Player Matchup

Cernunnos
Cernunnos
Amielynn2159
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 71L
1,726 Elo+
Party 2
Anubis
Anubis
BlvckestHeart
Anubis
Level 27
God Stats
9W - 2L
1,858 SR
Queue Stats
187W - 204L
1,621 Elo+
Solo
Mercury
Mercury
Lord_Sanguinius
Mercury
Level 29
God Stats
3W - 1L
1,521 SR
Queue Stats
81W - 70L
1,606 Elo+
Solo
Cthulhu
Cthulhu
OG Gojira6028
Cthulhu
Level 14
God Stats
3W - 2L
1,806 SR
Queue Stats
31W - 17L
1,691 Elo+
Party 2
Bellona
Bellona
Trxtq
Bellona
Level 14
God Stats
6W - 5L
1,530 SR
Queue Stats
47W - 35L
1,616 Elo+
Solo
Team Averages
Level 20
1,643 SR
1,652 Elo+

VS

Team Averages
Level 20
1,546 SR
1,675 Elo+
Hercules
Hercules
Arkonstone
Hercules
Level 25
God Stats
2W - 4L
1,300 SR
Queue Stats
53W - 45L
1,538 Elo+
Solo
Loki
Loki
EndlessVoid69
Loki
Level 20
God Stats
2W - 1L
1,785 SR
Queue Stats
17W - 3L
1,790 Elo+
Party 1
Jing Wei
Jing Wei
GiveMeMyPs4Acc
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,831 Elo+
Party 1
Vulcan
Vulcan
Stozzyy
Vulcan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 73L
1,612 Elo+
Solo
Anubis
Anubis
UltraEvil
Anubis
Level 29
God Stats
62W - 45L
1,647 SR
Queue Stats
169W - 156L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amielynn2159
Cernunnos
19
25 / 5 / 6
14,928
746
25,538
19,785
6,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
20 / 4 / 7
13,860
693
22,843
12,580
5,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
7 / 3 / 6
12,799
640
6,310
12,540
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
16
3 / 2 / 23
11,629
581
8,123
14,195
11,439
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Trxtq
Bellona
19
5 / 3 / 4
13,502
675
8,215
18,848
16,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arkonstone
Hercules
17
2 / 4 / 5
10,613
531
4,466
13,214
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 23 / 2
6,941
347
3,162
24,635
3,814
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
8
0 / 28 / 5
6,540
327
1,184
34,209
6,448
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Stozzyy
Vulcan
18
4 / 4 / 5
11,918
596
11,461
10,295
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
UltraEvil
Anubis
20
9 / 5 / 4
13,442
672
18,619
16,313
8,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
60
Kills
16
17
Deaths
64
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Amielynn2159
Cernunnos
25
5
6
5.6
L
Hercules
Arkonstone
Hercules
2
4
5
1.13
W
20
4
7
5.88
L
1
23
2
0.09
L
Jing Wei
0
28
5
0.09
W
7
3
6
3.33
W
Cthulhu
3
2
23
7.25
L
Vulcan
Stozzyy
Vulcan
4
4
5
1.63
W
Bellona
Trxtq
Bellona
5
3
4
2.33
L
Anubis
UltraEvil
Anubis
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,029
Damage
38,892
77,948
Taken
98,666
46,453
Mitigated
27,429
31,142
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Amielynn2159
Cernunnos
25,538
15,753
0
9,785
19,785
6,916
7,678
8,313
11,368
0
127,367
L
Hercules
Arkonstone
Hercules
4,466
552
0
1,568
13,214
6,314
62
3,142
10,072
0
47,252
W
22,843
1,857
0
5,520
12,580
5,801
3,023
7,172
5,132
91,325
0
L
3,162
1,448
0
0
24,635
3,814
0
8,199
16,436
0
10,544
L
Jing Wei
1,184
691
0
0
34,209
6,448
0
8,691
24,216
0
2,806
W
6,310
2,916
0
5,304
12,540
5,332
3,235
3,763
8,681
0
76,365
W
Cthulhu
8,123
1,279
925
3,597
14,195
11,439
591
4,648
9,520
44,792
0
L
Vulcan
Stozzyy
Vulcan
11,461
1,395
0
912
10,295
2,344
116
6,093
4,202
58,168
0
W
Bellona
Trxtq
Bellona
8,215
3,512
0
6,011
18,848
16,965
3,111
7,346
11,445
0
81,754
L
Anubis
UltraEvil
Anubis
18,619
743
0
8,725
16,313
8,509
0
4,729
11,472
92,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,718
Gold Earned
49,454
662
Minions Killed
350
0
Camps Cleared
0
1,728,674
Distance Traveled
1,730,912
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,928
746
160
8
0
305,115
2
L
Hercules
10,613
531
101
5
0
362,410
0
W
Anubis
13,860
693
123
6
0
275,609
1
L
Loki
6,941
347
12
1
0
321,627
0
L
Jing Wei
6,540
327
0
0
0
388,661
0
W
Mercury
12,799
640
128
6
0
426,356
1
W
Cthulhu
11,629
581
68
3
0
337,180
2
L
Vulcan
11,918
596
90
5
0
354,129
1
W
Bellona
13,502
675
183
9
0
384,414
7
L
Anubis
13,442
672
147
7
0
304,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role