Player Matchup

Artio
Artio
BiO_HaZarD_PT
Artio
Level 127
God Stats
12W - 13L
1,428 SR
Queue Stats
661W - 678L
1,534 Elo+
Party 2
Merlin
Merlin
IrisHBooKWorM5
Merlin
Level 33
God Stats
2W - 0L
1,747 SR
Queue Stats
144W - 65L
1,706 Elo+
Party 3
Pele
Pele
RonnyC5
Pele
Level 154
God Stats
4W - 2L
1,643 SR
Queue Stats
369W - 258L
1,705 Elo+
Party 3
Freya
Freya
THEPRETENDK1LLER
Freya
Level 149
God Stats
9W - 7L
1,578 SR
Queue Stats
452W - 294L
1,700 Elo+
Party 3
Gilgamesh
Gilgamesh
expanhol13
Gilgamesh
Level 123
God Stats
18W - 17L
1,493 SR
Queue Stats
722W - 710L
1,546 Elo+
Party 2
Team Averages
Level 117
1,578 SR
1,638 Elo+

VS

Team Averages
Level 68
1,477 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Alpenrasta11
Medusa
Level 67
God Stats
35W - 29L
1,568 SR
Queue Stats
72W - 69L
1,511 Elo+
Party 1
Odin
Odin
Muten-Roshi17
Odin
Level 48
God Stats
6W - 3L
1,306 SR
Queue Stats
222W - 201L
1,554 Elo+
Party 1
Fenrir
Fenrir
Nelle_21
Fenrir
Level 39
God Stats
20W - 29L
1,381 SR
Queue Stats
136W - 141L
1,351 Elo+
Solo
Ymir
Ymir
corsa16880
Ymir
Level 85
God Stats
38W - 24L
1,629 SR
Queue Stats
179W - 178L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
5,760
576
3,272
6,985
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 3
6,338
634
3,831
3,943
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
RonnyC5
Pele
10
5 / 1 / 1
6,047
605
4,901
5,866
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 0 / 3
6,055
606
7,860
7,526
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
expanhol13
Gilgamesh
10
0 / 1 / 4
5,419
542
1,700
6,211
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 4 / 0
5,605
561
3,038
6,226
1,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
0 / 3 / 0
4,218
422
3,856
6,007
1,293
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,775
578
3,895
6,389
3,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Nelle_21
Fenrir
6
0 / 2 / 0
4,297
430
1,869
5,071
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 4 / 0
4,669
467
2,503
9,234
2,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
3
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
0
0.5
L
Medusa
0
3
0
0
W
2
0
5
4.5
W
3
1
3
4.5
L
1
2
1
0.75
L
Fenrir
Nelle_21
Fenrir
0
2
0
0
W
Pele
RonnyC5
Pele
5
1
1
5.5
W
5
0
3
6.5
L
0
4
0
0
W
Gilgamesh
expanhol13
Gilgamesh
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
15,161
30,531
Taken
32,927
12,820
Mitigated
12,213
14,651
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,038
104
0
806
6,226
1,976
0
2,212
4,014
21,533
0
L
Medusa
3,856
1,659
287
832
6,007
1,293
0
4,207
1,800
0
19,976
W
3,272
283
1,199
2,803
6,985
3,558
182
1,303
5,682
11,393
0
W
3,831
276
0
965
3,943
1,214
0
1,008
2,935
38,701
0
L
3,895
834
0
2,307
6,389
3,621
0
887
5,502
0
27,561
L
Fenrir
Nelle_21
Fenrir
1,869
241
0
854
5,071
2,345
0
436
4,635
0
10,717
W
Pele
RonnyC5
Pele
4,901
1,642
0
2,305
5,866
2,148
0
1,328
4,538
0
35,828
W
7,860
2,869
0
4,526
7,526
2,302
0
1,622
5,904
43,036
0
L
2,503
484
269
1,148
9,234
2,978
0
7,221
2,013
9,908
0
W
Gilgamesh
expanhol13
Gilgamesh
1,700
424
0
2,853
6,211
3,598
0
397
5,814
0
20,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
24,564
274
Minions Killed
169
0
Camps Cleared
0
961,062
Distance Traveled
870,874
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,605
561
44
4
0
167,526
0
L
Medusa
4,218
422
32
3
0
178,509
4
W
Artio
5,760
576
14
1
0
208,555
0
W
Merlin
6,338
634
84
8
0
185,821
2
L
Odin
5,775
578
55
6
0
185,343
1
L
Fenrir
4,297
430
25
3
0
166,675
2
W
Pele
6,047
605
59
6
0
223,777
1
W
Freya
6,055
606
70
7
0
169,397
1
L
Ymir
4,669
467
13
1
0
172,821
3
W
Gilgamesh
5,419
542
47
5
0
173,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role