Player Matchup

Tiamat
Tiamat
CloudyLegacy
Tiamat
Level 51
God Stats
8W - 13L
1,312 SR
Queue Stats
9W - 21L
1,229 Elo+
Party 1
Da Ji
Da Ji
Enlid
Da Ji
Level 24
God Stats
42W - 20L
1,736 SR
Queue Stats
285W - 241L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LORDBeaster
Morgan Le Fay
Level 11
God Stats
12W - 13L
1,499 SR
Queue Stats
16W - 13L
1,068 Elo+
Party 1
Ymir
Ymir
fresh2savage
Ymir
Level 23
God Stats
4W - 4L
1,501 SR
Queue Stats
101W - 77L
1,605 Elo+
Solo
Danzaburou
Danzaburou
tamagomeis
Danzaburou
Level 26
God Stats
8W - 1L
1,847 SR
Queue Stats
104W - 60L
1,740 Elo+
Solo
Team Averages
Level 27
1,579 SR
1,445 Elo+

VS

Team Averages
Level 14
1,562 SR
1,562 Elo+
Chronos
Chronos
Chronos2760
Chronos
Level 6
God Stats
2W - 2L
1,564 SR
Queue Stats
9W - 3L
1,734 Elo+
Solo
Ravana
Ravana
Garnerr04
Ravana
Level 11
God Stats
97W - 100L
1,555 SR
Queue Stats
98W - 101L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grizzlemuffin
Ah Muzen Cab
Level 17
God Stats
18W - 15L
1,647 SR
Queue Stats
59W - 45L
1,562 Elo+
Solo
Fenrir
Fenrir
StayM0ist
Fenrir
Level 11
God Stats
11W - 8L
1,541 SR
Queue Stats
46W - 50L
1,434 Elo+
Solo
Ah Puch
Ah Puch
shanefeezy
Ah Puch
Level 25
God Stats
3W - 4L
1,503 SR
Queue Stats
132W - 140L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 6 / 17
12,408
954
16,859
16,430
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Enlid
Da Ji
20
13 / 3 / 7
15,369
1,182
17,134
10,686
4,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
LORDBeaster
Morgan Le Fay
20
6 / 9 / 16
14,249
1,096
20,519
18,146
8,095
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 4 / 24
13,608
1,047
14,792
22,621
25,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
tamagomeis
Danzaburou
20
10 / 1 / 12
15,185
1,168
21,053
13,190
5,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chronos2760
Chronos
20
2 / 7 / 12
12,480
960
12,451
20,100
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Garnerr04
Ravana
20
8 / 11 / 10
14,278
1,098
19,959
27,108
16,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Grizzlemuffin
Ah Muzen Cab
20
6 / 9 / 10
13,841
1,065
22,670
26,249
10,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
StayM0ist
Fenrir
19
7 / 7 / 8
13,803
1,062
8,685
19,308
10,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
shanefeezy
Ah Puch
19
0 / 0 / 12
12,115
932
11,372
3,798
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
75
34
Kills
23
23
Deaths
34
76
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chronos
Chronos2760
Chronos
2
7
12
1.14
W
Tiamat
2
6
17
1.75
W
Da Ji
Enlid
Da Ji
13
3
7
5.5
L
Ravana
Garnerr04
Ravana
8
11
10
1.18
L
Ah Muzen Cab
Grizzlemuffin
Ah Muzen Cab
6
9
10
1.22
W
Morgan Le Fay
LORDBeaster
Morgan Le Fay
6
9
16
1.56
L
Fenrir
StayM0ist
Fenrir
7
7
8
1.57
W
3
4
24
3.75
L
Ah Puch
shanefeezy
Ah Puch
0
0
12
6
W
Danzaburou
tamagomeis
Danzaburou
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,357
Damage
75,137
81,073
Taken
96,563
52,007
Mitigated
45,004
12,077
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Chronos2760
Chronos
12,451
3,728
0
321
20,100
6,662
0
10,500
9,333
24,185
0
W
Tiamat
16,859
658
761
4,394
16,430
8,223
0
4,556
11,874
26,042
0
W
Da Ji
Enlid
Da Ji
17,134
5,472
0
671
10,686
4,658
0
3,979
6,707
0
36,995
L
Ravana
Garnerr04
Ravana
19,959
8,265
0
2,484
27,108
16,398
0
13,794
13,021
0
38,445
L
Ah Muzen Cab
Grizzlemuffin
Ah Muzen Cab
22,670
12,056
0
2,699
26,249
10,509
0
14,610
11,545
0
48,081
W
Morgan Le Fay
LORDBeaster
Morgan Le Fay
20,519
1,900
634
2,527
18,146
8,095
0
4,524
13,622
46,282
0
L
Fenrir
StayM0ist
Fenrir
8,685
224
0
586
19,308
10,081
0
9,620
9,496
0
27,930
W
14,792
2,172
0
134
22,621
25,824
0
7,662
14,959
32,346
0
L
Ah Puch
shanefeezy
Ah Puch
11,372
519
231
2,072
3,798
1,354
0
2,767
998
38,162
0
W
Danzaburou
tamagomeis
Danzaburou
21,053
9,462
0
2,956
13,190
5,207
0
3,102
10,088
0
63,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,819
Gold Earned
66,517
296
Minions Killed
211
10
Camps Cleared
8
1,154,414
Distance Traveled
1,219,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,480
960
21
2
2
235,542
0
W
Tiamat
12,408
954
16
1
0
169,526
0
W
Da Ji
15,369
1,182
43
3
5
268,302
0
L
Ravana
14,278
1,098
32
2
3
244,990
0
L
Ah Muzen Cab
13,841
1,065
38
3
1
248,066
0
W
Morgan Le Fay
14,249
1,096
67
5
2
221,696
1
L
Fenrir
13,803
1,062
46
4
2
300,543
0
W
Ymir
13,608
1,047
48
4
0
228,473
0
L
Ah Puch
12,115
932
74
6
0
190,615
0
W
Danzaburou
15,185
1,168
122
9
3
266,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role