394 Elo+
Party 1
Team Averages
Level 9
1,493 SR
1,431 Elo+

VS

Team Averages
Level 23
1,506 SR
1,308 Elo+
Apollo
Apollo
 
Apollo
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
MAsterRAce905
Guan Yu
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,073 Elo+
Party 2
Ymir
Ymir
Net3shev
Ymir
Level 9
God Stats
32W - 24L
1,569 SR
Queue Stats
93W - 82L
1,532 Elo+
Party 4
Hun Batz
Hun Batz
Paranoia13
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,073 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Skretchyii
Morgan Le Fay
Level 29
God Stats
12W - 7L
1,463 SR
Queue Stats
24W - 25L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Burlicias
Gilgamesh
9
3 / 1 / 0
5,333
533
4,350
5,713
2,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Haring72
Terra
7
0 / 3 / 0
4,633
463
917
6,090
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
PokeAdri325
Discordia
6
0 / 6 / 0
4,046
405
1,930
5,151
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TheSadDruid
Morgan Le Fay
9
0 / 4 / 0
5,087
509
1,393
5,490
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
adamharibo
Nemesis
7
1 / 4 / 0
4,775
478
3,202
6,762
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
9 / 0 / 1
6,847
685
7,265
4,946
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
8
1 / 2 / 0
5,171
517
2,202
5,100
2,219
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 0 / 9
5,730
573
1,580
3,623
1,710
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Paranoia13
Hun Batz
8
3 / 2 / 1
5,222
522
2,431
5,929
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Skretchyii
Morgan Le Fay
11
5 / 0 / 2
6,513
651
6,257
4,779
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
18
18
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
0
1
9.5
L
Gilgamesh
Burlicias
Gilgamesh
3
1
0
3
L
Terra
Haring72
Terra
0
3
0
0
W
Guan Yu
1
2
0
0.5
W
Ymir
0
0
9
4.5
W
Hun Batz
Paranoia13
Hun Batz
3
2
1
1.75
L
Discordia
PokeAdri325
Discordia
0
6
0
0
W
Morgan Le Fay
Skretchyii
Morgan Le Fay
5
0
2
6
L
Morgan Le Fay
TheSadDruid
Morgan Le Fay
0
4
0
0
L
Nemesis
adamharibo
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
19,735
29,206
Taken
24,377
10,579
Mitigated
8,715
5,322
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,265
3,412
0
615
4,946
1,519
57
1,425
3,353
0
46,241
L
Gilgamesh
Burlicias
Gilgamesh
4,350
1,374
0
1,785
5,713
2,315
0
431
5,240
0
20,917
L
Terra
Haring72
Terra
917
250
272
1,075
6,090
4,032
0
938
5,152
5,169
0
W
Guan Yu
2,202
328
120
1,512
5,100
2,219
166
0
5,100
0
16,039
W
Ymir
1,580
379
0
622
3,623
1,710
0
986
2,409
12,356
0
W
Hun Batz
Paranoia13
Hun Batz
2,431
800
0
1,206
5,929
1,517
227
135
5,794
0
20,416
L
Discordia
PokeAdri325
Discordia
1,930
477
0
150
5,151
942
0
601
4,550
14,255
0
W
Morgan Le Fay
Skretchyii
Morgan Le Fay
6,257
668
0
826
4,779
1,750
501
1,298
3,481
33,120
0
L
Morgan Le Fay
TheSadDruid
Morgan Le Fay
1,393
38
0
156
5,490
1,595
0
3,741
1,435
23,761
0
L
Nemesis
adamharibo
Nemesis
3,202
1,604
0
1,884
6,762
1,695
0
1,676
4,992
0
18,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
29,483
169
Minions Killed
258
0
Camps Cleared
0
943,579
Distance Traveled
952,539
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,847
685
94
9
0
190,189
1
L
Gilgamesh
5,333
533
39
4
0
216,186
0
L
Terra
4,633
463
5
1
0
188,154
0
W
Guan Yu
5,171
517
38
4
0
204,791
1
W
Ymir
5,730
573
20
2
0
167,716
0
W
Hun Batz
5,222
522
46
5
0
189,138
1
L
Discordia
4,046
405
30
3
0
166,946
0
W
Morgan Le Fay
6,513
651
60
6
0
200,705
6
L
Morgan Le Fay
5,087
509
47
5
0
177,597
0
L
Nemesis
4,775
478
48
5
0
194,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role