Player Matchup

Bacchus
Bacchus
JYouJMEEFF
Bacchus
Level 29
God Stats
21W - 16L
1,490 SR
Queue Stats
85W - 103L
1,356 Elo+
Party 1
Discordia
Discordia
Valoralec
Discordia
Level 29
God Stats
38W - 35L
1,522 SR
Queue Stats
91W - 105L
1,362 Elo+
Party 1
Neith
Neith
paxder
Neith
Level 46
God Stats
7W - 3L
1,619 SR
Queue Stats
21W - 17L
1,520 Elo+
Solo
Team Averages
Level 35
1,544 SR
1,413 Elo+

VS

Team Averages
Level 26
1,520 SR
1,370 Elo+
Zhong Kui
Zhong Kui
Koncentráto
Zhong Kui
Level 17
God Stats
7W - 6L
1,576 SR
Queue Stats
51W - 57L
1,343 Elo+
Party 2
Loki
Loki
RicoBeast
Loki
Level 42
God Stats
15W - 23L
1,483 SR
Queue Stats
117W - 152L
1,413 Elo+
Solo
Artio
Artio
UltimatoTotalo
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JYouJMEEFF
Bacchus
12
2 / 1 / 9
8,667
722
6,454
8,219
7,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Valoralec
Discordia
12
4 / 2 / 7
8,684
724
17,323
5,062
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
paxder
Neith
13
5 / 2 / 5
8,988
749
9,758
5,780
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Koncentráto
Zhong Kui
11
2 / 3 / 3
7,734
645
8,797
13,045
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
3 / 4 / 1
7,669
639
4,172
10,866
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 4
7,633
636
1,253
16,505
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JYouJMEEFF
Bacchus
2
1
9
6.5
L
Zhong Kui
Koncentráto
Zhong Kui
2
3
3
1.17
L
Loki
3
4
1
0.88
L
0
4
4
0.5
W
Discordia
Valoralec
Discordia
4
2
7
3.75
W
Neith
paxder
Neith
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
14,222
19,061
Taken
40,416
11,135
Mitigated
25,888
4,276
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JYouJMEEFF
Bacchus
6,454
674
225
2,284
8,219
7,480
0
4,406
3,813
12,481
0
L
Zhong Kui
Koncentráto
Zhong Kui
8,797
1,342
789
2,499
13,045
8,363
0
7,014
6,031
34,463
0
L
Loki
4,172
613
0
1,334
10,866
3,988
0
6,530
4,336
0
22,292
L
1,253
169
775
4,132
16,505
13,537
0
10,233
6,272
9,568
0
W
Discordia
Valoralec
Discordia
17,323
866
0
1,355
5,062
1,676
477
2,464
2,598
40,075
0
W
Neith
paxder
Neith
9,758
4,684
0
412
5,780
1,979
274
3,180
2,600
0
31,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
23,036
114
Minions Killed
107
0
Camps Cleared
0
685,549
Distance Traveled
645,405
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,667
722
8
1
0
257,276
4
L
Zhong Kui
7,734
645
67
6
0
206,718
2
L
Loki
7,669
639
26
2
0
218,867
3
L
Artio
7,633
636
14
1
0
219,820
0
W
Discordia
8,684
724
53
4
0
237,311
6
W
Neith
8,988
749
53
4
0
190,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role