Player Matchup

Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
XiparksyiX
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,692 Elo+
Party 2
Izanami
Izanami
airheadbites432
Izanami
Level 102
God Stats
2W - 1L
1,801 SR
Queue Stats
69W - 66L
1,477 Elo+
Party 2
Team Averages
Level 83
1,600 SR
1,556 Elo+

VS

Team Averages
Level 75
1,644 SR
1,501 Elo+
Anubis
Anubis
Ic3Guardian
Anubis
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 1
Odin
Odin
Irrum
Odin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,430 Elo+
Party 1
Arachne
Arachne
OnlyIWillRemain
Arachne
Level 160
God Stats
1W - 0L
1,692 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 3 / 3
8,346
642
2,935
10,821
10,319
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
XiparksyiX
Ah Puch
12
0 / 3 / 3
7,834
603
4,298
6,299
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 4 / 2
9,592
738
10,382
8,910
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 3 / 6
9,531
733
9,380
7,160
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Irrum
Odin
11
0 / 1 / 7
7,920
609
2,016
5,451
3,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 4
9,817
755
11,102
10,348
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
3
1.17
W
Anubis
4
3
6
2.33
W
Odin
Irrum
Odin
0
1
7
3.5
W
6
2
4
4
L
Ah Puch
XiparksyiX
Ah Puch
0
3
3
0.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
22,498
26,030
Taken
22,959
15,803
Mitigated
10,377
2,606
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,935
766
0
489
10,821
10,319
0
2,649
8,172
8,408
0
W
Anubis
9,380
374
0
3,191
7,160
3,120
1,065
2,957
4,203
48,748
0
W
Odin
Irrum
Odin
2,016
600
0
350
5,451
3,240
309
1,230
4,221
0
5,221
W
11,102
7,010
0
3,877
10,348
4,017
1,604
3,046
7,302
0
24,775
L
Ah Puch
XiparksyiX
Ah Puch
4,298
488
0
819
6,299
2,006
0
3,649
2,650
19,468
0
L
10,382
6,477
0
1,298
8,910
3,478
1,163
3,082
5,828
0
61,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
27,268
171
Minions Killed
131
0
Camps Cleared
0
675,421
Distance Traveled
696,800
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,346
642
20
2
0
237,814
4
W
Anubis
9,531
733
92
7
0
201,094
3
W
Odin
7,920
609
6
0
0
217,312
1
W
Arachne
9,817
755
33
3
0
278,394
3
L
Ah Puch
7,834
603
33
3
0
225,749
1
L
Izanami
9,592
738
118
9
0
211,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role