Player Matchup

Ullr
Ullr
Drakavion
Ullr
Level 29
God Stats
6W - 1L
1,578 SR
Queue Stats
37W - 17L
1,719 Elo+
Solo
Nike
Nike
GGDON
Nike
Level 29
God Stats
10W - 11L
1,443 SR
Queue Stats
100W - 78L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
LotusFlowerHM
Gilgamesh
Level 18
God Stats
44W - 46L
1,409 SR
Queue Stats
371W - 384L
1,622 Elo+
Solo
Merlin
Merlin
Senumin
Merlin
Level 27
God Stats
3W - 4L
1,469 SR
Queue Stats
51W - 45L
1,582 Elo+
Solo
Yemoja
Yemoja
darknaypol
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,610 Elo+

VS

Team Averages
Level 11
1,613 SR
1,613 Elo+
Sol
Sol
Hanzo23
Sol
Level 17
God Stats
4W - 4L
1,764 SR
Queue Stats
54W - 56L
1,544 Elo+
Solo
Hachiman
Hachiman
MrFed
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 1
Chernobog
Chernobog
iMisakay
Chernobog
Level 7
God Stats
0W - 1L
1,798 SR
Queue Stats
25W - 20L
1,864 Elo+
Solo
Susano
Susano
shamanhollow
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
stxmpxde
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 122L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
6 / 1 / 1
4,988
713
4,853
3,809
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
GGDON
Nike
9
1 / 0 / 1
4,859
694
3,769
6,122
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
LotusFlowerHM
Gilgamesh
9
3 / 0 / 1
5,056
722
1,104
3,894
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Senumin
Merlin
9
1 / 2 / 2
4,695
671
1,140
2,936
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
darknaypol
Yemoja
7
1 / 2 / 5
4,699
671
1,907
3,632
2,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 1 / 0
5,450
779
1,820
3,124
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MrFed
Hachiman
4
1 / 3 / 1
3,568
510
539
2,811
571
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
iMisakay
Chernobog
7
2 / 3 / 2
4,422
632
2,945
5,085
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
6
0 / 3 / 1
3,869
553
1,242
4,847
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
stxmpxde
Zhong Kui
8
0 / 2 / 0
4,503
643
2,816
5,508
3,836
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
1
1
6.5
W
Nike
GGDON
Nike
1
0
1
1.5
L
Sol
2
1
0
2
W
Gilgamesh
LotusFlowerHM
Gilgamesh
3
0
1
3.5
L
Hachiman
MrFed
Hachiman
1
3
1
0.5
W
Merlin
Senumin
Merlin
1
2
2
1
W
Yemoja
darknaypol
Yemoja
1
2
5
1.75
L
Chernobog
iMisakay
Chernobog
2
3
2
1
L
Susano
0
3
1
0.17
L
Zhong Kui
stxmpxde
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,773
Damage
9,362
20,393
Taken
21,375
8,349
Mitigated
7,941
6,367
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,853
1,989
0
571
3,809
931
66
0
3,809
0
16,194
W
Nike
GGDON
Nike
3,769
519
0
2,792
6,122
2,781
0
2,635
3,487
0
24,272
L
Sol
1,820
408
0
1,718
3,124
766
0
634
2,490
31,018
0
W
Gilgamesh
LotusFlowerHM
Gilgamesh
1,104
351
0
2,143
3,894
1,711
0
833
3,061
0
19,710
L
Hachiman
MrFed
Hachiman
539
455
0
142
2,811
571
0
462
2,349
0
2,941
W
Merlin
Senumin
Merlin
1,140
112
0
535
2,936
835
0
1,168
1,768
23,433
0
W
Yemoja
darknaypol
Yemoja
1,907
833
326
0
3,632
2,091
81
0
3,632
8,665
0
L
Chernobog
iMisakay
Chernobog
2,945
1,911
0
1,359
5,085
1,515
0
877
4,208
0
18,143
L
Susano
1,242
442
0
905
4,847
1,253
0
1,074
3,735
0
12,360
L
Zhong Kui
stxmpxde
Zhong Kui
2,816
902
0
2,973
5,508
3,836
0
0
4,817
22,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
21,812
196
Minions Killed
188
0
Camps Cleared
0
709,439
Distance Traveled
637,992
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,988
713
27
4
0
140,595
2
W
Nike
4,859
694
54
8
0
150,276
0
L
Sol
5,450
779
59
8
0
148,374
4
W
Gilgamesh
5,056
722
53
8
0
150,520
2
L
Hachiman
3,568
510
8
1
0
96,066
2
W
Merlin
4,695
671
53
8
0
130,280
2
W
Yemoja
4,699
671
9
1
0
137,768
2
L
Chernobog
4,422
632
44
6
0
119,404
1
L
Susano
3,869
553
30
4
0
142,418
3
L
Zhong Kui
4,503
643
47
7
0
131,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role