Player Matchup

Ra
Ra
MisterHotB0od
Ra
Level 59
God Stats
5W - 4L
1,529 SR
Queue Stats
158W - 108L
1,585 Elo+
Party 1
Cerberus
Cerberus
Mk59100
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 9L
1,639 Elo+
Party 1
Scylla
Scylla
Zarkane59
Scylla
Level 6
God Stats
15W - 9L
1,612 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 1
Team Averages
Level 30
1,547 SR
1,575 Elo+

VS

Team Averages
Level 6
1,606 SR
1,434 Elo+
Bellona
Bellona
Ginnyyyyy
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
PIAV
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Khepri
Khepri
Widugard
Khepri
Level 8
God Stats
4W - 2L
1,818 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
12,340
726
15,253
11,688
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Mk59100
Cerberus
16
7 / 1 / 8
13,102
771
12,063
19,094
26,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Zarkane59
Scylla
14
5 / 4 / 10
11,585
681
12,894
11,561
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ginnyyyyy
Bellona
11
0 / 10 / 2
9,231
543
2,940
16,761
5,341
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PIAV
Kukulkan
17
6 / 5 / 0
11,931
702
16,794
14,988
3,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Widugard
Khepri
10
0 / 5 / 3
9,657
568
3,478
11,543
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
6
6
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ginnyyyyy
Bellona
0
10
2
0.1
W
8
1
9
12.5
W
Cerberus
Mk59100
Cerberus
7
1
8
11
L
Kukulkan
PIAV
Kukulkan
6
5
0
1.2
L
Khepri
Widugard
Khepri
0
5
3
0.3
W
Scylla
Zarkane59
Scylla
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
23,212
42,343
Taken
43,292
36,728
Mitigated
18,217
12,998
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ginnyyyyy
Bellona
2,940
422
0
2,031
16,761
5,341
0
15,289
870
0
8,432
W
15,253
1,474
3,019
3,499
11,688
5,376
947
6,882
4,806
61,529
0
W
Cerberus
Mk59100
Cerberus
12,063
425
0
2,930
19,094
26,662
268
6,213
12,881
31,593
0
L
Kukulkan
PIAV
Kukulkan
16,794
823
0
294
14,988
3,600
294
14,093
490
73,889
0
L
Khepri
Widugard
Khepri
3,478
423
0
1,735
11,543
9,276
0
9,187
1,722
8,966
0
W
Scylla
Zarkane59
Scylla
12,894
1,060
851
2,699
11,561
4,690
717
7,177
4,384
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
30,819
188
Minions Killed
158
0
Camps Cleared
0
908,108
Distance Traveled
661,168
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,231
543
15
1
0
222,086
4
W
Ra
12,340
726
110
6
0
327,100
3
W
Cerberus
13,102
771
45
3
0
321,998
0
L
Kukulkan
11,931
702
140
8
0
271,820
0
L
Khepri
9,657
568
3
0
0
167,262
3
W
Scylla
11,585
681
33
2
0
259,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role