Player Matchup

Merlin
Merlin
Busted169
Merlin
Level 7
God Stats
3W - 4L
1,258 SR
Queue Stats
9W - 20L
1,370 Elo+
Solo
Tiamat
Tiamat
Drakeiswhite
Tiamat
Level 13
God Stats
2W - 0L
1,414 SR
Queue Stats
27W - 22L
1,482 Elo+
Solo
Sol
Sol
SoggyWaffleHouse
Sol
Level 18
God Stats
2W - 4L
1,291 SR
Queue Stats
31W - 37L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
jaivon234455467
Gilgamesh
Level 24
God Stats
2W - 2L
1,373 SR
Queue Stats
14W - 10L
1,501 Elo+
Solo
Aphrodite
Aphrodite
kimberry1
Aphrodite
Level 8
God Stats
14W - 9L
1,500 SR
Queue Stats
119W - 101L
1,555 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,469 Elo+

VS

Team Averages
Level 21
1,449 SR
1,322 Elo+
Thor
Thor
Mano_Gringo_
Thor
Level 8
God Stats
2W - 5L
1,451 SR
Queue Stats
19W - 31L
1,186 Elo+
Party 1
Persephone
Persephone
Nakkiia
Persephone
Level 39
God Stats
14W - 15L
1,214 SR
Queue Stats
20W - 31L
1,231 Elo+
Party 1
Nemesis
Nemesis
RaphtaIia-chan
Nemesis
Level 16
God Stats
1W - 5L
1,477 SR
Queue Stats
14W - 20L
1,245 Elo+
Party 1
Neith
Neith
okkoye
Neith
Level 18
God Stats
2W - 3L
1,602 SR
Queue Stats
20W - 31L
1,253 Elo+
Party 1
Sol
Sol
xTakodachix
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 41L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Busted169
Merlin
16
2 / 10 / 5
12,406
414
9,977
18,140
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
20
7 / 3 / 17
15,294
510
30,108
33,159
22,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 10 / 6
14,114
470
18,361
44,368
12,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
jaivon234455467
Gilgamesh
19
15 / 7 / 6
16,601
553
23,917
30,691
22,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
kimberry1
Aphrodite
20
3 / 6 / 14
17,744
591
10,019
30,677
27,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
9,887
330
1,672
12,815
6,405
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Nakkiia
Persephone
20
8 / 7 / 14
17,558
585
20,178
22,950
14,936
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 9 / 5
11,590
386
5,044
15,575
6,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
okkoye
Neith
15
0 / 8 / 5
11,689
390
7,988
11,931
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
24 / 3 / 7
23,583
786
62,775
55,586
22,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
36
Kills
33
36
Deaths
35
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
Busted169
Merlin
2
10
5
0.45
W
Tiamat
7
3
17
5.17
L
0
8
2
0.13
L
Persephone
Nakkiia
Persephone
8
7
14
2.14
L
1
9
5
0.39
W
9
10
6
1.2
W
Gilgamesh
jaivon234455467
Gilgamesh
15
7
6
2.57
W
Aphrodite
kimberry1
Aphrodite
3
6
14
1.67
L
Neith
okkoye
Neith
0
8
5
0.31
L
24
3
7
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,382
Damage
97,657
157,035
Taken
118,857
88,850
Mitigated
55,325
68,607
Healing
55,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Busted169
Merlin
9,977
758
0
1,273
18,140
4,248
3,064
13,066
4,878
50,062
0
W
Tiamat
30,108
2,764
101
11,154
33,159
22,460
1,717
16,112
16,912
108,334
0
L
1,672
484
0
607
12,815
6,405
495
9,389
3,394
0
8,527
L
Persephone
Nakkiia
Persephone
20,178
1,233
733
7,044
22,950
14,936
579
15,855
7,005
66,126
0
L
5,044
1,759
0
2,788
15,575
6,248
504
6,394
9,181
0
32,622
W
18,361
6,320
320
24,851
44,368
12,777
2,517
22,787
21,032
129,277
0
W
Gilgamesh
jaivon234455467
Gilgamesh
23,917
6,780
0
3,567
30,691
22,170
3,214
16,140
14,395
1,153
86,598
W
Aphrodite
kimberry1
Aphrodite
10,019
1,164
12,041
15,300
30,677
27,195
1,006
17,601
12,614
77,816
0
L
Neith
okkoye
Neith
7,988
2,384
661
2,039
11,931
5,056
1,858
4,675
7,256
0
49,979
L
62,775
24,889
0
41,622
55,586
22,680
12,233
33,380
21,999
244,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,159
Gold Earned
74,307
570
Minions Killed
553
0
Camps Cleared
0
2,449,720
Distance Traveled
2,009,477
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,406
414
78
3
0
443,630
4
W
Tiamat
15,294
510
132
4
0
551,680
1
L
Thor
9,887
330
12
0
0
288,551
0
L
Persephone
17,558
585
100
3
0
564,036
0
L
Nemesis
11,590
386
63
2
0
356,901
0
W
Sol
14,114
470
116
4
0
457,768
1
W
Gilgamesh
16,601
553
123
4
0
478,837
4
W
Aphrodite
17,744
591
121
4
0
517,805
0
L
Neith
11,689
390
87
3
0
286,212
1
L
Sol
23,583
786
291
10
0
513,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role