Player Matchup

King Arthur
King Arthur
GeR Odinson
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 94L
1,347 Elo+
Party 2
Thanatos
Thanatos
Psyphylys
Thanatos
Level 23
God Stats
12W - 2L
1,774 SR
Queue Stats
158W - 153L
1,490 Elo+
Solo
Geb
Geb
Ruwener
Geb
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
41W - 75L
1,335 Elo+
Party 2
Ra
Ra
Serasus
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
YuiYukine
Chang'e
Level 24
God Stats
2W - 2L
1,273 SR
Queue Stats
19W - 13L
1,456 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,426 Elo+

VS

Team Averages
Level 5
1,407 SR
1,127 Elo+
Ra
Ra
Buttercup8822
Ra
Level 5
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 8L
947 Elo+
Party 1
Fenrir
Fenrir
Synceruz
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
967 Elo+
Party 1
Achilles
Achilles
TeenyHollow
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
947 Elo+
Party 1
Cthulhu
Cthulhu
Truspartan5483
Cthulhu
Level 5
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1
Ullr
Ullr
Zlurps
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeR Odinson
King Arthur
20
6 / 7 / 19
11,859
988
11,975
16,848
14,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Psyphylys
Thanatos
20
23 / 1 / 17
15,574
1,298
35,759
13,805
9,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
20
3 / 2 / 28
12,424
1,035
13,685
17,636
24,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 0 / 23
12,672
1,056
12,669
5,932
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
YuiYukine
Chang'e
20
8 / 1 / 22
12,967
1,081
22,096
10,924
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 16 / 5
10,556
880
15,029
22,210
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Synceruz
Fenrir
17
1 / 11 / 5
10,461
872
6,675
22,635
11,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
TeenyHollow
Achilles
17
2 / 6 / 2
10,734
895
7,665
22,692
27,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 6 / 8
11,325
944
12,108
17,949
18,945
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
Zlurps
Ullr
17
7 / 8 / 3
12,488
1,041
18,457
18,648
6,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
34
47
Kills
11
11
Deaths
47
109
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
16
5
0.16
W
King Arthur
GeR Odinson
King Arthur
6
7
19
2.21
W
Thanatos
Psyphylys
Thanatos
23
1
17
31.5
W
Geb
3
2
28
8.5
W
7
0
23
18.5
L
Fenrir
Synceruz
Fenrir
1
11
5
0.32
L
Achilles
TeenyHollow
Achilles
2
6
2
0.5
L
1
6
8
0.83
W
Chang'e
YuiYukine
Chang'e
8
1
22
19
L
Ullr
Zlurps
Ullr
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,184
Damage
59,934
65,145
Taken
104,134
60,269
Mitigated
71,585
31,550
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,029
4,373
154
353
22,210
7,800
0
10,158
12,052
36,335
0
W
King Arthur
GeR Odinson
King Arthur
11,975
3,564
0
0
16,848
14,905
0
6,371
10,154
0
20,383
W
Thanatos
Psyphylys
Thanatos
35,759
10,348
0
12,518
13,805
9,933
0
5,685
7,976
0
44,165
W
Geb
13,685
3,200
0
2,209
17,636
24,789
0
7,337
10,083
24,043
0
W
12,669
822
2,007
461
5,932
2,770
0
2,476
3,412
36,010
0
L
Fenrir
Synceruz
Fenrir
6,675
2,102
0
289
22,635
11,022
0
11,085
11,550
0
15,954
L
Achilles
TeenyHollow
Achilles
7,665
3,358
0
2,446
22,692
27,205
0
14,487
8,205
0
14,479
L
12,108
2,311
0
632
17,949
18,945
0
7,502
10,447
31,750
0
W
Chang'e
YuiYukine
Chang'e
22,096
5,266
7,649
6,706
10,924
7,872
0
5,268
5,331
44,121
0
L
Ullr
Zlurps
Ullr
18,457
12,901
0
2,486
18,648
6,613
0
5,218
13,430
0
51,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,496
Gold Earned
55,564
178
Minions Killed
175
4
Camps Cleared
9
1,144,713
Distance Traveled
1,117,654
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,556
880
50
4
0
195,578
0
W
King Arthur
11,859
988
8
1
1
191,989
0
W
Thanatos
15,574
1,298
12
1
0
272,991
0
W
Geb
12,424
1,035
22
2
0
197,957
0
W
Ra
12,672
1,056
72
6
0
252,188
1
L
Fenrir
10,461
872
13
1
1
238,798
2
L
Achilles
10,734
895
9
1
5
240,477
1
L
Cthulhu
11,325
944
43
4
1
247,281
0
W
Chang'e
12,967
1,081
64
5
3
229,588
0
L
Ullr
12,488
1,041
60
5
2
195,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role