Player Matchup

Nu Wa
Nu Wa
Atenly
Nu Wa
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 7L
1,439 Elo+
Solo
Hachiman
Hachiman
GXGamer001
Hachiman
Level 27
God Stats
2W - 2L
1,828 SR
Queue Stats
59W - 27L
1,732 Elo+
Party 1
Bakasura
Bakasura
Modiglianix
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 157L
1,493 Elo+
Solo
Ymir
Ymir
RRentic
Ymir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 106L
1,559 Elo+
Solo
Cthulhu
Cthulhu
SalsaNBean
Cthulhu
Level 29
God Stats
31W - 15L
1,921 SR
Queue Stats
201W - 127L
1,688 Elo+
Party 1
Team Averages
Level 25
1,604 SR
1,582 Elo+

VS

Team Averages
Level 25
1,501 SR
1,552 Elo+
Hun Batz
Hun Batz
FaDeSuXs
Hun Batz
Level 27
God Stats
8W - 6L
1,469 SR
Queue Stats
48W - 61L
1,573 Elo+
Solo
Artemis
Artemis
angelyahir-77
Artemis
Level 29
God Stats
3W - 3L
1,586 SR
Queue Stats
156W - 130L
1,573 Elo+
Solo
Persephone
Persephone
iJadoka
Persephone
Level 23
God Stats
8W - 8L
1,405 SR
Queue Stats
83W - 65L
1,668 Elo+
Solo
Aphrodite
Aphrodite
lvl3_Psyduck
Aphrodite
Level 23
God Stats
4W - 4L
1,509 SR
Queue Stats
94W - 108L
1,502 Elo+
Solo
Vamana
Vamana
salad5477
Vamana
Level 25
God Stats
8W - 5L
1,538 SR
Queue Stats
19W - 19L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atenly
Nu Wa
8
0 / 5 / 0
4,881
444
1,398
5,859
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
GXGamer001
Hachiman
8
1 / 4 / 1
5,257
478
3,139
5,409
1,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Modiglianix
Bakasura
6
0 / 3 / 0
4,528
412
610
4,792
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
RRentic
Ymir
12
2 / 0 / 0
6,464
588
4,102
4,789
3,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SalsaNBean
Cthulhu
7
2 / 4 / 1
5,231
476
4,579
8,246
5,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FaDeSuXs
Hun Batz
9
1 / 1 / 2
5,473
498
1,731
4,315
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
11
7 / 1 / 0
6,406
582
8,170
7,073
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
iJadoka
Persephone
13
6 / 0 / 0
7,756
705
5,087
3,753
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
lvl3_Psyduck
Aphrodite
9
1 / 2 / 6
6,027
548
2,095
4,696
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
salad5477
Vamana
10
1 / 1 / 0
5,884
535
1,504
5,900
3,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
16
16
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Atenly
Nu Wa
0
5
0
0
W
Hun Batz
FaDeSuXs
Hun Batz
1
1
2
2
L
Hachiman
GXGamer001
Hachiman
1
4
1
0.38
L
Bakasura
Modiglianix
Bakasura
0
3
0
0
L
Ymir
RRentic
Ymir
2
0
0
2
L
Cthulhu
SalsaNBean
Cthulhu
2
4
1
0.63
W
Artemis
7
1
0
7
W
Persephone
iJadoka
Persephone
6
0
0
6
W
Aphrodite
lvl3_Psyduck
Aphrodite
1
2
6
2
W
Vamana
salad5477
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
18,587
29,095
Taken
25,737
13,062
Mitigated
10,137
8,017
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Atenly
Nu Wa
1,398
58
0
265
5,859
1,905
992
4,060
1,799
15,686
0
W
Hun Batz
FaDeSuXs
Hun Batz
1,731
726
0
1,270
4,315
1,555
0
1,049
3,074
0
27,150
L
Hachiman
GXGamer001
Hachiman
3,139
1,371
0
1,132
5,409
1,102
98
862
4,547
0
19,617
L
Bakasura
Modiglianix
Bakasura
610
400
0
1,463
4,792
1,707
0
232
4,560
0
11,960
L
Ymir
RRentic
Ymir
4,102
560
0
2,556
4,789
3,051
0
964
3,825
36,899
0
L
Cthulhu
SalsaNBean
Cthulhu
4,579
512
164
2,437
8,246
5,297
0
1,064
7,182
16,605
0
W
Artemis
8,170
3,675
0
1,609
7,073
2,163
873
2,866
4,199
0
34,798
W
Persephone
iJadoka
Persephone
5,087
392
0
2,165
3,753
1,561
0
603
2,992
58,402
0
W
Aphrodite
lvl3_Psyduck
Aphrodite
2,095
277
2,804
1,808
4,696
1,463
205
2,031
2,617
11,523
0
W
Vamana
salad5477
Vamana
1,504
199
0
2,093
5,900
3,395
0
2,938
2,651
0
30,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
31,546
194
Minions Killed
331
0
Camps Cleared
0
882,767
Distance Traveled
990,164
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,881
444
29
3
0
179,420
0
W
Hun Batz
5,473
498
57
5
0
209,783
3
L
Hachiman
5,257
478
38
3
0
161,889
0
L
Bakasura
4,528
412
34
3
0
156,607
0
L
Ymir
6,464
588
72
7
0
211,955
3
L
Cthulhu
5,231
476
21
2
0
172,896
2
W
Artemis
6,406
582
57
5
0
201,472
3
W
Persephone
7,756
705
114
10
0
202,448
1
W
Aphrodite
6,027
548
23
2
0
207,723
5
W
Vamana
5,884
535
80
7
0
168,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role