Player Matchup

Thanatos
Thanatos
JLBullfrog05
Thanatos
Level 122
God Stats
4W - 1L
1,692 SR
Queue Stats
158W - 178L
1,501 Elo+
Party 1
Hachiman
Hachiman
Saltboi2
Hachiman
Level 6
God Stats
15W - 9L
1,774 SR
Queue Stats
24W - 27L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
TheGodOfScrubs
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 58L
1,496 Elo+
Party 1
Artemis
Artemis
tiphonn
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
xavcoolguy
Zhong Kui
Level 28
God Stats
9W - 4L
1,656 SR
Queue Stats
33W - 38L
1,376 Elo+
Party 1
Team Averages
Level 42
1,624 SR
1,500 Elo+

VS

Team Averages
Level 24
1,517 SR
1,415 Elo+
Scylla
Scylla
BaconSchmitt
Scylla
Level 28
God Stats
1W - 4L
1,337 SR
Queue Stats
51W - 62L
1,366 Elo+
Party 3
Cerberus
Cerberus
Battle-Spliff
Cerberus
Level 22
God Stats
14W - 12L
1,544 SR
Queue Stats
48W - 37L
1,477 Elo+
Party 3
Neith
Neith
LitDakoh
Neith
Level 23
God Stats
3W - 5L
1,455 SR
Queue Stats
25W - 20L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
misfitsavage
Hun Batz
Level 25
God Stats
1W - 3L
1,522 SR
Queue Stats
35W - 34L
1,432 Elo+
Solo
Ymir
Ymir
vladyslav_1303
Ymir
Level 20
God Stats
1W - 1L
1,724 SR
Queue Stats
24W - 20L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JLBullfrog05
Thanatos
16
17 / 2 / 8
10,741
632
19,232
14,641
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Saltboi2
Hachiman
12
2 / 3 / 6
7,732
455
5,977
9,151
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 13
9,607
565
13,471
15,886
8,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
tiphonn
Artemis
14
7 / 2 / 5
9,494
558
10,442
11,026
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
xavcoolguy
Zhong Kui
15
3 / 2 / 8
9,504
559
9,588
9,384
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 7 / 4
6,770
398
5,581
12,144
3,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Battle-Spliff
Cerberus
15
7 / 4 / 0
8,924
525
12,688
18,440
16,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
LitDakoh
Neith
11
2 / 8 / 5
7,568
445
6,227
12,444
4,964
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
misfitsavage
Hun Batz
12
4 / 7 / 2
8,165
480
8,306
15,552
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 2
6,160
362
3,829
12,007
7,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
33
Kills
14
14
Deaths
34
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
7
4
0.29
L
Cerberus
Battle-Spliff
Cerberus
7
4
0
1.75
W
Thanatos
JLBullfrog05
Thanatos
17
2
8
10.5
L
Neith
LitDakoh
Neith
2
8
5
0.56
W
Hachiman
Saltboi2
Hachiman
2
3
6
1.67
W
4
5
13
2.1
L
Hun Batz
misfitsavage
Hun Batz
4
7
2
0.71
W
Artemis
tiphonn
Artemis
7
2
5
4.75
L
1
8
2
0.25
W
Zhong Kui
xavcoolguy
Zhong Kui
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
36,631
60,088
Taken
70,587
25,234
Mitigated
35,738
26,607
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,581
1,135
0
3,179
12,144
3,045
0
4,575
7,569
30,202
0
L
Cerberus
Battle-Spliff
Cerberus
12,688
514
0
6,523
18,440
16,448
491
7,209
11,231
55,175
0
W
Thanatos
JLBullfrog05
Thanatos
19,232
7,009
0
12,971
14,641
5,144
1,258
3,559
11,082
0
62,002
L
Neith
LitDakoh
Neith
6,227
2,883
89
1,407
12,444
4,964
0
2,919
9,525
0
12,867
W
Hachiman
Saltboi2
Hachiman
5,977
3,305
0
563
9,151
3,196
1,977
2,979
6,172
0
33,932
W
13,471
1,051
441
4,449
15,886
8,009
468
6,812
9,074
47,526
0
L
Hun Batz
misfitsavage
Hun Batz
8,306
2,090
0
1,570
15,552
4,242
0
4,518
11,034
0
45,801
W
Artemis
tiphonn
Artemis
10,442
4,884
0
4,626
11,026
3,282
3,237
3,985
7,041
0
43,367
L
3,829
389
0
1,160
12,007
7,039
0
3,838
8,169
11,053
0
W
Zhong Kui
xavcoolguy
Zhong Kui
9,588
2,151
0
3,557
9,384
5,603
2,289
4,763
4,621
44,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
37,587
370
Minions Killed
279
0
Camps Cleared
0
1,626,533
Distance Traveled
1,321,684
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,770
398
48
3
0
273,138
6
L
Cerberus
8,924
525
128
8
0
300,732
1
W
Thanatos
10,741
632
75
4
0
384,773
3
L
Neith
7,568
445
20
1
0
251,315
2
W
Hachiman
7,732
455
44
3
0
323,714
0
W
Cthulhu
9,607
565
87
5
0
330,600
3
L
Hun Batz
8,165
480
73
4
0
282,538
1
W
Artemis
9,494
558
67
4
0
282,639
0
L
Ymir
6,160
362
10
1
0
213,961
2
W
Zhong Kui
9,504
559
97
6
0
304,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role