Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CuppyCake0621
Sobek
Level 107
God Stats
2W - 0L
1,672 SR
Queue Stats
127W - 127L
1,432 Elo+
Solo
Chiron
Chiron
Curly-killah
Chiron
Level 159
God Stats
10W - 5L
1,677 SR
Queue Stats
439W - 491L
1,391 Elo+
Solo
Neith
Neith
Satans Bull
Neith
Level 97
God Stats
5W - 4L
1,586 SR
Queue Stats
275W - 284L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
sasuke111
Sun Wukong
Level 156
God Stats
1W - 1L
1,477 SR
Queue Stats
70W - 80L
1,484 Elo+
Solo
Team Averages
Level 134
1,583 SR
1,463 Elo+

VS

Team Averages
Level 126
1,471 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ElGatoDragon
Ao Kuang
Level 109
God Stats
1W - 4L
1,209 SR
Queue Stats
290W - 297L
1,470 Elo+
Party 1
Hera
Hera
Verridia74
Hera
Level 150
God Stats
12W - 6L
1,907 SR
Queue Stats
523W - 499L
1,493 Elo+
Solo
Anubis
Anubis
Yokindo
Anubis
Level 116
God Stats
8W - 8L
1,440 SR
Queue Stats
262W - 285L
1,421 Elo+
Solo
Thoth
Thoth
nubbe911
Thoth
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
214W - 191L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
10 / 0 / 20
13,349
890
13,577
6,443
2,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 4 / 21
11,798
787
7,435
23,427
29,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
19
7 / 4 / 19
11,606
774
18,342
10,781
4,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 1 / 14
12,658
844
17,002
12,149
4,802
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
sasuke111
Sun Wukong
17
2 / 5 / 23
10,831
722
9,882
17,877
20,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 9 / 6
8,705
580
7,814
17,157
21,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ElGatoDragon
Ao Kuang
15
5 / 8 / 2
9,699
647
5,846
15,614
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 7 / 9
9,627
642
11,646
11,050
6,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Yokindo
Anubis
19
5 / 5 / 5
10,728
715
11,019
12,344
6,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
nubbe911
Thoth
15
1 / 10 / 6
9,649
643
12,282
14,597
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
40
39
Kills
12
14
Deaths
39
97
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
20
20
L
Tyr
 
Tyr
1
9
6
0.44
W
4
4
21
3.63
W
Chiron
7
4
19
4.13
L
Ao Kuang
ElGatoDragon
Ao Kuang
5
8
2
0.75
W
16
1
14
23
L
0
7
9
0.64
L
Anubis
Yokindo
Anubis
5
5
5
1.5
L
Thoth
nubbe911
Thoth
1
10
6
0.4
W
Sun Wukong
sasuke111
Sun Wukong
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
48,607
70,677
Taken
70,762
61,754
Mitigated
45,375
35,639
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,577
534
2,434
2,066
6,443
2,372
1,942
3,930
2,513
35,594
0
L
Tyr
 
Tyr
7,814
345
930
1,699
17,157
21,437
0
5,980
11,177
0
13,258
W
7,435
415
1,904
10,020
23,427
29,426
891
12,559
10,868
18,515
0
W
Chiron
18,342
3,249
3,153
2,039
10,781
4,184
1,099
7,078
3,703
0
36,833
L
Ao Kuang
ElGatoDragon
Ao Kuang
5,846
1,008
798
3,607
15,614
6,010
0
4,657
10,957
10,531
0
W
17,002
7,042
1,575
4,760
12,149
4,802
1,745
8,936
3,213
0
35,488
L
11,646
3,488
886
1,504
11,050
6,277
0
2,185
8,865
32,667
0
L
Anubis
Yokindo
Anubis
11,019
988
591
3,040
12,344
6,374
0
4,373
7,971
32,897
0
L
Thoth
nubbe911
Thoth
12,282
772
823
1,206
14,597
5,277
0
3,817
10,780
23,952
0
W
Sun Wukong
sasuke111
Sun Wukong
9,882
1,385
3,396
4,292
17,877
20,970
667
8,290
9,587
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
48,408
173
Minions Killed
139
0
Camps Cleared
0
1,480,704
Distance Traveled
1,114,620
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,349
890
64
4
0
349,352
2
L
Tyr
8,705
580
10
1
0
251,637
0
W
Sobek
11,798
787
14
1
0
303,122
1
W
Chiron
11,606
774
31
2
0
238,346
0
L
Ao Kuang
9,699
647
11
1
0
248,890
0
W
Neith
12,658
844
42
3
0
282,079
0
L
Hera
9,627
642
42
3
0
205,670
2
L
Anubis
10,728
715
45
3
0
203,478
1
L
Thoth
9,649
643
31
2
0
204,945
0
W
Sun Wukong
10,831
722
22
1
0
307,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role