Player Matchup

Ymir
Ymir
CPRobbo
Ymir
Level 28
God Stats
22W - 11L
1,672 SR
Queue Stats
225W - 150L
1,563 Elo+
Party 1
Da Ji
Da Ji
Millhound_72
Da Ji
Level 107
God Stats
7W - 3L
1,494 SR
Queue Stats
304W - 199L
1,646 Elo+
Party 1
Tyr
Tyr
Riley8103
Tyr
Level 129
God Stats
23W - 19L
1,551 SR
Queue Stats
476W - 340L
1,640 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,617 Elo+

VS

Team Averages
Level 24
1,327 SR
1,328 Elo+
Anhur
Anhur
AJCrazy13Hm
Anhur
Level 28
God Stats
9W - 14L
1,426 SR
Queue Stats
158W - 189L
1,351 Elo+
Party 2
Merlin
Merlin
Cuttingshapes420
Merlin
Level 10
God Stats
1W - 7L
1,139 SR
Queue Stats
1W - 8L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Lukaku10_upp_
Cthulhu
Level 35
God Stats
34W - 34L
1,416 SR
Queue Stats
190W - 251L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CPRobbo
Ymir
15
2 / 2 / 14
12,338
685
7,266
14,311
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 3 / 5
13,283
738
13,029
14,240
8,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 5 / 9
12,948
719
22,549
25,477
24,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 3
10,550
586
6,583
18,203
6,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 2
10,953
609
7,324
13,245
8,355
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
5 / 3 / 4
11,785
655
13,538
17,621
22,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
9
10
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Ymir
CPRobbo
Ymir
2
2
14
4.5
L
2
7
2
0.43
L
Cthulhu
5
3
4
2.33
W
10
3
5
4.17
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
27,445
54,028
Taken
49,069
50,529
Mitigated
37,234
7,800
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,583
2,740
0
800
18,203
6,625
148
1,886
16,317
0
31,656
W
Ymir
CPRobbo
Ymir
7,266
956
0
906
14,311
17,414
298
6,795
7,516
34,024
0
L
7,324
818
0
1,032
13,245
8,355
0
1,252
11,900
34,283
0
L
Cthulhu
13,538
1,825
160
1,474
17,621
22,254
148
4,128
13,493
34,225
0
W
13,029
3,889
0
794
14,240
8,382
2,016
4,884
9,356
0
47,320
W
22,549
2,854
0
6,100
25,477
24,733
773
9,183
16,294
0
52,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
33,288
148
Minions Killed
140
0
Camps Cleared
0
1,002,954
Distance Traveled
907,006
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,550
586
64
4
0
270,248
2
W
Ymir
12,338
685
44
2
0
321,224
0
L
Merlin
10,953
609
44
2
0
262,121
1
L
Cthulhu
11,785
655
32
2
0
374,637
5
W
Da Ji
13,283
738
54
3
0
322,884
3
W
Tyr
12,948
719
50
3
0
358,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role