Player Matchup

Serqet
Serqet
Catkaneki
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 79L
1,461 Elo+
Solo
Ymir
Ymir
CookieOfDeath1
Ymir
Level 143
God Stats
1W - 2L
1,281 SR
Queue Stats
102W - 82L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
HEKKIR
Heimdallr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 99L
1,578 Elo+
Solo
Vulcan
Vulcan
MisterXenki
Vulcan
Level 29
God Stats
6W - 2L
1,763 SR
Queue Stats
191W - 190L
1,575 Elo+
Solo
Hercules
Hercules
Spartankyle
Hercules
Level 144
God Stats
1W - 3L
1,230 SR
Queue Stats
91W - 78L
1,482 Elo+
Party 2
Team Averages
Level 73
1,455 SR
1,521 Elo+

VS

Team Averages
Level 41
1,601 SR
1,565 Elo+
Terra
Terra
KНORS
Terra
Level 25
God Stats
0W - 1L
1,380 SR
Queue Stats
5W - 4L
1,854 Elo+
Solo
Zeus
Zeus
MrJingli
Zeus
Level 107
God Stats
2W - 1L
1,721 SR
Queue Stats
84W - 70L
1,476 Elo+
Party 1
Izanami
Izanami
MrMelchia1337
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lorre
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,459 Elo+
Party 1
Scylla
Scylla
Ахter
Scylla
Level 29
God Stats
1W - 1L
1,905 SR
Queue Stats
18W - 18L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Catkaneki
Serqet
14
4 / 4 / 10
8,917
743
4,103
7,413
2,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 22
10,066
839
9,443
17,629
14,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
HEKKIR
Heimdallr
18
3 / 3 / 27
10,370
864
16,218
7,417
3,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
18
8 / 3 / 22
10,976
915
15,790
7,986
3,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Spartankyle
Hercules
19
14 / 2 / 17
11,431
953
14,380
16,653
16,351
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KНORS
Terra
14
0 / 6 / 7
8,848
737
2,840
22,147
11,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
17
3 / 4 / 9
9,696
808
12,699
8,627
3,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
0 / 11 / 5
7,539
628
4,191
13,908
4,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
lorre
Nu Wa
15
3 / 8 / 6
9,218
768
8,772
9,897
3,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Ахter
Scylla
18
8 / 7 / 2
11,072
923
10,631
9,821
3,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
43
36
Kills
14
14
Deaths
36
98
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
Catkaneki
Serqet
4
4
10
2.25
W
7
2
22
9
W
Heimdallr
HEKKIR
Heimdallr
3
3
27
5.5
L
Terra
KНORS
Terra
0
6
7
0.58
W
Vulcan
8
3
22
6.33
L
Zeus
3
4
9
1.88
L
Izanami
0
11
5
0.23
W
Hercules
Spartankyle
Hercules
14
2
17
11.25
L
Nu Wa
lorre
Nu Wa
3
8
6
0.75
L
Scylla
Ахter
Scylla
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,934
Damage
39,133
57,098
Taken
64,400
39,989
Mitigated
25,674
22,752
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Catkaneki
Serqet
4,103
271
710
318
7,413
2,414
0
5,721
1,672
0
5,954
W
9,443
467
1,313
7,116
17,629
14,036
811
9,622
7,969
16,967
0
W
Heimdallr
HEKKIR
Heimdallr
16,218
4,838
1,785
916
7,417
3,415
1,357
4,522
2,825
0
42,367
L
Terra
KНORS
Terra
2,840
212
2,996
6,509
22,147
11,290
180
7,912
14,183
7,126
0
W
Vulcan
15,790
4,440
1,444
664
7,986
3,773
1,629
6,206
1,708
43,692
0
L
Zeus
12,699
1,570
558
1,473
8,627
3,268
805
1,797
6,650
29,345
0
L
Izanami
4,191
2,663
0
342
13,908
4,408
628
7,350
6,378
0
6,643
W
Hercules
Spartankyle
Hercules
14,380
2,661
1,637
6,849
16,653
16,351
954
8,549
7,982
0
23,609
L
Nu Wa
lorre
Nu Wa
8,772
1,873
381
251
9,897
3,015
758
4,919
4,978
14,624
0
L
Scylla
Ахter
Scylla
10,631
1,038
31
199
9,821
3,693
1,195
3,255
6,566
33,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
46,373
151
Minions Killed
107
0
Camps Cleared
0
1,047,313
Distance Traveled
1,034,887
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,917
743
8
1
0
165,110
2
W
Ymir
10,066
839
8
1
0
218,553
2
W
Heimdallr
10,370
864
65
5
0
199,617
3
L
Terra
8,848
737
8
1
0
257,779
0
W
Vulcan
10,976
915
51
4
0
239,621
0
L
Zeus
9,696
808
37
3
0
228,821
0
L
Izanami
7,539
628
5
0
0
176,022
2
W
Hercules
11,431
953
19
2
0
224,412
0
L
Nu Wa
9,218
768
9
1
0
193,114
0
L
Scylla
11,072
923
48
4
0
179,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role