Player Matchup

Chang'e
Chang'e
DiscipleWorks
Chang'e
Level 26
God Stats
11W - 12L
1,421 SR
Queue Stats
361W - 395L
1,534 Elo+
Solo
Apollo
Apollo
Greyson1716
Apollo
Level 23
God Stats
5W - 5L
1,953 SR
Queue Stats
37W - 36L
1,741 Elo+
Solo
Bakasura
Bakasura
Jorbr0
Bakasura
Level 29
God Stats
1W - 2L
1,341 SR
Queue Stats
111W - 130L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Max6942069
Sun Wukong
Level 28
God Stats
10W - 14L
1,530 SR
Queue Stats
157W - 194L
1,485 Elo+
Solo
Ymir
Ymir
inamedme
Ymir
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 32L
1,456 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,549 Elo+

VS

Team Averages
Level 59
1,563 SR
1,532 Elo+
Nemesis
Nemesis
Aphiuz
Nemesis
Level 154
God Stats
3W - 3L
1,520 SR
Queue Stats
46W - 44L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
Elregosi
Ah Puch
Level 18
God Stats
8W - 3L
1,604 SR
Queue Stats
41W - 37L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Galaxys-san
Jormungandr
Level 102
God Stats
7W - 5L
1,588 SR
Queue Stats
322W - 336L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
Keroes2000
Gilgamesh
Level 13
God Stats
5W - 4L
1,606 SR
Queue Stats
164W - 169L
1,524 Elo+
Party 1
Sol
Sol
Tsukizeth
Sol
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
49W - 50L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
1 / 6 / 0
4,741
474
2,876
5,496
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
7 / 3 / 0
7,067
707
8,101
6,212
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Jorbr0
Bakasura
8
1 / 4 / 2
5,349
535
2,815
7,497
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Max6942069
Sun Wukong
9
1 / 0 / 0
5,185
519
1,771
4,697
2,953
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
0 / 4 / 4
5,185
519
1,481
9,350
5,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aphiuz
Nemesis
11
6 / 1 / 4
6,923
692
5,627
6,406
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Elregosi
Ah Puch
10
1 / 2 / 5
6,066
607
3,253
4,486
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Galaxys-san
Jormungandr
10
3 / 3 / 5
5,945
595
3,947
6,945
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Keroes2000
Gilgamesh
10
1 / 1 / 1
5,924
592
2,705
4,114
2,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 3 / 2
6,184
618
7,536
6,957
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
10
Kills
16
17
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aphiuz
Nemesis
6
1
4
8
L
Chang'e
1
6
0
0.17
W
Ah Puch
Elregosi
Ah Puch
1
2
5
1.75
W
Jormungandr
Galaxys-san
Jormungandr
3
3
5
1.83
L
Apollo
7
3
0
2.33
L
Bakasura
Jorbr0
Bakasura
1
4
2
0.5
W
Gilgamesh
Keroes2000
Gilgamesh
1
1
1
1.5
L
Sun Wukong
Max6942069
Sun Wukong
1
0
0
1
W
5
3
2
2
L
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
23,068
33,252
Taken
28,908
13,649
Mitigated
13,839
5,143
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aphiuz
Nemesis
5,627
2,483
0
2,108
6,406
2,557
0
1,351
4,700
0
40,868
L
Chang'e
2,876
235
129
870
5,496
1,138
0
1,952
3,504
15,882
0
W
Ah Puch
Elregosi
Ah Puch
3,253
139
0
1,342
4,486
1,409
998
1,173
3,313
23,864
0
W
Jormungandr
Galaxys-san
Jormungandr
3,947
1,056
0
977
6,945
5,250
294
890
6,055
17,792
0
L
Apollo
8,101
6,181
0
1,223
6,212
1,631
1,771
4,025
1,937
0
37,201
L
Bakasura
Jorbr0
Bakasura
2,815
2,171
0
421
7,497
2,354
0
1,537
5,960
0
20,975
W
Gilgamesh
Keroes2000
Gilgamesh
2,705
437
0
30
4,114
2,847
161
0
3,976
0
23,512
L
Sun Wukong
Max6942069
Sun Wukong
1,771
204
0
642
4,697
2,953
0
290
4,407
0
20,744
W
7,536
3,665
0
3,055
6,957
1,776
1,780
1,003
5,954
33,326
0
L
Ymir
1,481
269
0
1,858
9,350
5,573
0
6,236
2,708
4,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
31,042
211
Minions Killed
259
0
Camps Cleared
0
974,588
Distance Traveled
995,935
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,923
692
74
7
0
242,741
4
L
Chang'e
4,741
474
34
3
0
158,463
1
W
Ah Puch
6,066
607
53
5
0
187,441
1
W
Jormungandr
5,945
595
27
3
0
188,037
3
L
Apollo
7,067
707
59
6
0
184,802
0
L
Bakasura
5,349
535
59
6
0
225,575
0
W
Gilgamesh
5,924
592
54
5
0
201,230
1
L
Sun Wukong
5,185
519
50
5
0
219,832
0
W
Sol
6,184
618
51
5
0
176,486
1
L
Ymir
5,185
519
9
1
0
185,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role