Player Matchup

Jormungandr
Jormungandr
AlgumaBatataFeli
Jormungandr
Level 11
God Stats
2W - 2L
1,344 SR
Queue Stats
9W - 12L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrankierTuba927
Tsukuyomi
Level 5
God Stats
0W - 3L
1,284 SR
Queue Stats
5W - 7L
1,202 Elo+
Solo
Neith
Neith
Xxxtrippyy1400
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 65L
1,346 Elo+
Solo
Zeus
Zeus
aRagingPeach
Zeus
Level 24
God Stats
55W - 60L
1,301 SR
Queue Stats
134W - 160L
1,336 Elo+
Solo
Anubis
Anubis
leronnjames10
Anubis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Solo
Team Averages
Level 11
1,386 SR
1,353 Elo+

VS

Team Averages
Level 27
1,520 SR
1,421 Elo+
Persephone
Persephone
Fluffymutton162
Persephone
Level 29
God Stats
3W - 4L
1,466 SR
Queue Stats
227W - 209L
1,450 Elo+
Solo
Medusa
Medusa
SoupaStar 15
Medusa
Level 29
God Stats
6W - 2L
1,599 SR
Queue Stats
54W - 41L
1,430 Elo+
Solo
Nemesis
Nemesis
Xpfnas
Nemesis
Level 16
God Stats
7W - 4L
1,537 SR
Queue Stats
37W - 27L
1,355 Elo+
Party 1
Thor
Thor
Yxngmil
Thor
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,467 Elo+
Party 1
Ares
Ares
odelegger X
Ares
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 195L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlgumaBatataFeli
Jormungandr
16
0 / 4 / 4
9,546
868
10,232
16,455
22,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
CrankierTuba927
Tsukuyomi
15
0 / 8 / 1
8,905
810
4,093
12,451
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 8 / 3
10,679
971
10,682
19,988
8,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 13 / 2
10,312
937
12,035
18,533
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 12 / 2
9,322
847
6,491
16,320
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fluffymutton162
Persephone
18
9 / 0 / 13
11,951
1,086
16,050
4,701
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
20
8 / 0 / 19
12,779
1,162
16,669
5,979
2,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Xpfnas
Nemesis
19
14 / 3 / 13
12,915
1,174
15,830
13,119
5,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Yxngmil
Thor
19
12 / 1 / 17
12,424
1,129
19,653
14,421
5,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 2 / 24
11,674
1,061
8,498
10,654
7,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
131
6
Kills
45
45
Deaths
6
12
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlgumaBatataFeli
Jormungandr
0
4
4
0.5
L
Tsukuyomi
CrankierTuba927
Tsukuyomi
0
8
1
0.06
W
Persephone
Fluffymutton162
Persephone
9
0
13
15.5
W
Medusa
8
0
19
17.5
W
Nemesis
Xpfnas
Nemesis
14
3
13
6.83
L
2
8
3
0.44
W
Thor
Yxngmil
Thor
12
1
17
20.5
L
3
13
2
0.31
L
1
12
2
0.17
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
76,700
83,747
Taken
48,874
48,420
Mitigated
25,656
6,486
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlgumaBatataFeli
Jormungandr
10,232
2,442
0
235
16,455
22,284
0
4,193
12,262
30,095
0
L
Tsukuyomi
CrankierTuba927
Tsukuyomi
4,093
719
0
67
12,451
4,536
0
3,159
9,292
0
11,439
W
Persephone
Fluffymutton162
Persephone
16,050
1,115
0
719
4,701
4,467
0
2,613
2,056
32,346
0
W
Medusa
16,669
7,814
280
1,946
5,979
2,378
0
4,070
1,811
0
56,045
W
Nemesis
Xpfnas
Nemesis
15,830
8,752
0
1,702
13,119
5,284
0
7,859
5,038
39
27,856
L
10,682
4,041
0
2,963
19,988
8,277
0
7,453
12,535
0
45,270
W
Thor
Yxngmil
Thor
19,653
12,056
0
457
14,421
5,842
0
9,041
5,102
0
28,075
L
12,035
3,540
0
934
18,533
6,337
0
4,619
13,914
19,594
0
L
6,491
1,307
0
2,287
16,320
6,986
0
5,163
11,157
15,459
0
W
8,498
683
486
480
10,654
7,685
0
4,373
6,109
12,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
61,743
158
Minions Killed
193
3
Camps Cleared
6
761,443
Distance Traveled
976,141
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,546
868
30
3
0
166,191
0
L
Tsukuyomi
8,905
810
13
1
1
126,646
1
W
Persephone
11,951
1,086
43
4
1
176,447
1
W
Medusa
12,779
1,162
99
9
0
209,135
0
W
Nemesis
12,915
1,174
25
2
1
217,502
0
L
Neith
10,679
971
71
6
1
193,119
0
W
Thor
12,424
1,129
18
2
1
180,644
0
L
Zeus
10,312
937
20
2
1
161,363
0
L
Anubis
9,322
847
24
2
0
114,124
1
W
Ares
11,674
1,061
8
1
3
192,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role