Player Matchup

Ra
Ra
ANTI x MOLL
Ra
Level 23
God Stats
59W - 68L
1,578 SR
Queue Stats
308W - 359L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
Adurethor
Zhong Kui
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 379L
1,481 Elo+
Party 1
Medusa
Medusa
Beerkraken
Medusa
Level 64
God Stats
47W - 26L
1,688 SR
Queue Stats
329W - 303L
1,522 Elo+
Party 1
Team Averages
Level 69
1,589 SR
1,485 Elo+

VS

Team Averages
Level 35
1,425 SR
1,447 Elo+
Tyr
Tyr
CC mine65
Tyr
Level 60
God Stats
10W - 13L
1,683 SR
Queue Stats
363W - 358L
1,435 Elo+
Party 2
Loki
Loki
Max-Dobruy
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
ReignSmoak
Freya
Level 28
God Stats
0W - 3L
1,091 SR
Queue Stats
105W - 108L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
10,294
606
6,366
5,521
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Adurethor
Zhong Kui
14
1 / 1 / 6
11,123
654
11,570
13,581
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Beerkraken
Medusa
16
5 / 2 / 3
11,660
686
14,483
12,173
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
11,173
657
10,443
19,256
26,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 3 / 1
8,072
475
832
2,044
501
Mace

Mace

+10
Physical Power

Freya
15
2 / 5 / 2
9,557
562
6,737
16,422
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Zhong Kui
Adurethor
Zhong Kui
1
1
6
4
W
Medusa
Beerkraken
Medusa
5
2
3
3.25
L
3
0
2
4
L
0
3
1
0.17
L
Freya
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
18,012
31,275
Taken
37,722
26,016
Mitigated
33,453
15,414
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,366
680
3,726
2,498
5,521
2,153
543
1,547
3,974
37,093
0
W
Zhong Kui
Adurethor
Zhong Kui
11,570
789
320
3,706
13,581
18,173
657
2,205
11,376
29,798
0
W
Medusa
Beerkraken
Medusa
14,483
8,513
0
5,164
12,173
5,690
1,442
2,985
9,188
0
71,216
L
10,443
670
0
2,443
19,256
26,086
0
8,336
10,920
0
43,166
L
832
247
0
0
2,044
501
0
528
1,516
0
3,258
L
Freya
6,737
2,495
0
2,919
16,422
6,866
0
9,072
7,350
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
28,802
219
Minions Killed
106
0
Camps Cleared
0
931,261
Distance Traveled
681,399
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,294
606
73
4
0
325,067
1
W
Zhong Kui
11,123
654
32
2
0
314,212
1
W
Medusa
11,660
686
114
7
0
291,982
0
L
Tyr
11,173
657
73
4
0
374,262
4
L
Loki
8,072
475
6
0
0
55,854
0
L
Freya
9,557
562
27
2
0
251,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role