Player Matchup

Raijin
Raijin
Jahera
Raijin
Level 160
God Stats
4W - 5L
1,514 SR
Queue Stats
468W - 427L
1,519 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kazuo_Kamelot
Kumbhakarna
Level 160
God Stats
8W - 12L
1,638 SR
Queue Stats
1,011W - 940L
1,566 Elo+
Party 3
Eset
Eset
Whizzywig
Eset
Level 111
God Stats
0W - 2L
1,715 SR
Queue Stats
74W - 60L
1,533 Elo+
Party 1
Bastet
Bastet
dimitrigranato
Bastet
Level 147
God Stats
51W - 32L
1,653 SR
Queue Stats
1,842W - 1,791L
1,495 Elo+
Party 3
Hades
Hades
dksniper
Hades
Level 114
God Stats
0W - 2L
1,336 SR
Queue Stats
37W - 30L
1,541 Elo+
Party 1
Team Averages
Level 138
1,571 SR
1,531 Elo+

VS

Team Averages
Level 131
1,564 SR
1,517 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
IKotya
Kukulkan
Level 153
God Stats
9W - 2L
1,630 SR
Queue Stats
131W - 129L
1,536 Elo+
Party 2
Olorun
Olorun
Smekin
Olorun
Level 98
God Stats
1W - 0L
1,690 SR
Queue Stats
175W - 163L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
brecht
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jahera
Raijin
18
3 / 6 / 10
10,586
706
11,921
15,433
6,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Kazuo_Kamelot
Kumbhakarna
17
1 / 4 / 15
9,832
655
6,305
22,476
23,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
19
6 / 7 / 6
11,337
756
12,958
16,358
7,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 7 / 9
9,887
659
21,813
17,679
7,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
dksniper
Hades
17
4 / 7 / 11
10,281
685
15,008
19,761
18,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
10 / 3 / 18
13,096
873
19,062
19,229
9,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
 
Heimdallr
18
6 / 4 / 17
11,503
767
15,796
12,448
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
IKotya
Kukulkan
20
12 / 3 / 11
12,934
862
26,571
10,971
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Smekin
Olorun
16
3 / 6 / 18
10,398
693
9,755
16,474
8,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
brecht
Kuzenbo
17
0 / 4 / 24
10,225
682
12,350
19,385
30,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
119
18
Kills
31
31
Deaths
20
51
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
3
18
6.33
W
Heimdallr
 
Heimdallr
6
4
17
3.63
W
Kukulkan
IKotya
Kukulkan
12
3
11
5.83
L
Raijin
Jahera
Raijin
3
6
10
1.33
L
Kumbhakarna
Kazuo_Kamelot
Kumbhakarna
1
4
15
2.13
W
Olorun
Smekin
Olorun
3
6
18
2
L
Eset
6
7
6
1.29
W
Kuzenbo
brecht
Kuzenbo
0
4
24
3
L
4
7
9
1.21
L
Hades
dksniper
Hades
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,005
Damage
83,534
91,707
Taken
78,507
63,109
Mitigated
59,734
27,614
Healing
35,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
19,062
3,777
801
9,370
19,229
9,100
775
11,699
7,186
0
42,707
W
Heimdallr
 
Heimdallr
15,796
4,704
604
1,568
12,448
5,970
1,681
7,252
5,068
0
29,321
W
Kukulkan
IKotya
Kukulkan
26,571
1,976
1,843
2,832
10,971
5,103
1,100
5,567
5,222
60,303
0
L
Raijin
Jahera
Raijin
11,921
292
2,577
2,980
15,433
6,146
498
6,412
9,019
36,367
0
L
Kumbhakarna
Kazuo_Kamelot
Kumbhakarna
6,305
143
1,127
2,136
22,476
23,049
266
13,117
9,359
18,156
0
W
Olorun
Smekin
Olorun
9,755
3,049
7,696
5,992
16,474
8,736
1,625
10,187
6,129
17,005
0
L
Eset
12,958
1,244
3,745
2,542
16,358
7,484
990
9,141
7,217
27,698
0
W
Kuzenbo
brecht
Kuzenbo
12,350
4,337
2,007
3,239
19,385
30,825
199
10,302
8,710
14,687
0
L
21,813
3,557
1,941
2,380
17,679
7,602
0
8,609
9,070
0
26,711
L
Hades
dksniper
Hades
15,008
1,538
3,695
4,491
19,761
18,828
355
11,397
8,364
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
58,156
156
Minions Killed
188
0
Camps Cleared
0
1,395,850
Distance Traveled
1,369,886
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,096
873
40
3
0
289,830
0
W
Heimdallr
11,503
767
34
2
0
253,917
1
W
Kukulkan
12,934
862
95
6
0
294,642
2
L
Raijin
10,586
706
51
3
0
306,698
2
L
Kumbhakarna
9,832
655
21
1
0
288,604
0
W
Olorun
10,398
693
12
1
0
248,237
1
L
Eset
11,337
756
43
3
0
253,587
1
W
Kuzenbo
10,225
682
7
0
0
283,260
0
L
Bastet
9,887
659
12
1
0
302,667
0
L
Hades
10,281
685
29
2
0
244,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role