Player Matchup

Tiamat
Tiamat
AkiooMg
Tiamat
Level 81
God Stats
5W - 3L
1,613 SR
Queue Stats
65W - 56L
1,656 Elo+
Party 1
Anhur
Anhur
SoliDLope
Anhur
Level 45
God Stats
5W - 13L
1,448 SR
Queue Stats
12W - 21L
1,113 Elo+
Solo
Fafnir
Fafnir
kakashikun77
Fafnir
Level 127
God Stats
2W - 2L
1,564 SR
Queue Stats
93W - 100L
1,463 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,411 Elo+

VS

Team Averages
Level 61
1,383 SR
1,395 Elo+
Nu Wa
Nu Wa
TeesysSharingan
Nu Wa
Level 28
God Stats
6W - 11L
1,439 SR
Queue Stats
107W - 160L
1,364 Elo+
Solo
Sylvanus
Sylvanus
XUPAMELA
Sylvanus
Level 116
God Stats
1W - 5L
1,275 SR
Queue Stats
741W - 991L
1,430 Elo+
Solo
Hou Yi
Hou Yi
wasnsaftladen
Hou Yi
Level 38
God Stats
9W - 20L
1,435 SR
Queue Stats
64W - 76L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiooMg
Tiamat
16
5 / 1 / 8
11,293
706
16,792
11,408
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
SoliDLope
Anhur
15
5 / 3 / 6
11,026
689
11,375
17,885
5,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
16
5 / 1 / 8
12,276
767
11,069
17,398
24,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,932
621
12,330
13,686
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XUPAMELA
Sylvanus
14
1 / 2 / 3
9,867
617
6,880
15,309
14,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 6 / 2
9,978
624
15,116
16,686
4,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AkiooMg
Tiamat
5
1
8
9
W
Anhur
SoliDLope
Anhur
5
3
6
2.67
L
2
7
3
0.5
L
Sylvanus
XUPAMELA
Sylvanus
1
2
3
1.25
W
Fafnir
5
1
8
9
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
34,326
46,691
Taken
45,681
39,352
Mitigated
24,304
16,950
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AkiooMg
Tiamat
16,792
541
0
4,000
11,408
9,737
87
4,301
6,867
67,177
0
W
Anhur
SoliDLope
Anhur
11,375
7,104
0
7,915
17,885
5,605
2,158
5,496
12,041
0
51,299
L
12,330
2,868
0
1,261
13,686
4,633
76
9,604
4,082
41,817
0
L
Sylvanus
XUPAMELA
Sylvanus
6,880
3,071
2,954
8,124
15,309
14,996
26
9,395
5,914
21,222
0
W
Fafnir
11,069
2,818
0
5,035
17,398
24,010
352
8,255
8,573
23,826
0
L
15,116
6,349
0
2,915
16,686
4,675
82
8,862
7,824
0
46,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
29,777
234
Minions Killed
154
0
Camps Cleared
0
888,016
Distance Traveled
751,795
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,293
706
105
7
0
323,679
4
W
Anhur
11,026
689
99
6
0
262,971
0
L
Nu Wa
9,932
621
55
3
0
232,281
2
L
Sylvanus
9,867
617
34
2
0
253,177
0
W
Fafnir
12,276
767
30
2
0
301,366
3
L
Hou Yi
9,978
624
65
4
0
266,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role