Player Matchup

Sylvanus
Sylvanus
Nikonami
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,872 Elo+
Party 2
Sol
Sol
TAGDDDD
Sol
Level 19
God Stats
43W - 7L
1,936 SR
Queue Stats
522W - 380L
1,614 Elo+
Solo
Arachne
Arachne
akiaki1
Arachne
Level 127
God Stats
1W - 0L
1,695 SR
Queue Stats
39W - 29L
1,535 Elo+
Party 2
Team Averages
Level 62
1,710 SR
1,674 Elo+

VS

Team Averages
Level 79
1,600 SR
1,524 Elo+
Tiamat
Tiamat
AkiooMg
Tiamat
Level 81
God Stats
5W - 3L
1,680 SR
Queue Stats
65W - 56L
1,735 Elo+
Party 1
Artemis
Artemis
TeesysSharingan
Artemis
Level 28
God Stats
15W - 16L
1,510 SR
Queue Stats
107W - 160L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
kakashikun77
Cu Chulainn
Level 127
God Stats
1W - 2L
1,610 SR
Queue Stats
93W - 100L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nikonami
Sylvanus
11
1 / 1 / 12
7,966
797
3,084
8,511
8,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
12
4 / 2 / 9
8,217
822
16,905
9,426
3,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
akiaki1
Arachne
13
10 / 0 / 5
9,143
914
11,821
10,515
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiooMg
Tiamat
11
1 / 3 / 2
6,743
674
7,142
9,711
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 7 / 1
6,073
607
6,042
9,565
2,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
kakashikun77
Cu Chulainn
9
2 / 5 / 1
6,690
669
7,403
18,180
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AkiooMg
Tiamat
1
3
2
0.67
W
Sylvanus
Nikonami
Sylvanus
1
1
12
7
W
Sol
4
2
9
4.25
L
0
7
1
0.07
W
Arachne
akiaki1
Arachne
10
0
5
12.5
L
Cu Chulainn
kakashikun77
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
20,587
28,452
Taken
37,456
18,811
Mitigated
16,055
12,856
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AkiooMg
Tiamat
7,142
398
0
2,838
9,711
5,621
0
5,922
3,789
30,615
0
W
Sylvanus
Nikonami
Sylvanus
3,084
1,009
2,058
2,136
8,511
8,633
363
2,367
6,144
7,689
0
W
Sol
16,905
7,055
0
5,147
9,426
3,619
1,625
3,030
6,396
51,763
0
L
6,042
2,407
0
1,414
9,565
2,872
96
5,197
4,368
0
19,043
W
Arachne
akiaki1
Arachne
11,821
8,268
0
3,515
10,515
6,559
1,035
2,548
7,967
0
28,302
L
Cu Chulainn
kakashikun77
Cu Chulainn
7,403
1,216
0
3,906
18,180
7,562
0
8,870
9,310
876
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
19,506
114
Minions Killed
128
0
Camps Cleared
0
594,803
Distance Traveled
516,235
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,743
674
59
6
0
185,788
2
W
Sylvanus
7,966
797
12
1
0
160,027
0
W
Sol
8,217
822
66
7
0
188,153
2
L
Artemis
6,073
607
35
4
0
143,867
2
W
Arachne
9,143
914
36
4
0
246,623
0
L
Cu Chulainn
6,690
669
34
3
0
186,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role