Player Matchup

Osiris
Osiris
Carlos-cachi69
Osiris
Level 68
God Stats
5W - 3L
1,561 SR
Queue Stats
208W - 219L
1,390 Elo+
Solo
Izanami
Izanami
SAITAMA44_33
Izanami
Level 88
God Stats
4W - 5L
1,483 SR
Queue Stats
38W - 56L
1,273 Elo+
Party 1
Ganesha
Ganesha
StiinkeKaese
Ganesha
Level 95
God Stats
2W - 3L
1,534 SR
Queue Stats
23W - 31L
1,347 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iTzNa4Tsu
Morgan Le Fay
Level 95
God Stats
1W - 7L
1,195 SR
Queue Stats
16W - 38L
1,299 Elo+
Party 1
Thanatos
Thanatos
kalleberlinn
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,342 Elo+
Party 1
Team Averages
Level 86
1,455 SR
1,330 Elo+

VS

Team Averages
Level 86
1,484 SR
1,456 Elo+
Cthulhu
Cthulhu
AtomRageHnter
Cthulhu
Level 124
God Stats
20W - 18L
1,652 SR
Queue Stats
927W - 876L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Drawnmen
Kukulkan
Level 82
God Stats
3W - 3L
1,310 SR
Queue Stats
250W - 262L
1,444 Elo+
Solo
Loki
Loki
Hammetje073
Loki
Level 69
God Stats
28W - 28L
1,473 SR
Queue Stats
99W - 112L
1,440 Elo+
Solo
Ymir
Ymir
NLSNHG
Ymir
Level 88
God Stats
12W - 9L
1,482 SR
Queue Stats
66W - 63L
1,449 Elo+
Solo
Artemis
Artemis
SkullKid-619
Artemis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
519W - 512L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 0
10,201
537
3,364
18,279
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SAITAMA44_33
Izanami
15
3 / 7 / 3
9,441
497
10,901
13,874
3,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
StiinkeKaese
Ganesha
13
0 / 8 / 6
7,454
392
5,976
16,160
13,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
iTzNa4Tsu
Morgan Le Fay
15
0 / 4 / 1
9,295
489
9,857
9,655
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
kalleberlinn
Thanatos
14
3 / 4 / 1
9,040
476
6,903
17,716
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 0 / 2
10,958
577
10,566
8,696
12,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Drawnmen
Kukulkan
18
2 / 0 / 4
10,434
549
5,036
11,728
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 4
10,937
576
10,500
9,354
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
NLSNHG
Ymir
17
9 / 1 / 8
10,758
566
10,312
13,815
13,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SkullKid-619
Artemis
16
7 / 5 / 7
9,970
525
17,633
16,148
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
24
24
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
2
2
L
0
1
0
0
W
Kukulkan
Drawnmen
Kukulkan
2
0
4
4
W
5
0
4
7
W
Ymir
NLSNHG
Ymir
9
1
8
13
L
Izanami
SAITAMA44_33
Izanami
3
7
3
0.64
W
Artemis
SkullKid-619
Artemis
7
5
7
2.1
L
Ganesha
StiinkeKaese
Ganesha
0
8
6
0.38
L
Morgan Le Fay
iTzNa4Tsu
Morgan Le Fay
0
4
1
0.13
L
Thanatos
kalleberlinn
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
54,047
75,684
Taken
59,741
36,314
Mitigated
41,230
32,849
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,566
1,255
150
2,898
8,696
12,065
640
0
8,696
75,049
0
L
3,364
1,335
0
11,204
18,279
9,704
603
9,146
9,133
0
82,103
W
Kukulkan
Drawnmen
Kukulkan
5,036
583
0
4,248
11,728
4,493
252
6,927
4,146
66,709
0
W
10,500
4,889
834
3,387
9,354
5,645
1,475
960
8,306
0
87,797
W
Ymir
NLSNHG
Ymir
10,312
2,066
650
3,564
13,815
13,949
950
3,926
9,841
55,071
0
L
Izanami
SAITAMA44_33
Izanami
10,901
6,919
325
2,219
13,874
3,650
387
1,415
12,459
0
58,129
W
Artemis
SkullKid-619
Artemis
17,633
8,665
568
3,601
16,148
5,078
1,321
3,259
12,847
0
67,332
L
Ganesha
StiinkeKaese
Ganesha
5,976
431
479
2,433
16,160
13,492
77
8,590
7,570
26,788
0
L
Morgan Le Fay
iTzNa4Tsu
Morgan Le Fay
9,857
327
0
2,220
9,655
3,353
362
3,090
6,565
57,294
0
L
Thanatos
kalleberlinn
Thanatos
6,903
1,551
586
13,383
17,716
6,115
0
3,673
14,043
0
58,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
53,057
524
Minions Killed
605
0
Camps Cleared
0
1,715,818
Distance Traveled
1,848,890
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,958
577
145
8
0
370,631
7
L
Osiris
10,201
537
165
9
0
384,691
1
W
Kukulkan
10,434
549
137
7
0
366,343
4
W
Loki
10,937
576
130
7
0
427,198
1
W
Ymir
10,758
566
100
5
0
374,069
1
L
Izanami
9,441
497
137
7
0
332,055
0
W
Artemis
9,970
525
93
5
0
310,649
4
L
Ganesha
7,454
392
7
0
0
345,215
2
L
Morgan Le Fay
9,295
489
116
6
0
323,230
11
L
Thanatos
9,040
476
99
5
0
330,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role