Player Matchup

He Bo
He Bo
 
He Bo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LaamaMies
Agni
Level 62
God Stats
2W - 3L
1,433 SR
Queue Stats
77W - 80L
1,387 Elo+
Solo
Chaac
Chaac
StamaTarr
Chaac
Level 78
God Stats
4W - 6L
1,329 SR
Queue Stats
149W - 153L
1,404 Elo+
Solo
King Arthur
King Arthur
princekabe
King Arthur
Level 28
God Stats
0W - 1L
1,336 SR
Queue Stats
36W - 52L
1,301 Elo+
Solo
Team Averages
Level 78
1,420 SR
1,419 Elo+

VS

Team Averages
Level 91
1,501 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Evil_Princess_89
Anubis
Level 86
God Stats
14W - 5L
1,582 SR
Queue Stats
466W - 510L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Techno-freack201
Heimdallr
Level 89
God Stats
12W - 6L
1,494 SR
Queue Stats
571W - 594L
1,328 Elo+
Party 2
Hercules
Hercules
x-X-AlphaOnE-X-x
Hercules
Level 153
God Stats
10W - 10L
1,430 SR
Queue Stats
592W - 616L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 6 / 2
9,044
696
6,897
14,777
6,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
 
Tyr
13
1 / 6 / 2
7,825
602
6,839
12,415
18,614
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
17
1 / 2 / 4
8,671
667
13,390
5,613
2,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
StamaTarr
Chaac
14
0 / 5 / 4
7,858
604
13,014
17,521
7,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
princekabe
King Arthur
13
0 / 9 / 5
7,590
584
5,881
23,760
15,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 1 / 14
11,395
877
20,973
11,720
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
 
Morgan Le Fay
17
6 / 0 / 15
10,090
776
15,996
11,300
6,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 11
9,214
709
5,759
9,114
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
16
2 / 1 / 23
9,830
756
10,439
9,945
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 0 / 13
10,814
832
12,568
15,388
12,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
6
Kills
28
28
Deaths
6
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
2
0.83
L
Tyr
 
Tyr
1
6
2
0.33
W
Sol
 
Sol
7
1
14
14
W
Morgan Le Fay
 
Morgan Le Fay
6
0
15
13.5
W
2
4
11
1.88
L
Agni
1
2
4
1.5
L
Chaac
StamaTarr
Chaac
0
5
4
0.4
W
Heimdallr
2
1
23
13.5
L
King Arthur
princekabe
King Arthur
0
9
5
0.28
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,021
Damage
65,735
74,086
Taken
57,467
50,312
Mitigated
33,437
23,937
Healing
40,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,897
113
1,708
4,475
14,777
6,291
43
7,890
6,887
15,180
0
L
Tyr
 
Tyr
6,839
298
736
1,745
12,415
18,614
0
7,141
5,274
1,392
15,124
W
Sol
 
Sol
20,973
6,780
3,491
6,762
11,720
5,253
1,476
4,263
7,457
40,992
0
W
Morgan Le Fay
 
Morgan Le Fay
15,996
1,556
2,369
5,827
11,300
6,488
651
4,264
7,036
30,276
0
W
5,759
190
3,014
1,694
9,114
4,425
774
3,436
5,678
17,765
0
L
Agni
13,390
468
1,077
1,355
5,613
2,134
0
3,549
2,064
32,420
0
L
Chaac
StamaTarr
Chaac
13,014
1,482
1,390
6,949
17,521
7,888
0
10,966
6,555
0
20,816
W
Heimdallr
10,439
3,798
1,466
2,913
9,945
4,701
393
3,988
5,957
0
23,445
L
King Arthur
princekabe
King Arthur
5,881
222
0
4,502
23,760
15,385
0
13,182
10,578
0
10,918
W
12,568
1,941
1,811
10,674
15,388
12,570
0
4,682
10,706
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
51,343
108
Minions Killed
145
0
Camps Cleared
0
1,318,830
Distance Traveled
1,363,393
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,044
696
18
1
0
246,692
1
L
Tyr
7,825
602
8
1
0
298,634
0
W
Sol
11,395
877
62
5
0
268,796
1
W
Morgan Le Fay
10,090
776
22
2
0
289,819
2
W
Anubis
9,214
709
32
2
0
240,998
0
L
Agni
8,671
667
46
4
0
265,078
6
L
Chaac
7,858
604
22
2
0
246,966
0
W
Heimdallr
9,830
756
21
2
0
259,139
0
L
King Arthur
7,590
584
14
1
0
261,460
0
W
Hercules
10,814
832
8
1
0
304,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role